new unit the juggernaut - ANSWERED

Moderator: Endru1241

silentz27
Posts: 212
Joined: Mon Apr 20, 2015 10:12 am
Location: philippines

new units demolisher

Post by silentz27 » Sun Apr 26, 2015 3:56 pm

Hello everybody I'm newbies here thanks for accepting me in your forum I think I can give you guys a better idea but I can't create the units I only give my own idea and suggestion when you want you can create their design :D this demolisher units are a war hammer weapon and can crash the enemy bones in 1 hit I cannot give the better details so you can help as you want guiz :)
Have a nice day everyone

silentz27
Posts: 212
Joined: Mon Apr 20, 2015 10:12 am
Location: philippines

new unit the juggernaut - ANSWERED

Post by silentz27 » Sun Apr 26, 2015 4:18 pm

A heavily equipped armor and weapons which has a slow movement but have a better damage and armor a strong deadly unit but very slow he he this unit will be useful in tanking enemy attack and best for assault strategy :D
Have a nice day everyone

Ness

Re: new unit the juggernaut

Post by Ness » Mon Apr 27, 2015 10:48 am

isnt spartan enough heavy

Ness

Re: new units demolisher

Post by Ness » Mon Apr 27, 2015 10:49 am

This is little similar with flail soldier

silentz27
Posts: 212
Joined: Mon Apr 20, 2015 10:12 am
Location: philippines

Re: new units demolisher

Post by silentz27 » Mon Apr 27, 2015 10:57 am

Nope because this unit is only body strength and no body armor undress unit but heavy hitter bcoz of their muscle
Have a nice day everyone

silentz27
Posts: 212
Joined: Mon Apr 20, 2015 10:12 am
Location: philippines

Re: new unit the juggernaut

Post by silentz27 » Mon Apr 27, 2015 11:01 am

Spartan are warriors but juggernauts are mercenaries that have more powerful than spartans
Have a nice day everyone

User avatar
DoomCarrot
Posts: 3097
Joined: Wed Mar 18, 2015 6:04 pm
Location: Commanding General's quarters, a tall keep above the mighty city of Carrot's Point

Re: new unit the juggernaut

Post by DoomCarrot » Thu Apr 30, 2015 1:52 am

but what is the difference between this an an elephant/spatan/berseker?
The day is coming when a single carrot, freshly observed, will set off a revolution.

User avatar
DoomCarrot
Posts: 3097
Joined: Wed Mar 18, 2015 6:04 pm
Location: Commanding General's quarters, a tall keep above the mighty city of Carrot's Point

Re: new units demolisher

Post by DoomCarrot » Thu Apr 30, 2015 1:54 am

Sounds like the hulk. And you posted a topic about a juggernaut.


Maybe we should make an age of marvel for this kind of thing, that would be pretty cool imho
The day is coming when a single carrot, freshly observed, will set off a revolution.

silentz27
Posts: 212
Joined: Mon Apr 20, 2015 10:12 am
Location: philippines

Re: new unit the juggernaut

Post by silentz27 » Thu Apr 30, 2015 4:17 am

Strong more than elephant powerfully than spartan and more HP than berseker
Have a nice day everyone

silentz27
Posts: 212
Joined: Mon Apr 20, 2015 10:12 am
Location: philippines

Re: new units demolisher

Post by silentz27 » Thu Apr 30, 2015 4:18 am

No its sound like a structure crusher hehe
Have a nice day everyone

Ness

Re: new unit the juggernaut

Post by Ness » Thu Apr 30, 2015 4:22 am

But if it is stronger than elephant and have more hp than spartan its cost should something like 10 and it is too expensive

silentz27
Posts: 212
Joined: Mon Apr 20, 2015 10:12 am
Location: philippines

Re: new unit the juggernaut

Post by silentz27 » Thu Apr 30, 2015 4:29 am

Yeah its more expensive but its slow bcoz of the heavy armor and I think its better to train in the tavern right
Have a nice day everyone

silentz27
Posts: 212
Joined: Mon Apr 20, 2015 10:12 am
Location: philippines

Re: new unit the juggernaut

Post by silentz27 » Thu Apr 30, 2015 4:44 am

And it can build to castle too to difficult to create this haha
Have a nice day everyone

silentz27
Posts: 212
Joined: Mon Apr 20, 2015 10:12 am
Location: philippines

Re: new unit the juggernaut

Post by silentz27 » Thu Apr 30, 2015 4:46 am

Its OK right the highly damage armor and power but slow unit
Have a nice day everyone

Darkknight
Posts: 393
Joined: Tue Jan 13, 2015 5:01 pm
Location: The Great Castle of DarkKingdom

Re: new units demolisher

Post by Darkknight » Fri May 15, 2015 2:25 pm

Make this unit so that he has 12 attack and his attack wont be changed by armor or pierce armor. It will always do this amount of damage but no bonus against anything. 6 turns to make

silentz27
Posts: 212
Joined: Mon Apr 20, 2015 10:12 am
Location: philippines

Re: new units demolisher

Post by silentz27 » Tue May 19, 2015 1:00 am

No :cry: these unit is a bone crusher I see this in the movie of troy 1 of the general using a huge hammer
Have a nice day everyone

cakidtraptinid
Posts: 17
Joined: Sun May 10, 2015 9:04 pm
Location: utah

Re: new unit the juggernaut

Post by cakidtraptinid » Tue May 19, 2015 2:16 pm

So you want a slow version of the tie fighter....

silentz27
Posts: 212
Joined: Mon Apr 20, 2015 10:12 am
Location: philippines

Re: new unit the juggernaut

Post by silentz27 » Tue May 19, 2015 3:12 pm

That's the point but these are meelee so it special here is more armor and defence + a nearby damage to
Have a nice day everyone

max-damage
Posts: 550
Joined: Mon Jan 19, 2015 1:04 am
Location: right behind you...

Re: new unit the juggernaut

Post by max-damage » Tue May 19, 2015 3:38 pm

Image

:shock:
It's better to keep your mouth shut and let people wonder if you're a fool than to open it and remove all doubt...

silentz27
Posts: 212
Joined: Mon Apr 20, 2015 10:12 am
Location: philippines

Re: new unit the juggernaut

Post by silentz27 » Tue May 19, 2015 3:43 pm

No not the hulk I said juggernaut
Have a nice day everyone

max-damage
Posts: 550
Joined: Mon Jan 19, 2015 1:04 am
Location: right behind you...

Re: new unit the juggernaut

Post by max-damage » Tue May 19, 2015 3:51 pm

Image

:lol:
It's better to keep your mouth shut and let people wonder if you're a fool than to open it and remove all doubt...

silentz27
Posts: 212
Joined: Mon Apr 20, 2015 10:12 am
Location: philippines

Re: new unit the juggernaut

Post by silentz27 » Tue May 19, 2015 4:03 pm

So funny ha ha ha ha :o
Have a nice day everyone

cakidtraptinid
Posts: 17
Joined: Sun May 10, 2015 9:04 pm
Location: utah

Re: new unit the juggernaut

Post by cakidtraptinid » Wed May 20, 2015 12:25 am

Current tie fighter stats aka flying catapult

Cost 14
Hp20/20
Attack power 30
Range 10
Armor10
Pierce armor10
Speed8
sight8
Spell resistance 80%

Sounds almost exactly like what you want to me

silentz27
Posts: 212
Joined: Mon Apr 20, 2015 10:12 am
Location: philippines

Re: new unit the juggernaut

Post by silentz27 » Fri May 22, 2015 7:44 am

Maybe more HP and armor for this because this is meelee unit and more power because its to slow and maybe 10 turn cost only
Have a nice day everyone

Ness

Re: new unit the juggernaut

Post by Ness » Fri May 22, 2015 12:06 pm

Lets change its name to AT-AT.

silentz27
Posts: 212
Joined: Mon Apr 20, 2015 10:12 am
Location: philippines

Re: new unit the juggernaut

Post by silentz27 » Sun May 24, 2015 1:02 am

Why at at?? In the history the juggernaut is 1 of the best of a kind unit that stronger and most deadlier unit of all time
Have a nice day everyone

silentz27
Posts: 212
Joined: Mon Apr 20, 2015 10:12 am
Location: philippines

Re: new units demolisher

Post by silentz27 » Sun Jun 07, 2015 12:31 pm

OK I go in the play store I see 1 of their requesting this unit haha i so I hope somebody help me for this
Have a nice day everyone

Ness

Re: new units demolisher

Post by Ness » Sun Jun 07, 2015 2:03 pm

Is it "one guy" you.

silentz27
Posts: 212
Joined: Mon Apr 20, 2015 10:12 am
Location: philippines

Re: new unit the juggernaut

Post by silentz27 » Mon Jun 08, 2015 3:15 am

Tis
Attachments
image1.png
Maybe something like this
image1.png (45.12 KiB) Viewed 5106 times
Have a nice day everyone

Ness

Re: new unit the juggernaut

Post by Ness » Mon Jun 08, 2015 12:32 pm

It looks like fantasy hero

Post Reply

Return to “ARCHIVED - Answered suggestions”