other units in castles - ANSWERED

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Alex486
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Location: North Carolina, USA

other units in castles - ANSWERED

Post by Alex486 » Sat Feb 07, 2015 6:41 pm

For the castle, can we add other units that can be made such as Swordsman, pikeman, archer, and catapult?
Anything is feasible with enough money and power.

Get ready to get your teeth kicked in, it will make for a good education.

Stratego (dev)
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Re: other units in castles

Post by Stratego (dev) » Sat Feb 07, 2015 7:05 pm

no, castle is planned to be to train spoecial units / techs only.

silentz27
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Re: other units in castles - ANSWERED

Post by silentz27 » Wed Apr 29, 2015 6:24 am

If OK maybe we must add the gunpowder tech and the musketeer and cannon as the unit for the castle
Have a nice day everyone

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Alexander82
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Re: other units in castles - ANSWERED

Post by Alexander82 » Wed Apr 29, 2015 9:43 am

Units like the ashigaru are planned to be trained at the castle (japanese infantry with ancient guns)
Age of Fantasy design leader

silentz27
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Location: philippines

Re: other units in castles - ANSWERED

Post by silentz27 » Tue Nov 24, 2015 7:21 am

who want to crated more units here??? the castle is usefull structure i think lots of defensive units should be created here
Have a nice day everyone

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