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Re: 57mm anti tank gun ZiS-2

Posted: Tue Dec 12, 2017 9:04 pm
by Puss_in_Boots
A unit with first strike is given the abilty to counter attack before the the unit that attacks it.

Re: 57mm anti tank gun ZiS-2

Posted: Tue Dec 12, 2017 9:10 pm
by Prof_GamerARCHIVED
Puss_in_Boots wrote:A unit with first strike is given the abilty to counter attack before the the unit that attacks it.
I think i see.

Re: 57mm anti tank gun ZiS-2

Posted: Wed Dec 13, 2017 5:18 pm
by Belfry777
Me too.

Re: 57mm anti tank gun ZiS-2

Posted: Sat Mar 03, 2018 9:40 pm
by samuelch
It has a maximum firing range of 8.4 km. I think range 4 is good.

Re: 57mm anti tank gun ZiS-2

Posted: Sat Mar 03, 2018 9:45 pm
by Puss_in_Boots
I'd say one tile is aprox. (2.5 - 3), so 3 range is more fit.

Re: 57mm anti tank gun ZiS-2

Posted: Sat Mar 03, 2018 9:48 pm
by samuelch
My stats idea
Stats:
Cost: 4
Hp: 12
Firepower: 3
Range: 3
Armor: 1
Expl. armor: 1
Speed: 1
Sight: 3

Bonuses
M3 Stuart: 600%
T-26: 1000%
Bt-7: 950%
Panzer I: 1000%
Panzer II: 950%
M4 sherman: 500%
T-34: 550%
Panzer III: 700%
Panzer IV Ausf. D: 600%
Panzer IV Ausf. J: 500%
Panther: 100%
M26: 150%
KV-1: 150%
Tiger I: 150%
Tiger II: 0%
Wildcat: 800%
SU-76: 1000%
Marder II: 800%
Stug III: 500%
Structures: 600%

Re: 57mm anti tank gun ZiS-2

Posted: Sun Mar 04, 2018 3:25 am
by Belfry777
I like both of your avatars,

Re: 57mm anti tank gun ZiS-2

Posted: Thu Mar 22, 2018 4:50 am
by samuelch
Is this ready, Stratego?

Re: 57mm anti tank gun ZiS-2

Posted: Thu Apr 05, 2018 3:28 pm
by Prof_GamerARCHIVED
Please dont give it more than 1 range. It will totally annihilate tanks, plus its not a howitzer.

Re: 57mm anti tank gun ZiS-2

Posted: Thu Apr 05, 2018 4:02 pm
by Midonik
No. I think it's fine. It still doesn't one shoot medium and heavy tanks (to tell the truth,damge it deals to them is not even much when you consider their hp) and it has cost of medium tank,and 1 speed (mostly defensive,unless you use 3 turn cost fragile transport),and it's more fragile than tanks too. We just need to give other nations similar weapon.

Re: 57mm anti tank gun ZiS-2

Posted: Thu Apr 05, 2018 6:24 pm
by Belfry777
the stats are good when considering planes and jeeps can rout this artillery piece pretty easy making the player use more strategic actions and using units usually not used much.

Re: 57mm anti tank gun ZiS-2

Posted: Sat Apr 07, 2018 10:25 pm
by Prof_GamerARCHIVED
Then tanks will have to get more than 1 range, right?

Re: 57mm anti tank gun ZiS-2

Posted: Sun Apr 08, 2018 7:14 am
by Midonik
No...

Tanks have not only guns,but mgs too,mgs doesn't have range like guns.
Fast,dump explanation. It will be better from point of balance of at guns have two range,so they are not killed by tank's counter.
Few at guns already have two range. Another solution might be giving them 1 range,but a big boost in hp,so tanks can't one shoot them.

Re: 57mm anti tank gun ZiS-2

Posted: Sun Apr 08, 2018 7:24 am
by makazuwr32
Or just 100% dodge counter.

Re: 57mm anti tank gun ZiS-2

Posted: Sun Apr 08, 2018 7:41 am
by Midonik
Yes,but tanks cloud easily one-shoot it later. But yeah,100% doge counter for at guns is something I can aggre with.

Re: 57mm anti tank gun ZiS-2

Posted: Sun Apr 08, 2018 8:45 am
by LordOfAles
Lol Doge counter XDD

Sorry I couldn't stop myself :lol:

Re: 57mm anti tank gun ZiS-2

Posted: Tue Apr 10, 2018 1:11 am
by Belfry777
100 dodge? This means he never gets hit?

Re: 57mm anti tank gun ZiS-2

Posted: Tue Apr 10, 2018 5:48 am
by makazuwr32
From counter attacks yes.
But from regular attacks it will be hit.

Re: 57mm anti tank gun ZiS-2

Posted: Tue Apr 10, 2018 5:40 pm
by Belfry777
Then this would be a new game mechanic.

Re: 57mm anti tank gun ZiS-2

Posted: Tue Apr 10, 2018 7:21 pm
by makazuwr32
For aoww yes, but it is already implemented in AoF.

Re: 57mm anti tank gun ZiS-2

Posted: Tue Apr 17, 2018 4:53 pm
by Belfry777
well this could be a cool, like for the ranger and sniper maybe.

Re: 57mm anti tank gun ZiS-2

Posted: Fri Oct 05, 2018 7:44 pm
by samuelch
Json

Re: 57mm anti tank gun ZiS-2

Posted: Fri Oct 12, 2018 11:18 pm
by Hyacintho
I'll look into this.

Re: 57mm anti tank gun ZiS-2

Posted: Wed Oct 17, 2018 1:10 am
by Hyacintho
This JSON is good, and I reckon the Unit is ready for implementation.
I tested it, and it seems very well balanced.

<string name="UNIT_RU_AT_ZIS2">57 mm Zis2</string>
unit_ru_at_zis2.png
unit_ru_at_zis2.png (3.46 KiB) Viewed 4657 times
Renamed the Image.

@Stratego (dev), what do you think? Is it ready?

Re: 57mm anti tank gun ZiS-2

Posted: Wed Oct 17, 2018 1:00 pm
by samuelch
When implemmenting this, also implemment the at cannon getting range back to make them useful as well.

Re: 57mm anti tank gun ZiS-2

Posted: Wed Oct 17, 2018 4:22 pm
by Stratego (dev)
the image chading is not right, if fixed it can get in, range should be same as current at guns

Re: 57mm anti tank gun ZiS-2

Posted: Wed Oct 17, 2018 11:05 pm
by Belfry777
Hyacintho wrote: Wed Oct 17, 2018 1:10 am This JSON is good, and I reckon the Unit is ready for implementation.
I tested it, and it seems very well balanced.

<string name="UNIT_RU_AT_ZIS2">57 mm Zis2</string>
unit_ru_at_zis2.png
Renamed the Image.

@Stratego (dev), what do you think? Is it ready?
I think the shadow should be straighter and not as long as the barrel.

Re: 57mm anti tank gun ZiS-2

Posted: Sat Oct 20, 2018 7:20 pm
by godOfKings
That is not wat stratego meant, he meant body colour should b similar to other Russian at guns, its not correct colour

Re: 57mm anti tank gun ZiS-2

Posted: Sat Oct 20, 2018 7:27 pm
by Puss_in_Boots
I'm pretty sure the color is relatively Russian, and he specially targeted the at cannon's shading, I mean it looks like there's 2 shadows.

Re: 57mm anti tank gun ZiS-2

Posted: Sat Oct 20, 2018 7:42 pm
by Puss_in_Boots
Quick revision.