MG Nest

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Puss_in_Boots
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MG Nest

Post by Puss_in_Boots »

Upgrade unit: 3 gems

Can lay hidden or invisible, but cannot be stepped on. Meaning it can surprise attack if the enemy is at the right distance, requires timing to use effectively. It can store one infantry unit. Needs 4 turns from basic infantry.

Stats:
Hp:16
Attack:9
Armor:2
Explosive:1
Action:2
Sight:3
Ability: Invisibility.
Last edited by Puss_in_Boots on Thu Apr 05, 2018 7:30 pm, edited 1 time in total.
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Prof_GamerARCHIVED
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Re: MG Nest

Post by Prof_GamerARCHIVED »

Whats the point of bunkers if we add mg nests?
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Midonik
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Re: MG Nest

Post by Midonik »

Bunkers will just have more hp and armor. And this one is invisible,so mayby even decrease it's hp and armor a little more?
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Puss_in_Boots
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Re: MG Nest

Post by Puss_in_Boots »

Midonik wrote:Bunkers will just have more hp and armor. And this one is invisible,so mayby even decrease it's hp and armor a little more?
Sure thing; It's edited.
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Midonik
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Re: MG Nest

Post by Midonik »

It should have same bonuse against infantry as normal mg. What about cost?
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Puss_in_Boots
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Re: MG Nest

Post by Puss_in_Boots »

It should cost 4 turns. A bit over the bunker, but cheaper than stationary AA and Artillery.
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Midonik
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Re: MG Nest

Post by Midonik »

Sounds good I think.
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Belfry777
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Re: MG Nest

Post by Belfry777 »

Here is the first one, I like the second one better
Here is the first one, I like the second one better
Mg_bunker.png (2.31 KiB) Viewed 2497 times
me too we need an image, I will do it!
I did not do the first one, occupied.
Attachments
Second one, occupied
Second one, occupied
Mg_bunker_jr.png (3.31 KiB) Viewed 2497 times
here is the second one unoccupied
here is the second one unoccupied
Mg_bunker_1.png (3.16 KiB) Viewed 2497 times
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