Hero mode or final fantasy type game. Possible?

Put here any ideas about new suggested game types comes into your mind.
Post Reply
Warmethinks
Posts: 3
Joined: Sat Oct 08, 2016 12:29 pm

Hero mode or final fantasy type game. Possible?

Post by Warmethinks » Mon Oct 10, 2016 5:01 am

A "fantasy" type game. For example. A campaign game where "you" are a single unit. Beggining alone as one hero, using special abilities. As you progress in the game you would reunite with other heros with different abilities. A small band of specialized units upgrading over time. And customizable upgrades would be cool also. In my mind the need for buildings that actually perform functions would be minimal.

Warmethinks
Posts: 3
Joined: Sat Oct 08, 2016 12:29 pm

Hero mode

Post by Warmethinks » Mon Oct 10, 2016 5:41 am

A "fantasy" type game like, A campaign game where "you" are a single unit. Beggining alone as one hero, using special abilities. As you progress in the game you would reunite with other heros with different abilities. A small band of specialized units upgrading over time. And customizable upgrades would be cool!

User avatar
Alexander82
Posts: 6671
Joined: Thu Feb 26, 2015 8:18 pm

Re: Hero mode or final fantasy type game. Possible?

Post by Alexander82 » Mon Oct 10, 2016 8:40 am

You can make a custom campaign with those features
Age of Fantasy design leader

Warmethinks
Posts: 3
Joined: Sat Oct 08, 2016 12:29 pm

Re: Hero mode or final fantasy type game. Possible?

Post by Warmethinks » Mon Oct 10, 2016 10:57 am

I assumed I could, if I learned the intracacies of map design. But I was suggesting it for a more computer savvy player. . :) thanks for your feedback!

User avatar
balint
Posts: 1274
Joined: Mon Apr 28, 2014 6:38 pm
Location: Hungary

Re: Hero mode or final fantasy type game. Possible?

Post by balint » Tue Dec 20, 2016 8:10 pm

So..
Basically an RPG with more complex elements?
Do you have any ideas how you imagine it?
(I've been working one functions for rpgs quite a lot because I really like the mixture of rpg and strategy, so I may be able to help you with this.)
This is Hungary and winter is coming.

User avatar
Alexander82
Posts: 6671
Joined: Thu Feb 26, 2015 8:18 pm

Re: Hero mode or final fantasy type game. Possible?

Post by Alexander82 » Fri Mar 03, 2017 7:48 am

I like the idea. We should add a kill counter that raises counting the cost of unit you killedh and when you reach the right amount you can choose a new ability and spend some points increasing your stats.

We might use this for both campaign and for a random mode where you go on endlessly
Age of Fantasy design leader

User avatar
DoomCarrot
Posts: 3089
Joined: Wed Mar 18, 2015 6:04 pm
Location: Commanding General's quarters, a tall keep above the mighty city of Carrot's Point

Re: Hero mode or final fantasy type game. Possible?

Post by DoomCarrot » Sat Mar 04, 2017 6:54 am

This would be interesting.

There have also been some other suggestions for heroes/how they would work that were also good.
The day is coming when a single carrot, freshly observed, will set off a revolution.

Gabriel lukas
Posts: 43
Joined: Sun Jun 25, 2017 6:10 pm

Re: Hero mode or final fantasy type game. Possible?

Post by Gabriel lukas » Tue Jun 27, 2017 4:20 pm

I think that is a good idea.But to do that we need some specific class and skill
For the unit example:Warrior,thief,bard,white mage,black mage,monk,etc
For the skill example:Double slash,Jump slash,Steal,Tri-arrow shoot,etc
Also we need a sub-menu like the shop menu,inventory menu,equip menu,map menu.world map(show the player,town)like on final fantasy.im sorry if my idea is not suitable for this gamemode.because im is only a newcomer
A newcomer and a newbie at this forum.HAPPY DAY (:

Gabriel lukas
Posts: 43
Joined: Sun Jun 25, 2017 6:10 pm

Re: Hero mode or final fantasy type game. Possible?

Post by Gabriel lukas » Thu Jun 29, 2017 2:01 pm

Im sorry that post is wrong
A newcomer and a newbie at this forum.HAPPY DAY (:

Post Reply

Return to “New game types in the game (like capture the flag)”