Structure: Gate - IMPLEMENTED
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- Site Admin
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Re: Structure: Gate - IMPLEMENTED
up on server in 10 minutes.
- Alexander82
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Re: Structure: Gate - IMPLEMENTED
Here there are 2x2 pixel holes
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- portcullis 1x1 - metal Larger Holes.png (18.9 KiB) Viewed 3657 times
Age of Fantasy design leader
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Re: Structure: Gate - IMPLEMENTED
This might be a little late but, Can you make the gate to have a closed and open setting, enemies can go through in the open setting and you can only change the setting once per turn and assassins can change the setting?
- Alexander82
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- Alexander82
- Posts: 7969
- Joined: Thu Feb 26, 2015 8:18 pm
Re: Structure: Gate - IMPLEMENTED
here
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- portcullis 1x1 - metal Larger Holes Open.png (16.39 KiB) Viewed 3651 times
Age of Fantasy design leader
Re: Structure: Gate - IMPLEMENTED
I maked gate with wooden door and metal grid.
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- metal and wood gate.png (1.77 KiB) Viewed 3651 times
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Re: Structure: Gate - IMPLEMENTED
just FYI...the "metal grid" is called a "portcullis"...
It's better to keep your mouth shut and let people wonder if you're a fool than to open it and remove all doubt...
- Alexander82
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Re: Structure: Gate - IMPLEMENTED
Can we make 1 unit stay inside the gate? That way also units with speed 1 might pass over the gates.
Age of Fantasy design leader
Re: Structure: Gate - IMPLEMENTED
I don't think it is necessary - you can use wagons.Alexander82 wrote:Can we make 1 unit stay inside the gate? That way also units with speed 1 might pass over the gates.
But maybe if there is a 1 garrison and not able to attack out of... that might be okay...
Thanks!
Josh
Josh
- Alexander82
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Re: Structure: Gate - IMPLEMENTED
Well... soldiers at gate fights back xD
Age of Fantasy design leader
Re: Structure: Gate - IMPLEMENTED
So maybe it would be more powerful version of basic gate? Stronger, can garrison 1 unit