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Railgun tank IMPLEMENTED

Posted: Sun Mar 03, 2019 3:55 pm
by Midonik
This will pretty much version of laser tank with railgun instead of laser one. So a medium tank. More damage to tanks and big creatures, no charged beam ability.
Image by @StormSaint373... Well when I think about it now it might need a different angle and black colour to fit the game.

Re: Railgun tank

Posted: Wed Mar 06, 2019 11:16 am
by Dagravian
So instead of energy like laser tank, this will do physical dmg, well by essence of atk of these units already are different enough from each other, so i think no stats would need to be changed on this, but if you still want something to make it seens a bit different, we can lower the dmg by 1-4 and increase overall armor by 1 compared to laser tank. Or maybe increase laser tank range to 2 or buff its attack a little bit. Will be up to you anyway.

Also @@StormSaint373 the img looks nice, it reminded me the soviet t34/is tanks, but as Midonik said, would be better if standarised like the other tanks.

Re: Railgun tank

Posted: Wed May 29, 2019 5:16 pm
by Midonik
@Shyrik3244 described polishments needed

Re: Railgun tank

Posted: Fri May 31, 2019 9:32 am
by Shyrik3244
???

Re: Railgun tank

Posted: Fri May 31, 2019 12:05 pm
by godOfKings
Nice, my mobile Sam body is getting more uses, @Midonik I think this body could b the standard body for most of the medium tanks and vehicles for humans

Great job @Shyrik3244 , I see u made it even more 3dish on the tyres, I m most impressed :) , u could modify the tyres the same way on the original Mobile Sam unit too

Re: Railgun tank

Posted: Fri May 31, 2019 12:06 pm
by Midonik
You didn't had to draw an entire new tank... Just edit the image from first post, literally just turn it around. I think you are overdoing it. But well it still works, thanks.

Re: Railgun tank

Posted: Fri May 31, 2019 12:07 pm
by Midonik
Maybe if I didn't have fairly decent to great images already for most of human vehicles then yes, but I do.
Also about that SAM, it's kinda too big compared to other vehicles I think.

Re: Railgun tank IMPLEMENTED

Posted: Tue Jun 11, 2019 7:08 pm
by Midonik
Will be in next. I gave it up to 40 hp, 5/5 armor, other attack types (I want to notice that attack types are kinda retarded atm) and also the 50% bonus to mechanic units and 25% to big, but lowered the attack down to 13 and gave it 4 speed and sight (instead of 5). So basically it's a slower and more tanky version of laser tank, that in general deals more damage to tanks and big but less to infantry (I guess it has less fire rate but higher piercing, that's what someone told me anyway). I'm thinking about giving it 2 range, and then maybe we should move it to tank factory only. What do you think?

Re: Railgun tank IMPLEMENTED

Posted: Tue Jun 11, 2019 8:58 pm
by godOfKings
OK, but about Sam, don't forget the reference image that U gave that was awesome with desert camo, tracks, multiple rocket launchers and everything :lol: also I gave the aerial to simulate scanning for fast and stealth air targets since stealth bomber is wat humans r best at and best against ;)

Re: Railgun tank IMPLEMENTED

Posted: Fri Jun 14, 2019 6:18 pm
by StormSaint373
I'll redo my tank... See if I can get the angle right...

Re: Railgun tank IMPLEMENTED

Posted: Fri Jun 14, 2019 8:30 pm
by StormSaint373
Here we are...

Thoughts?

Re: Railgun tank IMPLEMENTED

Posted: Fri Jun 14, 2019 9:12 pm
by Dagravian
Nope... The hull should be sided and just slightly angled to get the 3D effect... I would say to start with an existing unit but it seens you want to try it...

Try making in the same angle of the sam hull version, but smaller and with your touches.

To help, i made some guidelines to sherman to help my friends on pixelating a tank from zero and might be usefull here to you aswell...
Sherman Hull.png
Sherman Hull.png (704 Bytes) Viewed 3796 times
M4 Sherman flat Hull.png
M4 Sherman flat Hull.png (2.39 KiB) Viewed 3796 times

Re: Railgun tank IMPLEMENTED

Posted: Sat Jun 15, 2019 12:37 am
by StormSaint373
Can I still keep my design?

Re: Railgun tank IMPLEMENTED

Posted: Sat Jun 15, 2019 1:55 am
by Dagravian
Of course.

Re: Railgun tank IMPLEMENTED

Posted: Mon Jun 17, 2019 8:03 pm
by StormSaint373
Well... Here. Any better?

@Midonik ,@DoomsdayDragonfire


Doesn't it look a bit. . . Small?

Re: Railgun tank IMPLEMENTED

Posted: Mon Jun 17, 2019 8:04 pm
by Midonik
Seems better for my novice eye. And yeah, kinda small.

Re: Railgun tank IMPLEMENTED

Posted: Tue Jun 18, 2019 5:37 am
by godOfKings
@StormSaint373 can u try to give the same black camo humans have? if needed, download the top tank and copy paste the right black pixels on to ur tank, then it will qualify as human light tank, just so u know, masterpieces r not ez to make and it will b difficult :)

also i think the top part could b wider, try to stretch it on the left and make it one-two pixel higher, right now the gun looks too big for it to carry

Re: Railgun tank IMPLEMENTED

Posted: Tue Jun 18, 2019 11:57 am
by StormSaint373
Well, resized tank... Still need to do camo, but... Maybe will work? Size-wise...

Re: Railgun tank IMPLEMENTED

Posted: Tue Jun 18, 2019 12:38 pm
by StormSaint373
Well here's camo...

It's either ready, or it needs a professional.

Re: Railgun tank IMPLEMENTED

Posted: Tue Jun 18, 2019 2:52 pm
by godOfKings
Did u see current laser tank, that looks like someone is seeing it from side, this looks like a bird is seeing from above, the view angle is too big

Re: Railgun tank IMPLEMENTED

Posted: Tue Jun 18, 2019 2:53 pm
by godOfKings
StormSaint373 wrote: Fri Jun 14, 2019 8:30 pm Here we are...

Thoughts?
This would have perfect view angle if u made it completely side ways instead of view from front

Re: Railgun tank IMPLEMENTED

Posted: Tue Jun 18, 2019 8:02 pm
by Puss_in_Boots
Seems fine to me but it could be few pixels shorter on the left side hull, and the turret should have a more perspective look than eagle eye

Re: Railgun tank IMPLEMENTED

Posted: Wed Jun 19, 2019 2:20 am
by godOfKings
yes, raising the front of turret might do the trick

Re: Railgun tank IMPLEMENTED

Posted: Wed Jun 19, 2019 2:54 pm
by StormSaint373
I'll see...

So

30° instead of 45°

Re: Railgun tank IMPLEMENTED

Posted: Wed Jun 19, 2019 5:15 pm
by godOfKings
More like, the drone (the player) that is watching the tank is closer to the ground than high above

Re: Railgun tank IMPLEMENTED

Posted: Thu Jun 20, 2019 8:25 pm
by StormSaint373
Try this?

Re: Railgun tank IMPLEMENTED

Posted: Thu Jun 20, 2019 8:26 pm
by StormSaint373
Can someone make wider?

I can't seem to get it right without making bird's-eye...

Trying Again...

Re: Railgun tank IMPLEMENTED

Posted: Fri Jun 21, 2019 7:13 am
by godOfKings
ok, then lets get back to basics, look again at the image that shyrik drew, and tell me, which feature of this tank makes it look not top-down view, but the sight some one would see from top a watch tower?

Re: Railgun tank IMPLEMENTED

Posted: Fri Jun 21, 2019 9:14 pm
by StormSaint373
To me... The turret.

Re: Railgun tank IMPLEMENTED

Posted: Sat Jun 22, 2019 12:47 pm
by godOfKings
Close, its both turret and body, u have to make the side appear larger and use darker shade than the top, how is this?

It can still b made better though