Mush driver defense READY

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Midonik
Posts: 5325
Joined: Mon Sep 05, 2016 5:27 pm
Location: Poland

Mush driver defense READY

Post by Midonik »

@DoomsdayDragonfire's idea, an "railgun" like defense that can attack with more power if it sacrifices an nearby corpse or ally (by eating the living matter and shooting it). I'm not sure how it should look :?
My stats suggestion:
Hp: 60
Power: 5 (physical I guess?)
Range: 2
Armors: 3/3/5 (chemical)
Sight: 4
Heal rate: 5
Carry capacity: 1
Bonus mend: 0.7
Bonus to mechanical and big units 300%
Spit organic matter - range 2, sacrifice a corpse/ally to deal 25 (physical?) damage (no bonuses), maybe a minor cooldown?

This is basically an puffshroomies yeeter.
Support new AoS variant, Age of Galaxy: http://ageofstrategy.net/viewforum.php? ... 608408ebc8
All help will be welcome.
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Anchar
Posts: 1884
Joined: Sat Jun 27, 2020 2:39 am

Re: Mush driver defense WAITING IMAGE

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?
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Midonik
Posts: 5325
Joined: Mon Sep 05, 2016 5:27 pm
Location: Poland

Re: Mush driver defense WAITING IMAGE

Post by Midonik »

Great
Support new AoS variant, Age of Galaxy: http://ageofstrategy.net/viewforum.php? ... 608408ebc8
All help will be welcome.
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