Tane Thing of a jig Ashiguru

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Alpha
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Tane Thing of a jig Ashiguru

Post by Alpha » Wed Aug 24, 2016 1:33 pm

HOw come we can't Train this unit when there were conversations on this forum that it is trainable in the castle? :?:
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Alexander82
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Re: Tane Thing of a jig Ashiguru

Post by Alexander82 » Wed Aug 24, 2016 1:49 pm

You need the gunpoweder tech at the advancement center

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Alpha
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Re:Yari Ashiguru

Post by Alpha » Wed Aug 24, 2016 2:19 pm

Sorry I menat Yari lol
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Alexander82
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Re: Tane Thing of a jig Ashiguru

Post by Alexander82 » Wed Aug 24, 2016 4:23 pm

You can't train yari ashigaru in game

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Alpha
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Re: Tane Thing of a jig Ashiguru

Post by Alpha » Wed Aug 24, 2016 5:29 pm

I wish we can, I can finally make a Japaenese army. :cry:
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DoomCarrot
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Re: Tane Thing of a jig Ashiguru

Post by DoomCarrot » Thu Aug 25, 2016 7:17 am

Yes, well unfourtanately the yari in map creator are like super powerful... so.... yeah. :?
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Alpha
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Re: Tane Thing of a jig Ashiguru

Post by Alpha » Thu Aug 25, 2016 12:17 pm

I guess its understandable
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Disco
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Re: Tane Thing of a jig Ashiguru

Post by Disco » Thu Aug 25, 2016 7:30 pm

Arent these the units that shoot everywhere BUT, the place you want them to? :lol:

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Alpha
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Re: Tane Thing of a jig Ashiguru

Post by Alpha » Thu Aug 25, 2016 9:52 pm

Tanimshima (correct me if I spell it worng) is the one that misses most of its shots
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DoomCarrot
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Re: Tane Thing of a jig Ashiguru

Post by DoomCarrot » Fri Aug 26, 2016 5:52 am

They are actually decent units,but you must be smart with them. Firing at a single cavalry is a waste, but firing into a group of infantry or at a siege weapon or a building is relatively effective. :)
The day is coming when a single carrot, freshly observed, will set off a revolution.

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