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Hive Nest

Posted: Thu May 31, 2018 6:23 am
by Dan301002
As i told earlier at this topic below.
http://www.ageofstrategy.net/viewtopic.php?f=169&t=5590

I believe that some sort of nest would be perfect for insectoids. I think it should be appropriate that we make several different type of nest, it is scaled up to tier three. What i thinks of the tier :

- Tier One, the lowest tier nest. It is the fastest one and the weakest one to build (not too fast & weak), and able to build normal infantry size insectoids.

- Tier Two, the second tier. It is a bit longer to build and a bit more buffed up than the first one, it's able to build well around tanks size hmm? (so basically might be a tank factory + airport hybrid)

- Tier Three is a special one. There is several tier three building, with each able to build their own unique units. (so basically a special one like dojo on AoS, tho it might be added later since there is no idea yet)

Re: Hive Nest

Posted: Thu May 31, 2018 6:30 am
by Midonik
So those are factories? Not defenses?

Re: Hive Nest

Posted: Thu May 31, 2018 6:45 am
by Dan301002
Midonik wrote:So those are factories? Not defenses?
Yes they are some kind of factories.
Defenses? Well i don't know yet how to get some idea that might work with the general insect idea.

Re: Hive Nest

Posted: Thu May 31, 2018 7:15 am
by Typhoon
I like that idea
How about upgrade for every tier like church to cathedral in aos
this will be sacrifice to produce better units