Murky chasim IMPLEMENTED
Murky chasim IMPLEMENTED
Murky chasm: airport
Turn/build:3
Hp:20
Sight:2
Heal:3
Cap:2
Arm:0
E.arm:0
C.arm:3
Turn/build:3
Hp:20
Sight:2
Heal:3
Cap:2
Arm:0
E.arm:0
C.arm:3
Re: Haven
Changing the name to: mycelium farm or something like that seems better for me.
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Re: Murky chasim
According to Goggle, word "chasim" doesn't exist. Does it mean something or is that a misspell of chasm? Murky chasm doesn't sound that bad actually. Stats will need some changes to match with other factories and also myconid's mend rates but I can handle that.
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Re: Murky den
We definitely need such building. I'm not so sure if I like this name so much tho... It's not bad, but airport is named similarly.
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- Puss_in_Boots
- Posts: 3209
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Re: Murky chasim
As a certified native English speaker I am present to confirm chasim is indeed a misspelling of the word chasm.
OLÉ
Re: Murky chasim WAITING IMAGE
This and other production buildings are top priority
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Re: Murky chasim WAITING IMAGE
As barracks I suppose?
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Re: Murky chasim WAITING IMAGE
Yes, I just got confused by the names.
Re: Murky chasim WAITING IMAGE
Thats understandable, the names are work in progress anyway.
I think it works well for a barrack building.
I think it works well for a barrack building.
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Re: Murky chasim WAITING IMAGE
Where would air units be placed?
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Re: Murky chasim WAITING IMAGE
Inside the hat in which there are holes for flying.
Re: Murky chasim WAITING IMAGE
Ok seems good
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Re: Murky chasim WAITING IMAGE
For buildings we should also have something for large creatures and I guess a water unit building of some sort.
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Re: Murky chasim WAITING IMAGE
Sorry, but will have to change the image of the infantry building to this, the previous infantry building is more suitable for giant creatures.
Re: Murky chasim WAITING IMAGE
Thats fine
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