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Map editor - IMPLEMENTED

Posted: Tue Sep 29, 2015 1:08 pm
by TheBluePhoenix
The map editor is completely in a mess. It crashes every now and then without any reason.it has become very difficult to make maps in it now

Re: Map editor

Posted: Tue Sep 29, 2015 1:12 pm
by ejm29
Ive experienced the same problem. Ive also had trouble using maps ive made in the editor. I emailed Daniel a few days ago, but I have got no reply yet (he must be busy)

Re: Map editor

Posted: Tue Sep 29, 2015 2:50 pm
by COOLguy
Do you have the newest version? (the editor has been working fine for me)
Daniel recently tried to fix the memory problem - are the crashes caused by memory or something else?

Re: Map editor

Posted: Tue Sep 29, 2015 5:08 pm
by TheBluePhoenix
Dev thinks the same. I will try to investigate.

Re: Map editor

Posted: Wed Sep 30, 2015 8:42 pm
by Stratego (dev)
ejm: please email me again, and tell me it is you. (i have tons of emails)
thanks.

Re: Map editor

Posted: Thu Oct 01, 2015 2:24 pm
by ejm29
Daniel (the dev) wrote:ejm: please email me again, and tell me it is you. (i have tons of emails)
thanks.
Ok! But Theres really no rush. :)

Re: Map editor

Posted: Thu Oct 01, 2015 3:25 pm
by Stratego (dev)
ok, ejm problem is different, not memory problem.

Re: Map editor

Posted: Thu Oct 01, 2015 6:10 pm
by ejm29
Daniel (the dev) wrote:ok, ejm problem is different, not memory problem.
Ok, I said it was the same before anybody said it was a memory problem :)
(Although I have had other crashes when editing a map for to long, I just don't report then as I dont want to waste your time.

Re: Map editor

Posted: Thu Oct 01, 2015 6:45 pm
by Stratego (dev)
report them please. dont stop.

Re: Map editor

Posted: Fri Oct 02, 2015 7:41 am
by ejm29
Ok I will, but I get them alot

Re: Map editor

Posted: Sat Oct 03, 2015 8:56 pm
by Stratego (dev)
ok, i have a promising attempt to eliminate memory problems in editor:
the background: in gameplay not all textures loaded only the used ones.
but in editor when the tile/unit lists are popped up all terrain is loaded and all units - so all assets are in memory.

now i made that when you press unit selector or terrain tile selector it will flush out the unused textures from memory.

so i think it is promising, it is up on server in 3 minutes for AOS and in 10 minutes for AOF.

thanks.

Re: Map editor

Posted: Sun Oct 04, 2015 4:14 am
by TheBluePhoenix
Excellent

Re: Map editor - IMPLEMENTED

Posted: Mon Apr 18, 2016 6:32 am
by Lancer
Now not only undo buttom deletes entire map but crashes have killed all my work and corrupted my work in progress map and made it unopenable without crashing,i dont get it how are people making maps from this bug editor

Re: Map editor - IMPLEMENTED

Posted: Mon Apr 18, 2016 6:19 pm
by Stratego (dev)
which app version you have?