Guard

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MightyGuy
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Guard

Post by MightyGuy » Sat Nov 19, 2016 2:01 am

Gem Basic Unit.
Cost:3
Hp:18
Attack:2
Range:4
Armor:1
Pierce:0
Speed:3
Sight:4
Action Turn:3
Size:1x1
Buildable: TCs
Description: A Basic Unit Wielding A Cheap Laser Hand Gun.
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Advance Recon Force Trooper.png
Advance Recon Force Trooper.png (619 Bytes) Viewed 2001 times
Last edited by MightyGuy on Mon Nov 21, 2016 9:21 am, edited 2 times in total.
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Alpha
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Re: Guard

Post by Alpha » Sat Nov 19, 2016 2:38 am

That also works as well!
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Midonik
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Re: Guard

Post by Midonik » Sat Nov 19, 2016 10:03 am

I think laser units shouldnt be humans basic. Also,if we git army solider,this unit has no sense.
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MightyGuy
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Re: Guard

Post by MightyGuy » Sat Nov 19, 2016 12:51 pm

ok, if you really thought that the laser units are not a basic units it's not bad, it's just my opinion that the AOU is a Future Timely Game.
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Midonik
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Re: Guard

Post by Midonik » Sat Nov 19, 2016 1:24 pm

I dont think its a game about future. Anyway,I dont say all humans laser units are bad,but they cant be basic.
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MightyGuy
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Re: Guard

Post by MightyGuy » Sat Nov 19, 2016 6:24 pm

so the game is about advanced modern era
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Midonik
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Re: Guard

Post by Midonik » Sat Nov 19, 2016 6:25 pm

It advanced becouse humans use aliens techs to upagred their technology.
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MightyGuy
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Re: Guard

Post by MightyGuy » Sat Nov 19, 2016 6:50 pm

So this game is about upcoming WWIII or WWIV xD. btw, i will edit the image in fact, Change Laser hand gun into a Advanced Modern Rifles like M60, Advanced Machine gun with high penetration and improved bullet reload.

examples:
- Tank Gun (Hand Rifle mini missile)
- Rocket Launcher/Bazooka (High Power Missile)
- Heavy Machinegun (Standard Big and long bullet machine gun)
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Alpha
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Re: Guard

Post by Alpha » Sun Nov 20, 2016 3:48 am

Probably the 1st or 3rd weapon, or both to make both a Infantry and Tank Shredder!
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Midonik
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Re: Guard

Post by Midonik » Sun Nov 20, 2016 9:49 am

I will left you make humans how you want,we will see...
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MightyGuy
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Re: Guard

Post by MightyGuy » Sun Nov 20, 2016 9:52 am

ok, i will rework this image...
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Midonik
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Re: Guard

Post by Midonik » Sun Nov 20, 2016 10:14 am

Also,I think we dont need price armor at this game. Most units are shooting,only some of them (mostly aliens) fight melee.
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MightyGuy
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Re: Guard

Post by MightyGuy » Sun Nov 20, 2016 10:40 am

Basic Unit.
Cost:2
Hp:18

Attack:2

Range:4
Armor:1

Pierce:0
Speed:3


Sight:4

Action Turn:3

Size:1x1
Buildable: TCs
Description: A Basic Unit Wielding A Cheap Laser Hand Gun.

---
i decided to make this unit a machine gun rifle unit, so on this gameeee all action turn of units are depending on their weapons

examples: (based on th image unit design work)
Machine gun weapon - 2/3 above action turns
Sniper weapon - 1/2 and with/without cooldown above action turns
Huge Weapon - 1/2 and with/without cooldown above action turns.
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Alpha
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Re: Guard

Post by Alpha » Sun Nov 20, 2016 8:02 pm

I was thinking the guard should be a more Elite unit (because of its name)
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MightyGuy
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Re: Guard

Post by MightyGuy » Sun Nov 20, 2016 8:17 pm

you mean gem unit?
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Alpha
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Re: Guard

Post by Alpha » Sun Nov 20, 2016 8:44 pm

Probably.
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MightyGuy
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Re: Guard

Post by MightyGuy » Mon Nov 21, 2016 4:58 am

Ok, We decided make this unit Gem unit....
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MightyGuy
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Re: Guard

Post by MightyGuy » Fri Nov 25, 2016 8:37 pm

Here is the New edited image. Holding A Machine Gun Rifle
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Guard Gunner.png
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Alpha
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Re: Guard

Post by Alpha » Fri Nov 25, 2016 11:49 pm

He looks gooooood
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