Laser Tank IMPLEMENTED

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DoomsdayDragonfire
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Re: Laser Tank IMPLEMENTED

Post by DoomsdayDragonfire » Sun Jan 20, 2019 12:45 am

Really? So what else this little guy gonna do?
PL-MK MMMXLVII.png
PL-MK MMMXLVII.png (1.77 KiB) Viewed 557 times
Kinda merged my favorite tank (Mammoth MKIII) with pl-01, the result is quite interesting...
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Midonik
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Re: Laser Tank IMPLEMENTED

Post by Midonik » Sun Jan 20, 2019 8:05 am

Whoa
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godOfKings
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Re: Laser Tank IMPLEMENTED

Post by godOfKings » Sun Jan 20, 2019 9:08 am

damn, is this THE DEVASTATOR of DUNE??? :o :o :shock: :shock: :!: :!: :!:
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Midonik
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Re: Laser Tank IMPLEMENTED

Post by Midonik » Sun Jan 20, 2019 9:13 am

Maybe we can have a heavy and super heavy tank. Or we can choose either D.D.D's or samuelch's one for medium. But then tbh I would go with the samuelch's, because we have more units in similar style made by him already.
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godOfKings
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Re: Laser Tank IMPLEMENTED

Post by godOfKings » Sun Jan 20, 2019 9:16 am

samuelch's laser tank can b a light tank too? good at defeatin infantry and fast
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Midonik
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Re: Laser Tank IMPLEMENTED

Post by Midonik » Sun Jan 20, 2019 9:20 am

Well we have hovercraft tank that is pretty much it + same speed on all terrain. There is no need for similar unit.
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godOfKings
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Re: Laser Tank IMPLEMENTED

Post by godOfKings » Sun Jan 20, 2019 1:23 pm

OK, but *off topic* should hovercraft also have same speed on mountain terrain? Because mountain is tall and takes time to cross it unless u can fly completely over it, so may b at least -1 speed on mountains compared to other terrains is logical for hovercraft

as for laser tank, how about samuelch's is basic and Doomsday's first one an upgrade with better armor against energy weapons? While the mammoth tank is a separate heavy tank with different upgrades and bonuses etc.
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Midonik
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Re: Laser Tank IMPLEMENTED

Post by Midonik » Sun Jan 20, 2019 1:26 pm

Well tbh I'm not exactly sure how that technology works. Basically I guess yes, it would take a bit more to cross as it would need to go up the slope. I will consider that.

Hm. Not sure if I want any unit upgrades. Also they look soooo different that it would be wierd I think.
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godOfKings
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Re: Laser Tank IMPLEMENTED

Post by godOfKings » Sun Jan 20, 2019 1:36 pm

Yes, I too change my mind after better comparing the images....

But well samuelch's one could also b considered some kind of armored vehicle with a big gun, so may b a light tank with carry capacity? (basically a jeep with armors and 1 carry capacity) or it could have bonus against light tanks and transports (although that basically is a medium tank)

Well I m out of suggestions, so I will leave it to u to decide wat is the best course of action

EDIT: one final suggestion, doomsday's both tanks can b implemented as heavy tank, one is relatively cheap, weak but fast, another is slow, strong but with TWO actions, both having same damage and bonus against other medium/heavy tanks and buildings, the fast h.tank will b good at catching medium tanks that r faster than the slow h.tank
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DoomsdayDragonfire
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Re: Laser Tank IMPLEMENTED

Post by DoomsdayDragonfire » Sun Jan 20, 2019 8:57 pm

I think you can put those 2 as paid upgrades, i mean gem ones$$$, as extra units and not the core ones for humans. A good start for human branch... And, probably, PL-01 and PL-MK (total random number) would use standart ammo beside laser ones, maybe railguns since it is futuristic, also i think it would be nice if we give some use to those pods on the side of their turrets... Maybe shoot smoke bombs to distract enemies or add AA capabilities, i mean, shoot missiles like Mammoth tanks, both abilities costing like 2 or 3 turns to be used or something.
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