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version v0.010

Posted: Mon Jul 09, 2018 7:51 pm
by Stratego (dev)
the first dev version is out there
email me if u need it.

uos 20

Re: version v0.010

Posted: Mon Jul 09, 2018 9:26 pm
by General Brave
I want to check this out.

Re: version v0.010

Posted: Tue Jul 10, 2018 8:44 am
by Midonik
Yeah! We have the first dev version! I can't stop thinking of it as my child, but there are many people without who this won't be possible, and I would like to thank then here:
Stratego: Naturally I cloudn't do that without developer, but there is much more than that. He helped my a lot with JSONs and stuff, sacrificed a lot of time to do that and to deal with my incompetence (sorry for that). I really value that.
Mighty Guy, Samuelch, GoK, Ayush: All of you made me images used in game. I'm not so good pixel artis, so I wouldn't able to do that my self. You also supported me with ideas. Thanks you all.
Puss in Boots, Sunrise Samurai: You two also supported me with ideas, thanks.
There are probably more people that contributed or will contribute, sorry I don't remember about all, but I think those are main helpers for now. Thanks for everythink from everyone. I hope I can have as much support or even more in future.
I would like to please everyone to get dev version and help with balancing things out, thanks.

Re: version v0.010

Posted: Wed Aug 29, 2018 9:26 am
by Stratego (dev)
new update is uos 20.
ask Midonik what changed :)

Re: version v0.010

Posted: Wed Aug 29, 2018 9:33 am
by Midonik
New planes stats and infantry, and new human units:
Rocket artillery, torpedo plane, medic and medic center (only healing works), EMP cannon, AA gun... I think that's all.

Re: version v0.010

Posted: Sat Sep 08, 2018 9:33 pm
by Alpha
Can someone email me the dev version of this?

Re: version v0.010

Posted: Fri Oct 26, 2018 10:55 pm
by Puss_in_Boots
Do we have enough content for a new update, I mean it must be numerous backtracking at all of Doomsday's work.

Re: version v0.010

Posted: Sat Oct 27, 2018 6:47 am
by Midonik
Well, there are six new units and some new images, also some rebalancings I think. I don't have much time to put everything in. If you think it'd engoun then we can update.

Re: version v0.010

Posted: Tue Oct 30, 2018 12:27 am
by Puss_in_Boots
Well, AoWW updates (dev version) about a unit per update. I'm certain 6 new toys and new improved images would be great to see for testers.

Re: version v0.010

Posted: Tue Oct 30, 2018 7:17 am
by Midonik
If you say so... I will make a few last pools soon, and then sent it.

Re: version v0.010

Posted: Sun Dec 30, 2018 5:20 pm
by AquaAbyss
Is it just me or is anyone else not able to access the dev version? Every time I open it it crashes immediately.

Re: version v0.010

Posted: Sun Dec 30, 2018 7:05 pm
by Midonik
That's wierd, it works for me. Well I will sent stuff for next update so maybe it will be fixed.

Re: version v0.010

Posted: Fri Jan 11, 2019 2:09 pm
by DoomsdayDragonfire
Same here, instant crash on launch

Re: version v0.010

Posted: Fri Jan 11, 2019 2:53 pm
by Midonik
You are still around :o !
Anyway, we will have an update soon so it probably should be fixed.

Re: version v0.010

Posted: Sat Jan 12, 2019 12:45 pm
by DoomsdayDragonfire
I'm always around. :lol:

Re: version v0.010

Posted: Sat Jan 12, 2019 1:02 pm
by Stratego (dev)
update is up on server already.

Re: version v0.010

Posted: Sun Jan 13, 2019 12:27 am
by DoomsdayDragonfire
Nice, now it is working here... So i created a skirmish match with AI and used reptilians to test and these are the things i had found...

- The techs "radio uplink" and "stealable" gets a blue square on their floating factory production icon instead of their actual images.
- Many units are showing their category names like "Unit_REP_xxxx..." instead of their standard names.
- Sometimes, the game does simple crash after pressing the finish turn button, i have no idea why, but it is quite anoying... (Had send the error log to Daniel already, no clue, but there is a mention to problem with achievements?).

I will keep an eye for more, but this was the first things for now...

Re: version v0.010

Posted: Sun Jan 13, 2019 6:55 am
by Stratego (dev)
i just answered, thought u have wrong version - i will fix the achievements problem.

Re: version v0.010

Posted: Sun Jan 13, 2019 8:07 am
by Midonik
I'm pretty sure that all units have normal names in newest version.

Re: version v0.010

Posted: Sun Jan 13, 2019 5:24 pm
by Stratego (dev)
achiewements bug fixed
uos 10

Re: version v0.010

Posted: Mon Jan 14, 2019 1:14 am
by DoomsdayDragonfire
Well, some of the units still apears as "UNIT_XXX_XXXX" instead of the name.
2019-01-13-23-08-36.png
2019-01-13-23-08-36.png (70.54 KiB) Viewed 515 times
2019-01-13-23-08-46.png
2019-01-13-23-08-46.png (68.76 KiB) Viewed 515 times
Found another crash source,
2019-01-13-23-13-24.png
2019-01-13-23-13-24.png (49.17 KiB) Viewed 515 times
- Game crash after deleting an activated random custom map from the playable list... Send report log to Daniel already.

Re: version v0.010

Posted: Mon Jan 14, 2019 1:59 am
by Hyacintho
For the first issue, it looks to me like they just need name strings. Like this,

<string name="UNIT_REP_SLIME">Slime</string>

Re: version v0.010

Posted: Mon Jan 14, 2019 6:25 am
by Midonik
Well yes, but I made those, they worked for me. I have no idea why they aren't in game.

Re: version v0.010

Posted: Mon Jan 14, 2019 6:56 am
by Stratego (dev)
if they were in strings.xml, i simply forgot to move them into the in-game xml.
in next will be in.

Re: version v0.010

Posted: Tue Mar 05, 2019 7:57 pm
by Midonik
Sent you new asset @Stratego (dev) make sure to see them.