version v0.010

Stratego (dev)
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Re: version v0.010

Post by Stratego (dev) » Mon Apr 15, 2019 3:53 pm

try uninstall and reinstall

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DoomsdayDragonfire
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Re: version v0.010

Post by DoomsdayDragonfire » Mon Apr 15, 2019 10:28 pm

Done, but still won't open...
Breaking the barrier of "work for the job" to "put the job to work for you" is a thing that i want to reach someday aswell... Probably i should make some notes about it...
(ノಠ益ಠ)ノ彡┻━┻

Stratego (dev)
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Re: version v0.010

Post by Stratego (dev) » Tue Apr 16, 2019 4:55 am

can u send me logcat?

Stratego (dev)
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Re: version v0.010

Post by Stratego (dev) » Tue Apr 16, 2019 5:20 am

also i have cleared the project and rebuilt - uos 10
so please try again and tell me if it fixed.

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DoomsdayDragonfire
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Re: version v0.010

Post by DoomsdayDragonfire » Wed Apr 17, 2019 1:03 pm

Downloaded. Now it is working, thx.
Breaking the barrier of "work for the job" to "put the job to work for you" is a thing that i want to reach someday aswell... Probably i should make some notes about it...
(ノಠ益ಠ)ノ彡┻━┻

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Puss_in_Boots
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Re: version v0.010

Post by Puss_in_Boots » Mon Jun 24, 2019 2:47 am

When is anything new coming? Shyrik, DDD's images few of my own.
RED, WHITE and BLUE!

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Shyrik3244
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Re: version v0.010

Post by Shyrik3244 » Mon Jun 24, 2019 3:49 am

I have a study. Personal time is short

Midonik
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Re: version v0.010

Post by Midonik » Mon Jun 24, 2019 6:40 am

I want to put a few more polishes, but soon.
Support new AoS variant, Age of Galaxy,its sci-fi themed: http://www.androidutils.com/forum/viewforum.php?f=135
All help will be welcome.

Fielderan Crown's Great Hetman
http://www.androidutils.com/forum/viewt ... =66&t=4729

Midonik
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Re: version v0.010

Post by Midonik » Tue Jun 25, 2019 8:53 pm

Updats is UOS for a while. We've got quite a few new things in!
- Railgun tank, thanks to @Shyrik3244 and @StormSaint373
- HAP troopers, thanks to @Shyrik3244 and @samuelch (only ability images missing)
- Stormtroopers, thanks to @DoomsdayDragonfire and @Ankho (only ability images missing)
- Heavy and super heavy tank, thanks to @DoomsdayDragonfire
- Missle troopers, thanks to @DoomsdayDragonfire
- Snipers, thanks to @DoomsdayDragonfire
- Beam gun has image, thanks to @Ankho
- Mortar, thanks to @DoomsdayDragonfire
- White phosporous tech and an white phosphorus projectile ability for siege AMP Golith suit (and also mortar), it needs and image definitely
- Artillery trail tech, thanks to @Shyrik3244 and @samuelch
- Early plasma weapons have an image, thanks to @Puss_in_Boots, we need an image for second tier of that tech tho
- Webbed feet tech, thanks to @Puss_in_Boots, it does nothing yet tho
- Thicker scales and turtle shell techs along with turtlemen, thanks to @Shyrik3244
- The faster skin shedding tech has an image (or it's new?), thanks to @Shyrik3244 (I forgot about colour changing tho)
- Venom glands tech along with posioning effect, thanks to @Puss_in_Boots
- Corpses, thanks to @Shyrik3244 and @godOfKings
- "Support weapons" rebalancing, see the topic for details
- Increased the heal bonus on inf
- Fixed all of medic's and medic center's abilities
- Fixed aiming device
- Defensive buildings (excluding the force field and force shelter, and I think factories too...) are harder to build, and also they have 5 heal rate any carry capacity
- Increased the bonus of PADS inf
- Hovercraft had a bit of image change, thanks to @StormSaint373


I think that's all, quite a big update, I hope we can all enjoy playing in and work hard to make it better :D
Support new AoS variant, Age of Galaxy,its sci-fi themed: http://www.androidutils.com/forum/viewforum.php?f=135
All help will be welcome.

Fielderan Crown's Great Hetman
http://www.androidutils.com/forum/viewt ... =66&t=4729

Stratego (dev)
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Re: version v0.010

Post by Stratego (dev) » Tue Jun 25, 2019 9:06 pm

i played some random map and was good :)
imho some images will need some polishing tough :)
also laser effect is a little skew not directed to targeting enemy.
also many has missing namings! please fill these and i will compile again:

Code: Select all

<string name="TECH_HUM_ARTILLERY_TRACKERS">...</string>
<string name="EFFECT_AFFECT_TOXINS">...</string>
<string name="EFFECT_AFFECT_SAM_DAMAGE">...</string>
<string name="EFFECT_AFFECT_KILL">...</string>
<string name="EFFECT_AFFECT_SELF_EXPLOSION">...</string>
<string name="EFFECT_AFFECT_TELEPORT">...</string>
<string name="EFFECT_AFFECT_JUMP_BOOTS">...</string>
<string name="EFFECT_REGENERATE_15PERCENT">...</string>
<string name="EFFECT_AFFECT_STUN">...</string>
<string name="EFFECT_AFFECT_HE_DAMAGE">...</string>
<string name="EFFECT_AFFECT_HEAL10">...</string>
<string name="EFFECT_AFFECT_WHITE_PHOSPHORE">...</string>
<string name="EFFECT_AFFECT_HIDE_IN_SHELL">...</string>
<string name="EFFECT_AFFECT_POSION">...</string>
<string name="UNIT_HUM_BLD_MEDIC_CENTER">...</string>
<string name="UNIT_HUM_BLD_CONCRETE_RAILGUN">...</string>
<string name="UNIT_HUM_INF_TECHNICANS">...</string>
<string name="UNIT_HUM_MECHANIC_DRONE">...</string>
<string name="UNIT_EXPLOSIVE_MATERIALS">...</string>
<string name="UNIT_HUM_BIG_AMP">...</string>
<string name="UNIT_HUM_BIG_AMP_COLIGUNNER">...</string>
<string name="UNIT_HUM_BIG_AMP_SIEGE">...</string>
<string name="UNIT_HUM_BIG_AMP_SCOUT">...</string>
<string name="UNIT_HUM_BIG_PAWN_DOG">...</string>
<string name="UNIT_HUM_BIG_AMP_SHIELDER">...</string>
<string name="TECH_TELEPORT">...</string>
<string name="TECH_JUMP_BOOTS">...</string>
<string name="UNIT_DEAD_AIRCRAFT">...</string>
<string name="UNIT_DEAD_AIRCRAFT_CORPSES">...</string>
<string name="UNIT_DEAD_CHEMICAL">...</string>
<string name="UNIT_DEAD_ENERGY">...</string>
<string name="UNIT_DEAD_MACHINE_CORPSES">...</string>
<string name="UNIT_DEAD_MACHINE">...</string>
<string name="UNIT_DEAD_PHYSICAL">...</string>
<string name="UNIT_DEAD_SHIP_CORPSES">...</string>
<string name="UNIT_DEAD_SHIP">...</string>
<string name="UNIT_DEAD">...</string>
<string name="UNIT_HUM_TANK_RAILGUN">...</string>
<string name="UNIT_HUM_INF_STORMTROOPERS">...</string>
<string name="UNIT_HUM_INF_HAP_TROOPERS">...</string>
<string name="UNIT_HUM_INF_HAP_TROOPERS_AT">...</string>
<string name="UNIT_HUM_TANK_HEAVY">...</string>
<string name="UNIT_HUM_TANK_SUPER_HEAVY">...</string>
<string name="UNIT_HUM_INF_MISSILE_TROOPERS">...</string>
<string name="UNIT_HUM_INF_MORTAR">...</string>
<string name="UNIT_HUM_INF_SNIPERS">...</string>
<string name="UNIT_HUM_INF_SNIPERS_NESTED">...</string>
<string name="TECH_WHITE_PHOSPHORE">...</string>
<string name="UNIT_REP_SPG_GIGA_LASER_WALKER">...</string>
<string name="UNIT_REP_VEHICLE_HOVER_PLATFORM">...</string>
<string name="UNIT_REP_SPG_GIGA_LASER_TRACKED">...</string>
<string name="UNIT_REP_INF_GREYS_JETPACK">...</string>
<string name="UNIT_REP_VEHICLE_COMBAT_SPEEDER">...</string>
<string name="TECH_REP_FASTER_SKIN_SHEEDING">...</string>
<string name="TECH_REP_THICKER_SCALES">...</string>
<string name="TECH_REP_TURTLE_MODIFICATION">...</string>
<string name="UNIT_REP_BIG_TURTLEMAN">...</string>
<string name="TECH_REP_VENOM_GLANDS">...</string>
<string name="TECH_REP_WEBBEDFEET">...</string>
<string name="EFFECT_CHARGED_BEAM">...</string>
<string name="EFFECT_CURVABLE_HANDGUNS">...</string>
<string name="EFFECT_ASM">...</string>
<string name="EFFECT_EMP">...</string>
<string name="EFFECT_CURE">...</string>
<string name="EFFECT_ANTIBIOTIC">...</string>
<string name="EFFECT_TOXINS">...</string>
<string name="EFFECT_PLASMA_GRENADE">...</string>
<string name="EFFECT_RAGE">...</string>
<string name="EFFECT_AURA_OFFICER">...</string>
<string name="EFFECT_AURA_OFFICER_EFFECT">...</string>
<string name="EFFECT_SUMMON_SLIME">...</string>
<string name="EFFECT_SAM">...</string>
<string name="EFFECT_TRANSFORM_GIGA_LASER">...</string>
<string name="EFFECT_VANISHING">...</string>
<string name="EFFECT_SUMMON_DRONE">...</string>
<string name="EFFECT_INSTANT_EMP_GRENADE">...</string>
<string name="EFFECT_INSTANT_SELF_EXPLOSION">...</string>
<string name="EFFECT_ENCHANT_SELF_EXPLOSION">...</string>
<string name="EFFECT_SUMMON_EXPLOSIVE">...</string>
<string name="EFFECT_SUMMON_DPG">...</string>
<string name="EFFECT_INSTANT_TELEPORT">...</string>
<string name="EFFECT_INSTANT_TELEPORT_NO_TECH">...</string>
<string name="EFFECT_INSTANT_JUMP_BOOTS">...</string>
<string name="EFFECT_REPTILIAN_REGENERATION">...</string>
<string name="EFFECT_INSTANT_STUN_GRENADE">...</string>
<string name="EFFECT_INSTANT_HE_GRENADE">...</string>
<string name="EFFECT_HEAL10">...</string>
<string name="EFFECT_TRANSFORM_SNIPERS">...</string>
<string name="EFFECT_WHITE_PHOSPHORE">...</string>
<string name="EFFECT_WHITE_PHOSPHORE_PROJECTILE">...</string>
<string name="EFFECT_TOXIN_PROJECTILE">...</string>
<string name="EFFECT_HIDE_IN_SHELL">...</string>
<string name="EFFECT_POSION">...</string>
<string name="U_FLYING_UNITS">...</string>
<string name="U_FLYING_INFANTRY">...</string>
<string name="U_FLYING_BIG_CREATURES">...</string>
<string name="U_FLYING_MECHANIC">...</string>
<string name="U_FLYING_VEHICLE">...</string>
<string name="U_FLYING_TANKS">...</string>
<string name="U_BIG_CREATURES">...</string>
<string name="U_GROUND_BIG_CREATURES">...</string>
<string name="U_SUPPORT_WEAPONS">...</string>
<string name="U_MECHANIC">...</string>
<string name="U_FLYING_MECHANIC">...</string>
<string name="U_FLYING_VEHICLE">...</string>
<string name="U_ARTILLERY_SP_FIELD_GUN">...</string>
<string name="U_ARTILLERY_SP">...</string>
<string name="U_TRANSPORTABLE2">...</string>
<string name="U_SLIME">...</string>
<string name="U_HUM">...</string>
<string name="U_ANTI_BIG_CREATURES">...</string>
<string name="M_ALL">...</string>
<string name="M_HUM_UNIT_BUFFS">...</string>
<string name="M_MECHANIC_UNIT_EFFECTS">...</string>
<string name="M_FLESH_AND_BLOOD_UNITS">...</string>
<string name="M_AIR_UNITS">...</string>
<string name="M_ARTILLERY">...</string>
<string name="M_NON_STRUCTURE_UNIT_BUFFS">...</string>


Midonik
Posts: 3425
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Location: Poland

Re: version v0.010

Post by Midonik » Wed Jun 26, 2019 12:26 pm

Thanks :D
Yeah there are few images that were just me drawing something quickly thinking it will be easy enough for me (it wasn't) :lol:
Laser effect? Which one?
Ok, I will try to complete them today.
Support new AoS variant, Age of Galaxy,its sci-fi themed: http://www.androidutils.com/forum/viewforum.php?f=135
All help will be welcome.

Fielderan Crown's Great Hetman
http://www.androidutils.com/forum/viewt ... =66&t=4729

Ankho
Posts: 120
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Re: version v0.010

Post by Ankho » Fri Jul 05, 2019 5:55 pm

Lel thank you for your kindness to accept my dummy bad pixel and also i want to appologize for pixel that not look like your expectation..

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