Mollusks

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Maxbirykov2004
Posts: 209
Joined: Mon Mar 30, 2020 12:50 pm
Location: Belarus

Mollusks

Post by Maxbirykov2004 » Wed May 20, 2020 10:17 am

Why not to create a faction of squids, the are similar to greys, but have stronger psi, have better robots, but they are fragile and very slow at terrains, forests and plains, but they able to swim in water...
I need little help with AOG modding so, of you really know how to do this go here viewtopic.php?f=233&t=8138&p=99185#p99158

Midonik
Posts: 3691
Joined: Mon Sep 05, 2016 5:27 pm
Location: Poland

Re: Mollusks

Post by Midonik » Wed May 20, 2020 10:39 am

I've said this abunch of times and I don't mind repeating it - we have 5 factions in progress and one more planned, so I don't want to add more whole races. However, I would like to see some neutral-natives-subraces later, and this would fit that just fine.
Support new AoS variant, Age of Galaxy: http://www.androidutils.com/forum/viewforum.php?f=135
All help will be welcome.

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