Dwarf tech tree

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makazuwr32
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Re: Dwarf tech tree

Post by makazuwr32 » Tue Jun 19, 2018 2:47 pm

I don't like color of background for glyph, not of the symbol itself.
Specifically for not so genious persons
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LordOfAles
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Re: Dwarf tech tree

Post by LordOfAles » Tue Jun 19, 2018 2:59 pm

I tried this.
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Glyph Of Protection3.png
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makazuwr32
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Re: Dwarf tech tree

Post by makazuwr32 » Tue Jun 19, 2018 3:04 pm

That looks better.
Specifically for not so genious persons
makazuwr32 wrote:
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IT IS ALWAYS EASIER TO CORRECT EXISTING THINGS THAN TO MAKE SOMETHING NEW FROM SCRAP. © by Makazuwr32™.

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Re: Dwarf tech tree

Post by LordOfAles » Tue Jun 19, 2018 3:10 pm

Should i make next armor mithril or golden?

The armor is small. Dwarves are too. No logic in making it any bigger.
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Dwarven Armor Smithing 1.png
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makazuwr32
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Re: Dwarf tech tree

Post by makazuwr32 » Tue Jun 19, 2018 3:18 pm

Still image can be a bit bigger. Next image for dwarves will be better to be a mithril.
Expand current image to down. Both arms and torso parts.
Specifically for not so genious persons
makazuwr32 wrote:
Fri Dec 07, 2018 9:24 am
IT IS ALWAYS EASIER TO CORRECT EXISTING THINGS THAN TO MAKE SOMETHING NEW FROM SCRAP. © by Makazuwr32™.

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Re: Dwarf tech tree

Post by LordOfAles » Tue Jun 19, 2018 3:30 pm

Made it a big bigger
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Dwarven Armor Smithing 1 V2.png
Dwarven Armor Smithing 1 V2.png (914 Bytes) Viewed 592 times
Last edited by LordOfAles on Tue Jun 19, 2018 3:32 pm, edited 2 times in total.
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makazuwr32
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Re: Dwarf tech tree

Post by makazuwr32 » Tue Jun 19, 2018 3:30 pm

That is perfect as for me.
Specifically for not so genious persons
makazuwr32 wrote:
Fri Dec 07, 2018 9:24 am
IT IS ALWAYS EASIER TO CORRECT EXISTING THINGS THAN TO MAKE SOMETHING NEW FROM SCRAP. © by Makazuwr32™.

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Re: Dwarf tech tree

Post by LordOfAles » Tue Jun 19, 2018 3:32 pm

Edited it to make arms bigger a bit
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Re: Dwarf tech tree

Post by General Brave » Tue Jun 19, 2018 3:41 pm

Much better.
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makazuwr32
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Re: Dwarf tech tree

Post by makazuwr32 » Tue Jun 19, 2018 3:43 pm

I'll add all ready images for techs into my first post in this topic later.
Specifically for not so genious persons
makazuwr32 wrote:
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IT IS ALWAYS EASIER TO CORRECT EXISTING THINGS THAN TO MAKE SOMETHING NEW FROM SCRAP. © by Makazuwr32™.

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Re: Dwarf tech tree

Post by LordOfAles » Tue Jun 19, 2018 3:45 pm

Dwarven Armor Smithing 2
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Dwarven Armor Smithing 2.png
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Re: Dwarf tech tree

Post by General Brave » Tue Jun 19, 2018 3:45 pm

Is that all or are there some more?
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Re: Dwarf tech tree

Post by General Brave » Tue Jun 19, 2018 3:47 pm

Maybe the armor should be a bit bigger, unless that's how big the Dwarf are.
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Re: Dwarf tech tree

Post by LordOfAles » Tue Jun 19, 2018 3:48 pm

That's all about armors. I make it any bigger it won't be dwarven anymore.
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makazuwr32
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Re: Dwarf tech tree

Post by makazuwr32 » Tue Jun 19, 2018 3:53 pm

Maybe change color of those gray torso lines to more darker and last one will be fine.
Specifically for not so genious persons
makazuwr32 wrote:
Fri Dec 07, 2018 9:24 am
IT IS ALWAYS EASIER TO CORRECT EXISTING THINGS THAN TO MAKE SOMETHING NEW FROM SCRAP. © by Makazuwr32™.

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General Brave
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Re: Dwarf tech tree

Post by General Brave » Tue Jun 19, 2018 3:55 pm

it should be more darker shading on the left side, so it looks more 3D or something.
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Re: Dwarf tech tree

Post by LordOfAles » Tue Jun 19, 2018 3:57 pm

Lighter missiles [dwarves are using crossbows]
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Lighter Missiles.png
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Re: Dwarf tech tree

Post by LordOfAles » Tue Jun 19, 2018 3:57 pm

I will continue later, gtg beach
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Re: Dwarf tech tree

Post by General Brave » Tue Jun 19, 2018 3:58 pm

So do you have the Dev version?
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makazuwr32
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Re: Dwarf tech tree

Post by makazuwr32 » Tue Jun 19, 2018 3:59 pm

Yes he has.
Specifically for not so genious persons
makazuwr32 wrote:
Fri Dec 07, 2018 9:24 am
IT IS ALWAYS EASIER TO CORRECT EXISTING THINGS THAN TO MAKE SOMETHING NEW FROM SCRAP. © by Makazuwr32™.

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Re: Dwarf tech tree

Post by General Brave » Tue Jun 19, 2018 4:00 pm

How about we all play a game, we can be all scalefolks?
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Re: Dwarf tech tree

Post by LordOfAles » Tue Jun 19, 2018 6:56 pm

Lighter projectiles visible and mithril armor improved
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Lighter Missiles Visible.png
Lighter Missiles Visible.png (370 Bytes) Viewed 569 times
Lighter Missiles.png
Lighter Missiles.png (455 Bytes) Viewed 569 times
Dwarven Armor Smithing 2.png
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Re: Dwarf tech tree

Post by LordOfAles » Tue Jun 19, 2018 6:58 pm

Improved Gunpowder Mixtures. I honestly don't know how to make 2nd and 3rd so i did this:
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Improved Gunpowder Mixture 3.png
Improved Gunpowder Mixture 3.png (872 Bytes) Viewed 569 times
Improved Gunpowder Mixture 2.png
Improved Gunpowder Mixture 2.png (689 Bytes) Viewed 569 times
Improved Gunpowder Mixture 1.png
Improved Gunpowder Mixture 1.png (551 Bytes) Viewed 569 times
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Re: Dwarf tech tree

Post by LordOfAles » Tue Jun 19, 2018 6:58 pm

Militant Priesthood
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Re: Dwarf tech tree

Post by General Brave » Tue Jun 19, 2018 7:05 pm

Good.
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Re: Dwarf tech tree

Post by LordOfAles » Wed Jun 20, 2018 9:42 pm

Improved Gunpowder Mixtures 1-3.
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Improved Gunpowder Mixture 1 V2.png
Improved Gunpowder Mixture 1 V2.png (670 Bytes) Viewed 527 times
Improved Gunpowder Mixture 2 V2.png
Improved Gunpowder Mixture 2 V2.png (665 Bytes) Viewed 527 times
Improved Gunpowder Mixture 3 V2.png
Improved Gunpowder Mixture 3 V2.png (652 Bytes) Viewed 527 times
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makazuwr32
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Re: Dwarf tech tree

Post by makazuwr32 » Wed Jun 20, 2018 9:45 pm

Maybe a bit more polishing but concept is great.
Specifically for not so genious persons
makazuwr32 wrote:
Fri Dec 07, 2018 9:24 am
IT IS ALWAYS EASIER TO CORRECT EXISTING THINGS THAN TO MAKE SOMETHING NEW FROM SCRAP. © by Makazuwr32™.

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LordOfAles
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Re: Dwarf tech tree

Post by LordOfAles » Wed Jun 20, 2018 9:53 pm

I did a bit of smoothing.
Attachments
Improved Gunpowder Mixture 1 V2.png
Improved Gunpowder Mixture 1 V2.png (673 Bytes) Viewed 520 times
Improved Gunpowder Mixture 2 V2.png
Improved Gunpowder Mixture 2 V2.png (643 Bytes) Viewed 520 times
Improved Gunpowder Mixture 3 V2.png
Improved Gunpowder Mixture 3 V2.png (690 Bytes) Viewed 520 times
Last edited by LordOfAles on Wed Jun 20, 2018 9:54 pm, edited 1 time in total.
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makazuwr32
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Re: Dwarf tech tree

Post by makazuwr32 » Wed Jun 20, 2018 9:54 pm

That is much better.
Also can you work for this
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Underwater physics
Researchable at TC, Siege Workshop for 4 turns
Unlocks Submarines
Last edited by makazuwr32 on Wed Jun 20, 2018 9:56 pm, edited 1 time in total.
Specifically for not so genious persons
makazuwr32 wrote:
Fri Dec 07, 2018 9:24 am
IT IS ALWAYS EASIER TO CORRECT EXISTING THINGS THAN TO MAKE SOMETHING NEW FROM SCRAP. © by Makazuwr32™.

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Re: Dwarf tech tree

Post by LordOfAles » Wed Jun 20, 2018 9:54 pm

Is there anything left?
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