Elf Tech:Eagle Eye

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samuelch
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Elf Tech:Eagle Eye

Post by samuelch » Tue Oct 04, 2016 4:59 pm

Allow elf units to see any units inside a building when adjacent to any building. Cost=6 turns in tc.
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Alexander82
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Re: Elf Tech:Eagle Eye

Post by Alexander82 » Tue Oct 04, 2016 6:02 pm

I don't agree with that. It is part of the difficult of conquering a tc. If you can specifically know which unit you are attacking it would beuch easyer
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Alpha
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Re: Elf Tech:Eagle Eye

Post by Alpha » Tue Oct 04, 2016 6:03 pm

I agree with Alexander on this one
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enrich
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Re: Elf Tech:Eagle Eye

Post by enrich » Tue Oct 18, 2016 11:28 pm

Why does everyone forget one of the best units in the game: the assasin. It does ALL THAT and more. This would be a good tech for elves since their units are too weak to go attack the tc to scout what unit it has based on the counterattack damage. The only thing is, that as a tech it would be kinda hard to implement so it should be made a spell...

Midonik
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Re: Elf Tech:Eagle Eye

Post by Midonik » Wed Oct 19, 2016 5:25 am

Assasin cant see units in buldings...
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Stratego (dev)
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Re: Elf Tech:Eagle Eye

Post by Stratego (dev) » Wed Oct 19, 2016 6:30 am

really cant? it should...

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MightyGuy
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Re: Elf Tech:Eagle Eye

Post by MightyGuy » Wed Oct 19, 2016 7:16 am

assassins can stealing so they can see the units inside. click the towncenter if the assassin around is close to him then you will see the towncenter if there's enemy and you can disapear him (the enemy inside [once]) and can steal techs.
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Midonik
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Re: Elf Tech:Eagle Eye

Post by Midonik » Wed Oct 19, 2016 1:41 pm

Really?!
Support new AoS variant, Age of Galaxy,its sci-fi themed: http://www.androidutils.com/forum/viewforum.php?f=135
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MightyGuy
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Re: Elf Tech:Eagle Eye

Post by MightyGuy » Wed Oct 19, 2016 6:44 pm

yes! 1000000000% im sure! :D, try it!
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