Hypnosis

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Tankhead
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Joined: Fri May 18, 2018 6:46 am
Location: United states, Texas

Hypnosis

Post by Tankhead » Wed Aug 01, 2018 8:19 pm

The spell casted on are trick into thinking your allies are your enemies. Unlike persuasion you can easily knock them out of it with damage OR after 2 turns return to normal. Only AI can control the hypnotize unit
Cooldown: 4
Units only
If this spell OP for the undead because of the persuasive spell then what about another race having this?
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"

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General Brave
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Re: Hypnosis

Post by General Brave » Wed Aug 01, 2018 8:23 pm

If we had a aggressive neutral AI.
Wise, Might, Loyalty. Forever stands Warfell.

Anchar
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Joined: Sat Jun 27, 2020 2:39 am

Re: Hypnosis

Post by Anchar » Fri Jul 24, 2020 11:51 am

I am for this idea, but on my own I propose to call it dumbfounded or nonsense, something like that, I hope the translator will correctly translate the meaning of my words

Anchar
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Joined: Sat Jun 27, 2020 2:39 am

Re: Hypnosis

Post by Anchar » Fri Jul 24, 2020 11:53 am

and also so that a fighter under this ability would attack everyone indiscriminately.

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