X Serum

Post Reply
User avatar
Tankhead
Posts: 1805
Joined: Fri May 18, 2018 6:46 am
Location: United states, Texas

X Serum

Post by Tankhead » Wed Aug 01, 2018 7:55 pm

Zombie units have a chance of becoming immune to the following
Fire 10% chance
Posion 25% chance
Any other debuffing effects 15%
If the percentages of each one are too weird then just set each one to 10%
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"

User avatar
LordOfAles
Posts: 3659
Joined: Tue Jul 18, 2017 12:27 pm
Location: Montenegro

Re: X Serum

Post by LordOfAles » Wed Aug 01, 2018 8:56 pm

They aren't supposed to be poisonable in the first place.
The Crusade never ends...

User avatar
Tankhead
Posts: 1805
Joined: Fri May 18, 2018 6:46 am
Location: United states, Texas

Re: X Serum

Post by Tankhead » Wed Aug 01, 2018 10:23 pm

I agree but sadly until that changes what do you think of the idea?
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"

User avatar
General Brave
Posts: 4581
Joined: Thu Oct 19, 2017 3:12 am
Location: The Four Point Military Academy.

Re: X Serum

Post by General Brave » Wed Aug 01, 2018 10:25 pm

I don't know, the name is weird.
Wise, Might, Loyalty. Forever stands Warfell.

User avatar
Tankhead
Posts: 1805
Joined: Fri May 18, 2018 6:46 am
Location: United states, Texas

Re: X Serum

Post by Tankhead » Wed Aug 01, 2018 10:34 pm

I gave it that name to make it more taboo/banned.
Originally all races had what you called "super potion" but would kill its subjects. So it was a taboo to used until undead got they're hands on it called X Serum but if you want a name change that's alright too
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"

Post Reply

Return to “Undead Technologies”