Ghast

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StormSaint373
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Ghast

Post by StormSaint373 »

Upgrade to the ghoul.
It turns them into a stronger undead, a ghast.
(6 turns)

This undead can paralyze the foes that he bites. (Curse Effect!)

Upgrade also
Attack : +3
Speed:+1

I know that he may be a bit of a mouthful... Lol

Let me know what you think!
Beware the calm before the Tempest. . .
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Alexander82
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Re: Ghast

Post by Alexander82 »

Just to make sure. Is the ghast a d&d copyrighted creature?
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StormSaint373
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Re: Ghast

Post by StormSaint373 »

I can check...

I have seen it in other games such as Neverwinter Nights 1 and 2
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StormSaint373
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Re: Ghast

Post by StormSaint373 »

It is copyrighted under the Wizards of the Coast.

But, it could be renamed could it? I do not wish to cause trouble.

It just seemed to be a logical upgrade to the ghoul. Being that it was from the Monster Manual as well.

I am a huge D&D fan and I saw so many creatures from the Monster Manual in this game. ( Memorized every monster in 3.5e Manual)

If not, I understand. I just thought it would be an innovative improvement. Apologies.
Beware the calm before the Tempest. . .
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makazuwr32
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Re: Ghast

Post by makazuwr32 »

About what ghast are you talking about?
About this one:
Image
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
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Alexander82
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Re: Ghast

Post by Alexander82 »

I tought about the ghast too for a ghoul upgrade but rememberd it was copyrighted.

Anyway with Daniel we were already considering upgrading the ghouls.

He wanted to associate the ghoul with the skeleton techs but i tought that, being a corpse eater, it should be tied to zombies more than skeletons (that's why he gains poison with the appropriate tech).
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StormSaint373
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Re: Ghast

Post by StormSaint373 »

In most sources that I have seen...

Ghouls and Ghast are able to paralyze the foes that he hits.

Just thought it would be an interesting factor in the game.
Beware the calm before the Tempest. . .
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