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Undead spell: disease

Posted: Wed Jul 26, 2017 8:17 pm
by Sunrise Samurai
Inflicts target living unit with disease. Disease is essentially poison, but attempts to spread to 6 squares in range 2 each turn. (13 available squares, so 50%ish chance for any individual square) any unit in one of those squares catches​ the disease, and can spread it further next turn, but all infected units also gain immunity to further infection for 10 turns.

Obvious use for infected units is to deliberately​ spread it to other enemies, if you don't suicide or quarantine them.

Re: Undead spell: disease

Posted: Wed Jul 26, 2017 8:34 pm
by Puss_in_Boots
This spell should be renamed to plague.

It would work well with the upcoming plague doctor.
I think this infecrion rate should vary across races. Orcs are most likely to get effected by it (70%) each turn. Humans are more clean, so (50%). They can develop immunity tech's or something to keep them more clean and reduce infection chances. Elves have (20%) infection chance. While the Undead are completely immune.

Re: Undead spell: disease

Posted: Sat Jan 05, 2019 7:36 am
by Lynx Shafir
Can be done an aura with chance infection???

Re: Undead spell: disease

Posted: Sat Jan 12, 2019 7:24 pm
by General Brave
Having chances in aura can bring new possibilities.