orc tech- Forced march

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lordtalamar
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orc tech- Forced march

Post by lordtalamar »

10 turns to learn in volcano plus 1 speed to all units.
Pepe
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Re: orc tech- Forced march

Post by Pepe »

+1

Maybe 6 or 7 turns

Right now orcs are the weakest race...
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TheBluePhoenix
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Re: orc tech- Forced march

Post by TheBluePhoenix »

Agree with you pepe
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ejm29
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Re: orc tech- Forced march

Post by ejm29 »

I really like it! But I think it should only effect flesh and blood units. (Ie, not boats or siege equipment)
"I don't care who I have to step on on my way down."
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Alexander82
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Re: orc tech- Forced march

Post by Alexander82 »

that might be useful but 10 it's too much. 6 it's fair enough. Remember that you need a volcano to make it, and that requires time too to make...
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lordtalamar
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Re: orc tech- Forced march

Post by lordtalamar »

Maybe only land foot troops for 6 turns. Maybe the Wolf rider also.
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Alexander82
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Re: orc tech- Forced march

Post by Alexander82 »

All land units, both on foot and mounted?
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Alexander82
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Re: orc tech- Forced march

Post by Alexander82 »

Daniel what do you think?
I would call the tech "Brutal charge" though.
Orcs are well known to charge mindlessly to the enemy and right now they are slower than a elf (elf are agile but not faster than a human).
A race centered on melee units should be fast to move and attack
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