Human advancement.
- General Brave
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Human advancement.
I'm trying to figure out how far the humans will be in, I'm guessing not the same level of Dwar technology, props Renaissance or semi Victorian.
Air balloon.
http://www.androidutils.com/forum/viewt ... 77e#p65272
Ornithopter
Air balloon.
http://www.androidutils.com/forum/viewt ... 77e#p65272
Ornithopter
Last edited by General Brave on Thu Aug 02, 2018 9:02 pm, edited 2 times in total.
Wise, Might, Loyalty. Forever stands Warfell.
- makazuwr32
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Re: Human advancement.
yes, like that without gunpowder but with addition of magic.
as for me humans must have some of best casters in game.
as for me humans must have some of best casters in game.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
- General Brave
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Re: Human advancement.
We already got the hot air balloon idea.
Yes we can have weapons powered by Magic.
Yes we can have weapons powered by Magic.
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- makazuwr32
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Re: Human advancement.
we already have battlemage.
and some of my suggestions (arcane mage, archmage, elementalist) are pretty powerful caster suggestions.
and some of my suggestions (arcane mage, archmage, elementalist) are pretty powerful caster suggestions.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
- General Brave
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Re: Human advancement.
I think they should have the same style as the humans in Warcraft, a medieval vibe with magic.
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- makazuwr32
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Re: Human advancement.
Archmage - unique unit.
Elementalist
Arcane wizard
Elementalist
Arcane wizard
partially agree, exept they can still have their ornithopters and balloons.
Last edited by makazuwr32 on Thu Aug 02, 2018 9:06 pm, edited 1 time in total.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
- General Brave
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Re: Human advancement.
They already do, except with the more magical part.
Wise, Might, Loyalty. Forever stands Warfell.
- General Brave
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Re: Human advancement.
They need something a bit more less magical or at least more advance.
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Re: Human advancement.
I would say for advanced things to put in dwarfs, humans should stay medieval or pre renascence.
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- makazuwr32
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Re: Human advancement.
humans? In which way?
gunpowder? please stick gunpowder to dwarves only.
more mechanical flying? nono they already will have balloon and rebalanced ornithopter along with lots of living units.
more siege? well here can we expand - heavy catapults, ballistas.
ships - i have in mind some ideas for 'em but that will be later because i am not sure how they will affect gameplay.
gunpowder? please stick gunpowder to dwarves only.
more mechanical flying? nono they already will have balloon and rebalanced ornithopter along with lots of living units.
more siege? well here can we expand - heavy catapults, ballistas.
ships - i have in mind some ideas for 'em but that will be later because i am not sure how they will affect gameplay.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
- General Brave
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Re: Human advancement.
Like some of that, we definitely need more Siege weaponry.
Wise, Might, Loyalty. Forever stands Warfell.
- makazuwr32
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Re: Human advancement.
Heavy catapults and ballistas from aos will nt hurt for humans i must say.
also i want to see for humans laborers as cheaper workers as they are in aos.
also i want to see for humans laborers as cheaper workers as they are in aos.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
- General Brave
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- Joined: Thu Oct 19, 2017 3:12 am
- Location: The Four Point Military Academy.
- General Brave
- Posts: 4662
- Joined: Thu Oct 19, 2017 3:12 am
- Location: The Four Point Military Academy.
Re: Human advancement.
We should add a duelist/fencer to the human.
Wise, Might, Loyalty. Forever stands Warfell.
- makazuwr32
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Re: Human advancement.
Dual swordman?
he is ingame. just can't be trained.
he is ingame. just can't be trained.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
- General Brave
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Re: Human advancement.
Then we should add it in, perhaps bonus against other swordman.
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Re: Human advancement.
If we need more units just make then with armor, like guardsman, footman, man at arm's, Sergeant, militia, dragon riders, gopher riders, pikeman that can have a placed stacking to make more damage against Cavalry if attacks, mages that can invoke spirits, traps or even mega units like a mobile castle.
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- General Brave
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Re: Human advancement.
I like those idea, what type of mobile Castle?
Wise, Might, Loyalty. Forever stands Warfell.
- makazuwr32
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Re: Human advancement.
mobile castle is too much for humans.
Leave it for dwarves and their skybreaker.
Leave it for dwarves and their skybreaker.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
- General Brave
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- makazuwr32
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Re: Human advancement.
Hm. mobile barracks/archery range will fit good for humans.
but it must become stationary before it will be able to train units.
but it must become stationary before it will be able to train units.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
- General Brave
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- Joined: Thu Oct 19, 2017 3:12 am
- Location: The Four Point Military Academy.
Re: Human advancement.
All right, It should be longer to build.
Wise, Might, Loyalty. Forever stands Warfell.
- makazuwr32
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Re: Human advancement.
maybe count as mega building, more health, trains units from both barracks and archery range but has no upgrades from 'em.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
- General Brave
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- Location: The Four Point Military Academy.
Re: Human advancement.
Okay then, what should it be called.
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- makazuwr32
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Re: Human advancement.
idk... maybe as you said - training camp?
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
- General Brave
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- Joined: Thu Oct 19, 2017 3:12 am
- Location: The Four Point Military Academy.
Re: Human advancement.
Training camp it is, unless someone else comes up with a better name.
I'm guessing we should use a wagon to be the starting base.
I'm guessing we should use a wagon to be the starting base.
Wise, Might, Loyalty. Forever stands Warfell.
- General Brave
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- Lynx Shafir
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Re: Human advancement.
Dualist needs better stats.
(such unit whit some dodge - a fantasy dueler not a non armored soldiers who dies in the second attack cos 2 Attak and counter dmg .)
Also needs improvement the warrior, or don't call it warrior if he dies in his first fight.
We will have healer-supporter expansion (cleric, paladin, sacred tracker ) hopefully
If improve siege need siege workshop - after done we can "invent"-for ourself some siege techs that are more fantasy than medieval...
So as I hear we get at least elefant and fire archers.
1)We need good medium cost units (4-6important )and not imperial - like (coz they are only heavy armored soldiers)
Not all better units to be 8 cost.
Something whit special skills.
(If the barbarian would be balanced to 6 turn cost would be better.)
Werewolf and valkiry is almost ready
So any ideas for such units.?
2)Better defence
3)someting in water.
Improve ship n dock, also may living force
4)Would be good some New default units -
Hunter -
Rouge , tief - for scouting(transform stealth mode) , storling techs,
Disarming traps(ranged trap detect) - great if add traps - cost 4*
And Attak like - knife throwing)
Also a hunter - summon hawk(scout bird)
2cost -
5)UPGRADE SECTION -
We could merge some tech slots, blacksmith and put
Units there (elefant, siege workshop and such)
Like did in an update for orcs.
This is personal opinion but they are more basic and better to be at first page.
(such unit whit some dodge - a fantasy dueler not a non armored soldiers who dies in the second attack cos 2 Attak and counter dmg .)
Also needs improvement the warrior, or don't call it warrior if he dies in his first fight.
We will have healer-supporter expansion (cleric, paladin, sacred tracker ) hopefully
If improve siege need siege workshop - after done we can "invent"-for ourself some siege techs that are more fantasy than medieval...
So as I hear we get at least elefant and fire archers.
1)We need good medium cost units (4-6important )and not imperial - like (coz they are only heavy armored soldiers)
Not all better units to be 8 cost.
Something whit special skills.
(If the barbarian would be balanced to 6 turn cost would be better.)
Werewolf and valkiry is almost ready
So any ideas for such units.?
2)Better defence
3)someting in water.
Improve ship n dock, also may living force
4)Would be good some New default units -
Hunter -
Rouge , tief - for scouting(transform stealth mode) , storling techs,
Disarming traps(ranged trap detect) - great if add traps - cost 4*
And Attak like - knife throwing)
Also a hunter - summon hawk(scout bird)
2cost -
5)UPGRADE SECTION -
We could merge some tech slots, blacksmith and put
Units there (elefant, siege workshop and such)
Like did in an update for orcs.
This is personal opinion but they are more basic and better to be at first page.
Last edited by Lynx Shafir on Wed Jan 02, 2019 1:39 pm, edited 2 times in total.
Thy gave me a sword to pierce a lie,
Serrated edge for the deamon inside
A moment I'm torn between two tides,
But all I need, I bear inside
Serrated edge for the deamon inside
A moment I'm torn between two tides,
But all I need, I bear inside
- General Brave
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- Joined: Thu Oct 19, 2017 3:12 am
- Location: The Four Point Military Academy.
Re: Human advancement.
Good ideas but I don't know what are you talking about the money courier?
Wise, Might, Loyalty. Forever stands Warfell.