Wyrm-Siege unit-ACCEPTED GB

Savra
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Re: Wurm-Siege unit-ACCEPTED GB

Post by Savra » Thu Aug 09, 2018 3:22 pm

How's this?
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General Brave
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Re: Wurm-Siege unit-ACCEPTED GB

Post by General Brave » Thu Aug 09, 2018 3:29 pm

Probably get rid of the back area and just leave the front.
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Savra
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Re: Wurm-Siege unit-ACCEPTED GB

Post by Savra » Thu Aug 09, 2018 3:44 pm

Like this? Btw the black was supposed to be like the armour in the 3rd image on the string of pics I posted. Grey just doesn't stand out as much.
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Re: Wurm-Siege unit-ACCEPTED GB

Post by General Brave » Thu Aug 09, 2018 3:52 pm

I meant to say get rid of the whole back area, so it would be just his head and neck sticking out.
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Re: Wurm-Siege unit-ACCEPTED GB

Post by General Brave » Thu Aug 09, 2018 3:54 pm

Or maybe not I don't know.
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Savra
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Re: Wurm-Siege unit-ACCEPTED GB

Post by Savra » Thu Aug 09, 2018 4:10 pm

Okay here's 4, which do you like better?
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Wurm v4.png
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Wur m v.png
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Wurm v2.png
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Wurm v3.png
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LordOfAles
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Re: Wurm-Siege unit-ACCEPTED GB

Post by LordOfAles » Sun Aug 12, 2018 9:17 pm

I would prefeer it like this instead.
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unit_scaledfolk_wurm.png
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Re: Wurm-Siege unit-ACCEPTED GB

Post by General Brave » Sun Aug 12, 2018 10:00 pm

Much better, it seems it's done. Where it should be made?
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Re: Wurm-Siege unit-ACCEPTED GB

Post by LordOfAles » Sun Aug 12, 2018 10:03 pm

I vote for keep or place where snakemen are made.
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Re: Wurm-Siege unit-ACCEPTED GB

Post by General Brave » Sun Aug 12, 2018 10:06 pm

I perhaps vote for keep or Temple.
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Re: Wurm-Siege unit-ACCEPTED GB

Post by Savra » Sun Aug 12, 2018 10:45 pm

Since technically it's just a dragon with no limbs I can see it as being a dragon temple unit, on the other hand the temple could use another unit to be added to it because I don't believe the dragons would like to share the same building as a wurm since wurms are actually bigger then most dragons.

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Re: Wurm-Siege unit-ACCEPTED GB

Post by General Brave » Sun Aug 12, 2018 11:43 pm

Temple it is.
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Re: Wurm-Siege unit-ACCEPTED GB

Post by DoomsdayDragonfire » Wed Aug 15, 2018 8:29 pm

Well, its not looking like the battle wurm, it is looking like an oriental dragon (i mean those snake dragons of chinese, but without limbs and that mustache).
Chinese Dragon.jpg
Chinese Dragon.jpg (310.55 KiB) Viewed 54 times
Or a mayan dragon,
Quetzalcoatl dragon.jpg
Quetzalcoatl dragon.jpg (38.5 KiB) Viewed 54 times
btw i think you should rename it to another thing since wurms are most likely to go to insectoids right now...
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Re: Wurm-Siege unit-ACCEPTED GB

Post by LordOfAles » Wed Aug 15, 2018 8:36 pm

Lol. Not a chance. It wouldn't make sense for Insectoids to get wurm them at all.
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Re: Wurm-Siege unit-ACCEPTED GB

Post by DoomsdayDragonfire » Wed Aug 15, 2018 10:19 pm

Why not? I don't see any problem for them to have wurms, also scalefolk can have giant snakes that will work basically on the same way... Did you mind to show me your reasons for it then?
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Re: Wurm-Siege unit-ACCEPTED GB

Post by DoomsdayDragonfire » Wed Aug 15, 2018 11:17 pm

Oh now i see why u might think, that, well all the mtg "wurm" cards in english do have are in the same category, isn't like in the other countries that have they have the proper categorization, i will explain the diferences... The wurm ones, derived from worms are the "wurm itself", they have round like mounths on its tip filled with teeths in 360°, can have from many eyes to completely blind vision and don't have scales, while the wurms with snake like aspects, are called "serpe" they are well, basically giant snakes. And unlike the real wurms, the serpes don't have the ability to dig tunnels, living mostly on the surface...

This is a serpe
vorme-da-selva-122.jpg
vorme-da-selva-122.jpg (76.31 KiB) Viewed 46 times
This is a wurm
1451357531963961.png
1451357531963961.png (329.31 KiB) Viewed 46 times
This is a serpe
820fefcb7ffd2e2db8ac6cbee511fce5.jpg
820fefcb7ffd2e2db8ac6cbee511fce5.jpg (16.62 KiB) Viewed 46 times
This is a wurm
wurmcoilengine_OSZ.jpg
wurmcoilengine_OSZ.jpg (102.6 KiB) Viewed 46 times
This is a serpe
vorme-agressor-136.jpg
vorme-agressor-136.jpg (64.63 KiB) Viewed 46 times
I guess it is clear now who is who...
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General Brave
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Re: Wurm-Siege unit-ACCEPTED GB

Post by General Brave » Wed Aug 15, 2018 11:21 pm

Well.
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LordOfAles
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Re: Wurm-Siege unit-ACCEPTED GB

Post by LordOfAles » Wed Aug 15, 2018 11:51 pm

No i am still blind and had no idea what wurm is so i unironically was against it even if i don't know a thing about it. LOL we can simply change name from Wurm to Serpent, no need for wiki explanations.
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Re: Wurm-Siege unit-ACCEPTED GB

Post by DoomsdayDragonfire » Thu Aug 16, 2018 12:05 am

No need for more examples? ok, btw, i also think that wyrm can fit this aswell, they are from the dragon family and can still dig tunnels and stuff...But one thing is clear, wurms are not related to the "lizard people" but wyrms and serpes can (Actually, there is almost no diference in these 2, but wyrm sounds so good xD).
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Savra
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Re: Wurm-Siege unit-ACCEPTED GB

Post by Savra » Thu Aug 16, 2018 12:08 am

I choose to call it Wyrm, as for wurm, I usually refer to giant land serpents as wurms and giant worms to be, well worms.

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Re: Wurm-Siege unit-ACCEPTED GB

Post by Savra » Thu Aug 16, 2018 12:10 am

Shall I update name now?

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Re: Wurm-Siege unit-ACCEPTED GB

Post by LordOfAles » Thu Aug 16, 2018 12:13 am

Yes
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Re: Wurm-Siege unit-ACCEPTED GB

Post by DoomsdayDragonfire » Thu Aug 16, 2018 12:17 am

Savra wrote:
Thu Aug 16, 2018 12:10 am
Shall I update name now?
yeah, as a dragon, i feel offended when my bruddas are called worms :lol: :lol: :lol:
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Re: Wyrm-Siege unit-ACCEPTED GB

Post by Savra » Thu Aug 16, 2018 12:32 am

Updated.

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Re: Wyrm-Siege unit-ACCEPTED GB

Post by General Brave » Thu Aug 16, 2018 1:06 am

Once I had my few personal touches, it will be added in unless you have a stat change.
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Re: Wyrm-Siege unit-ACCEPTED GB

Post by Savra » Thu Aug 16, 2018 5:03 am

State are set and ready to ahead unless anyone objects to those stats. 8-)

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