Claws, Tails and Poison. Scaledfolk Race. — ARCHIVED
- General Brave
- Posts: 4662
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Re: Claws, Tails and Poison. Scaledfolk Race.
It's a new Dragon, also I already created the devourer dragon. Lightning Dragon?
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Re: Claws, Tails and Poison. Scaledfolk Race.
==> "Hello im back again, sorry I was gone for a long time, because of the unexplained reason... I forgot so many things I should do here, I lost some time to do it, sorry..." <===
btw, the dragon image is cool, nice work.
about the scaledfolk race icon, These are the old icons discussed before... I dont know why it wasnt chosen before implementation of this race
btw, the dragon image is cool, nice work.
about the scaledfolk race icon, These are the old icons discussed before... I dont know why it wasnt chosen before implementation of this race
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- scaledfolks_race_icon_2.png (876 Bytes) Viewed 4721 times
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- scaledfolks_race_icon_1.png (908 Bytes) Viewed 4721 times
- General Brave
- Posts: 4662
- Joined: Thu Oct 19, 2017 3:12 am
- Location: The Four Point Military Academy.
Re: Claws, Tails and Poison. Scaledfolk Race.
Welcome back, hopefully you can help me with the work. Anyways I haven't seen those before, Where were they?MightyGuy wrote: ↑Sun Jul 08, 2018 6:22 am ==> "Hello im back again, sorry I was gone for a long time, because of the unexplained reason... I forgot so many things I should do here, I lost some time to do it, sorry..." <===
btw, the dragon image is cool, nice work.
about the scaledfolk race icon, These are the old icons discussed before... I dont know why it wasnt chosen before implementation of this race
Wise, Might, Loyalty. Forever stands Warfell.
- General Brave
- Posts: 4662
- Joined: Thu Oct 19, 2017 3:12 am
- Location: The Four Point Military Academy.
Re: Claws, Tails and Poison. Scaledfolk Race.
Dragons are coming next.
Wise, Might, Loyalty. Forever stands Warfell.
- General Brave
- Posts: 4662
- Joined: Thu Oct 19, 2017 3:12 am
- Location: The Four Point Military Academy.
Re: Claws, Tails and Poison. Scaledfolk Race.
Can someone make a wagon for the Scaledfolks.
Wise, Might, Loyalty. Forever stands Warfell.
- General Brave
- Posts: 4662
- Joined: Thu Oct 19, 2017 3:12 am
- Location: The Four Point Military Academy.
Re: Claws, Tails and Poison. Scaledfolk Race.
Let you guys improved picture anyways you want.
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- Skelegonsans
- Posts: 922
- Joined: Sun Aug 14, 2016 7:52 pm
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Re: Claws, Tails and Poison. Scaledfolk Race.
Wow, I like those images you're doing, these look so cool! Make some unit threads on those so we can discuss stats. Or drop them on here, any of these. Or I can even think up something if you want
That one guy that disappears for 6 months then comes back and keeps doing it over and over.
Have helped a lot with Scaledfolks early development a while ago, also author of Dragons Origin campaign.
Have helped a lot with Scaledfolks early development a while ago, also author of Dragons Origin campaign.
- General Brave
- Posts: 4662
- Joined: Thu Oct 19, 2017 3:12 am
- Location: The Four Point Military Academy.
Re: Claws, Tails and Poison. Scaledfolk Race.
I try.Skelegonsans wrote: ↑Sun Jul 08, 2018 7:16 pm Wow, I like those images you're doing, these look so cool! Make some unit threads on those so we can discuss stats. Or drop them on here, any of these. Or I can even think up something if you want
Wise, Might, Loyalty. Forever stands Warfell.
Re: Claws, Tails and Poison. Scaledfolk Race.
I know this is a little off topic, but I didn't know where else to put these images.
General Brave, here are the images you requested of me. I tried to send them to you via Private Message, but they wouldn't load for an unknown reason.
Tell me what you think of them.
I realize now they dont seem to fit the scaledfolk style, so I could revise them if you want.
General Brave, here are the images you requested of me. I tried to send them to you via Private Message, but they wouldn't load for an unknown reason.
Tell me what you think of them.
I realize now they dont seem to fit the scaledfolk style, so I could revise them if you want.
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- Castle Unoccupied .png (2.81 KiB) Viewed 4673 times
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- Castle Occupied.png (2.82 KiB) Viewed 4673 times
- General Brave
- Posts: 4662
- Joined: Thu Oct 19, 2017 3:12 am
- Location: The Four Point Military Academy.
Re: Claws, Tails and Poison. Scaledfolk Race.
They are wonderful, I do want to see a more Scaledfolk.
Wise, Might, Loyalty. Forever stands Warfell.
- General Brave
- Posts: 4662
- Joined: Thu Oct 19, 2017 3:12 am
- Location: The Four Point Military Academy.
Re: Claws, Tails and Poison. Scaledfolk Race.
Yes.Hyacintho wrote: ↑Sun Jul 08, 2018 10:11 pm I know this is a little off topic, but I didn't know where else to put these images.
General Brave, here are the images you requested of me. I tried to send them to you via Private Message, but they wouldn't load for an unknown reason.
Tell me what you think of them.
I realize now they dont seem to fit the scaledfolk style, so I could revise them if you want.
Wise, Might, Loyalty. Forever stands Warfell.
Re: Claws, Tails and Poison. Scaledfolk Race.
Here ... http://www.androidutils.com/forum/viewt ... 97a#p28626General Brave wrote: ↑Sun Jul 08, 2018 6:35 amWelcome back, hopefully you can help me with the work. Anyways I haven't seen those before, Where were they?MightyGuy wrote: ↑Sun Jul 08, 2018 6:22 am ==> "Hello im back again, sorry I was gone for a long time, because of the unexplained reason... I forgot so many things I should do here, I lost some time to do it, sorry..." <===
btw, the dragon image is cool, nice work.
about the scaledfolk race icon, These are the old icons discussed before... I dont know why it wasnt chosen before implementation of this race
- General Brave
- Posts: 4662
- Joined: Thu Oct 19, 2017 3:12 am
- Location: The Four Point Military Academy.
Re: Claws, Tails and Poison. Scaledfolk Race.
Thank you for these unknown knowledge.MightyGuy wrote: ↑Mon Jul 09, 2018 5:18 amHere ... http://www.androidutils.com/forum/viewt ... 97a#p28626General Brave wrote: ↑Sun Jul 08, 2018 6:35 amWelcome back, hopefully you can help me with the work. Anyways I haven't seen those before, Where were they?MightyGuy wrote: ↑Sun Jul 08, 2018 6:22 am ==> "Hello im back again, sorry I was gone for a long time, because of the unexplained reason... I forgot so many things I should do here, I lost some time to do it, sorry..." <===
btw, the dragon image is cool, nice work.
about the scaledfolk race icon, These are the old icons discussed before... I dont know why it wasnt chosen before implementation of this race
Wise, Might, Loyalty. Forever stands Warfell.
- Skelegonsans
- Posts: 922
- Joined: Sun Aug 14, 2016 7:52 pm
- Location: Miguel Pereira, Rio de Janeiro, Brazil
Re: Claws, Tails and Poison. Scaledfolk Race.
Dude, when Scaledfolk get balanced I'm literally ditching Orcs and will only play Scaledfolk. Right now they are weak as hell but oh boy are they fun. I love how strong their infantry and their casters are, and they have a building system that resembles humans a bit but more basic and weaker obviously. I really like them. And there are still so many units we can implement too... BOY I'm excited to see how they'll be a few updates from now!
That one guy that disappears for 6 months then comes back and keeps doing it over and over.
Have helped a lot with Scaledfolks early development a while ago, also author of Dragons Origin campaign.
Have helped a lot with Scaledfolks early development a while ago, also author of Dragons Origin campaign.
- General Brave
- Posts: 4662
- Joined: Thu Oct 19, 2017 3:12 am
- Location: The Four Point Military Academy.
Re: Claws, Tails and Poison. Scaledfolk Race.
Just sent some new units, and added those Balance you wanted.
Wise, Might, Loyalty. Forever stands Warfell.
Re: Claws, Tails and Poison. Scaledfolk Race.
Scaledfolk Tower Structure Image Rework. I want to rework it because I think this one is better
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- CURRENT OLD IMAGE
- scaledfolk_posion_tower[1].png (813 Bytes) Viewed 4578 times
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- unit_building_scaledfolk_posion_tower[1].png (1.12 KiB) Viewed 4584 times
Last edited by MightyGuy on Tue Jul 10, 2018 9:34 am, edited 1 time in total.
Re: Claws, Tails and Poison. Scaledfolk Race.
Here new dragon unit, Choose one of them, which one is better?
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- Scaledfolk_Dragon_work_2[1].png (2.36 KiB) Viewed 4582 times
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- scaledfolk_dragon_work_1[1].png (2.31 KiB) Viewed 4582 times
Re: Claws, Tails and Poison. Scaledfolk Race.
Im just confused why lizard or kobolds mounted at the horses?
Re: Claws, Tails and Poison. Scaledfolk Race.
I don't like that too. Big lizards or maybe frogs would be better mounts.
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- godOfKings
- Posts: 3302
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Re: Claws, Tails and Poison. Scaledfolk Race.
How about komodo dragons as their standard cavalry? They r basically large lizard like animals that run very fast and have a snakelike tongue, u could also give lizard man riding komodo dragons
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For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
Re: Claws, Tails and Poison. Scaledfolk Race.
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- SLIGHTLY WRONG TEAMCOLOR
- Psychic Dragon.png (1.69 KiB) Viewed 4567 times
- General Brave
- Posts: 4662
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Re: Claws, Tails and Poison. Scaledfolk Race.
Because I can't draw from scratch, at least I haven't tried. So the only thing I do is a lot of copy and paste and refining. Since most of you guys are either too busy, or not around.
Wise, Might, Loyalty. Forever stands Warfell.
- General Brave
- Posts: 4662
- Joined: Thu Oct 19, 2017 3:12 am
- Location: The Four Point Military Academy.
Re: Claws, Tails and Poison. Scaledfolk Race.
Can you make a Fire version of the Poison Tower. Then make upgrade versions of both of the towers?
Wise, Might, Loyalty. Forever stands Warfell.
Re: Claws, Tails and Poison. Scaledfolk Race.
Ok, but im not sureGeneral Brave wrote: ↑Tue Jul 10, 2018 11:51 amCan you make a Fire version of the Poison Tower. Then make upgrade versions of both of the towers?
It still okay for me, We will rework them soon,General Brave wrote: ↑Tue Jul 10, 2018 11:48 am Because I can't draw from scratch, at least I haven't tried. So the only thing I do is a lot of copy and paste and refining. Since most of you guys are either too busy, or not around.
- General Brave
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- Joined: Thu Oct 19, 2017 3:12 am
- Location: The Four Point Military Academy.
Re: Claws, Tails and Poison. Scaledfolk Race.
Anyways I think someone wanted a fire salamander?
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- Skelegonsans
- Posts: 922
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- Location: Miguel Pereira, Rio de Janeiro, Brazil
Re: Claws, Tails and Poison. Scaledfolk Race.
OHHHH, the psychic dragon! Yes I remember it, it would be really awesome to have this unit added. I love the idea and the image too.MightyGuy wrote: ↑Tue Jul 10, 2018 11:12 am good idea,
btw, here is my old unit from http://www.androidutils.com/forum/viewt ... cf6#p28763
That one guy that disappears for 6 months then comes back and keeps doing it over and over.
Have helped a lot with Scaledfolks early development a while ago, also author of Dragons Origin campaign.
Have helped a lot with Scaledfolks early development a while ago, also author of Dragons Origin campaign.
- Skelegonsans
- Posts: 922
- Joined: Sun Aug 14, 2016 7:52 pm
- Location: Miguel Pereira, Rio de Janeiro, Brazil
Re: Claws, Tails and Poison. Scaledfolk Race.
True, I agree. We should change their cavalry a bit. (Just sprite and name tho, not stats, as they'll still need a fast 3 cost 5 movement scout which is what the kobold horseman is RN)
I like the komodo dragon idea a lot.
That one guy that disappears for 6 months then comes back and keeps doing it over and over.
Have helped a lot with Scaledfolks early development a while ago, also author of Dragons Origin campaign.
Have helped a lot with Scaledfolks early development a while ago, also author of Dragons Origin campaign.
- Skelegonsans
- Posts: 922
- Joined: Sun Aug 14, 2016 7:52 pm
- Location: Miguel Pereira, Rio de Janeiro, Brazil
Re: Claws, Tails and Poison. Scaledfolk Race.
Doesn't sound like cavalry but we can make it a separate special unit to be recruited at Temple, idea sounds cool. Maybe make a thread for it?
That one guy that disappears for 6 months then comes back and keeps doing it over and over.
Have helped a lot with Scaledfolks early development a while ago, also author of Dragons Origin campaign.
Have helped a lot with Scaledfolks early development a while ago, also author of Dragons Origin campaign.
- General Brave
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- Joined: Thu Oct 19, 2017 3:12 am
- Location: The Four Point Military Academy.
Re: Claws, Tails and Poison. Scaledfolk Race.
I don't think that was the idea, but a cavalry that has the ability to set things on Fire doesn't seem bad.Skelegonsans wrote: ↑Tue Jul 10, 2018 2:58 pmDoesn't sound like cavalry but we can make it a separate special unit to be recruited at Temple, idea sounds cool. Maybe make a thread for it?
Wise, Might, Loyalty. Forever stands Warfell.
Re: Claws, Tails and Poison. Scaledfolk Race.
General Brave, here is your Castle. What do you think?
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- Castle Occupied.png (4.37 KiB) Viewed 4534 times
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- Castle Unoccupied .png (4.35 KiB) Viewed 4534 times