Mega Building: Great Statue

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MightyGuy
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Mega Building: Great Statue

Post by MightyGuy » Wed Oct 19, 2016 8:58 pm

I Have An Idea That Has Really Similar To The
Race.
I Called It GREAT REPTILE STATUE really called it "Great Statue."

Similar: Like A Statue of Buddha on India.

Description: Tall polished Stone carved and
called one of the greatest amphibious god
throughout the race.

He can shoot a poison fire ball (like a catapult's
fire
with poison chemical on it but the fire not much
very damages to enemies). » by using the
mouth.


Poison Fire Ball: characteristics
*Fire ball with Poison gas when you settle, it will
spread the fire and
poison catapult as though less damage than
the catapult stronger but poison and 100% it hit
the opponent.

this is same power to castle (humans) but the different is the fireball poison shooting instead of arrows and adding poison spreading (same to ordinary poison).
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MightyGuy
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Re: Mega Building: Great Statue

Post by MightyGuy » Wed Oct 19, 2016 9:03 pm

Worker1212 decided that the Redoubt mega building is not fit to scaledfolk race. worker1212 making ways to confirm the redoubt to the human race.
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Alpha
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Re: Mega Building: Great Statue

Post by Alpha » Wed Oct 19, 2016 10:38 pm

That is true. Redoubt seems more of a Human/Dwarf kind of structure. also I got a idea that maybe might be overpowered.......
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MightyGuy
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Re: Mega Building: Great Statue

Post by MightyGuy » Wed Oct 19, 2016 11:54 pm

so i decided to make this topic :). Great statue has a spirit god inside it, i called it The Great Reptile God.
The image size is 1×2 (stand stance).
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Alexander82
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Re: Mega Building: Great Statue

Post by Alexander82 » Thu Oct 20, 2016 7:07 am

Later i will try making my old megabuilding idea, a great stone temple shaped as a dragon head
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MightyGuy
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Re: Mega Building: Great Statue

Post by MightyGuy » Thu Oct 20, 2016 9:31 am

Thankyou! :mrgreen:
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Alexander82
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Re: Mega Building: Great Statue

Post by Alexander82 » Thu Oct 20, 2016 12:00 pm

you're welcome ;)
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Alexander82
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Re: Mega Building: Great Statue

Post by Alexander82 » Thu Oct 20, 2016 8:57 pm

Do you like that?
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MightyGuy
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Re: Mega Building: Great Statue

Post by MightyGuy » Thu Oct 20, 2016 9:02 pm

wooow!!! :o :shock: !!! it's soooo nice!!! :D :D i'm emphasized!! :mrgreen:
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Alpha
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Re: Mega Building: Great Statue

Post by Alpha » Thu Oct 20, 2016 9:31 pm

This is a great Halloween Bouncy Castle! :lol:
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MightyGuy
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Re: Mega Building: Great Statue

Post by MightyGuy » Fri Oct 21, 2016 7:20 am

what do you think sir Daniel?
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Skelegonsans
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Re: Mega Building: Great Statue

Post by Skelegonsans » Thu Oct 27, 2016 10:31 am

Does it make any units? If so which ones (probably dragons :geek: )
"I'm sorry, but there was never enough room on this stage for both of us!"
(Yeah, guess which is one of my favorite UCN characters :lol: )

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MightyGuy
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Re: Mega Building: Great Statue

Post by MightyGuy » Thu Oct 27, 2016 12:28 pm

don't forget the dragon pit...:) this structure trains special units one of them are special dragons.
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Alexander82
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Re: Mega Building: Great Statue

Post by Alexander82 » Thu Oct 27, 2016 1:52 pm

Skelegonsans wrote:Does it make any units? If so which ones (probably dragons :geek: )
I made this to be the mega building, so yes, most of the elite units should belong here
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MightyGuy
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Re: Mega Building: Great Statue

Post by MightyGuy » Thu Oct 27, 2016 7:58 pm

actually yes! :)
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Skelegonsans
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Re: Mega Building: Great Statue

Post by Skelegonsans » Thu Nov 10, 2016 11:32 pm

So all the units that dont belong to any other building (like basilisk & hydra) will be made here right
"I'm sorry, but there was never enough room on this stage for both of us!"
(Yeah, guess which is one of my favorite UCN characters :lol: )

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Alexander82
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Re: Mega Building: Great Statue

Post by Alexander82 » Fri Nov 11, 2016 12:37 am

For some units we'll decide later. For example i'd make the turtle at a "dock"
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MightyGuy
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Re: Mega Building: Great Statue

Post by MightyGuy » Fri Nov 11, 2016 4:52 am

how about the "Fort" a factory and advancement center, Train Siege Units and Researchig Techs.
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Skelegonsans
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Re: Mega Building: Great Statue

Post by Skelegonsans » Fri Nov 11, 2016 9:16 am

Put it in structures topic
"I'm sorry, but there was never enough room on this stage for both of us!"
(Yeah, guess which is one of my favorite UCN characters :lol: )

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Alpha
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Re: Mega Building: Great Statue

Post by Alpha » Fri Nov 11, 2016 2:07 pm

k
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Skelegonsans
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Re: Mega Building: Great Statue

Post by Skelegonsans » Mon Nov 28, 2016 11:57 pm

Anyways this building looks perfect for something like a castle: garrisson many units, high defence and ranged attack, since its a dragon head, maybe add burning effect, and also produce some elite units.
"I'm sorry, but there was never enough room on this stage for both of us!"
(Yeah, guess which is one of my favorite UCN characters :lol: )

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Alpha
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Re: Mega Building: Great Statue

Post by Alpha » Tue Nov 29, 2016 3:05 am

I was thinking more of a Pyramid With a Dragon Mask on top or a sort of Lush Fortress with the mask near the Keep.
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MightyGuy
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Re: Mega Building: Great Statue

Post by MightyGuy » Tue Nov 29, 2016 7:14 am

I think this is a factory and a active tower like Castle.
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Alexander82
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Re: Mega Building: Great Statue

Post by Alexander82 » Tue Nov 29, 2016 1:21 pm

Yes. I'd make it spit fire.

I only think i need to re-do the image. It has a different perspective compared to other buildings (this is more from a side, the other are more from above)
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Skelegonsans
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Re: Mega Building: Great Statue

Post by Skelegonsans » Tue Nov 29, 2016 3:52 pm

Imo this building had to be the scaledfolk equivalent to human castles
"I'm sorry, but there was never enough room on this stage for both of us!"
(Yeah, guess which is one of my favorite UCN characters :lol: )

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Alexander82
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Re: Mega Building: Great Statue

Post by Alexander82 » Tue Nov 29, 2016 10:40 pm

It is already that. I was thinking about the image. I'd like to see it near other building to see if it fits or not
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Skelegonsans
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Re: Mega Building: Great Statue

Post by Skelegonsans » Wed Nov 30, 2016 11:39 pm

Imo the only thing u have to do at image is to make it look a bit more like stone, because it looks like an actual dragon head :lol:
"I'm sorry, but there was never enough room on this stage for both of us!"
(Yeah, guess which is one of my favorite UCN characters :lol: )

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General Brave
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Re: Mega Building: Great Statue

Post by General Brave » Wed Apr 25, 2018 1:32 am

I like to think these guys are more like Aztec or Mayan, jungle and poison.
unit_building_scaledfolk_temple.png
unit_building_scaledfolk_temple.png (16.94 KiB) Viewed 680 times
Hp: 700/700
Attack power: 6 (Poison)
Range: 7
Armor: 1
Pierce Armor: 7
Speed: 0
Sight: 8
Action /turn: 3/3
Carry capacity: 4
Constr. bonus: 200%
Mend bonus: 150%
Spell resistance: 30%

You know what you should really make, Poisonous burning fire, that would be nice.
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General Brave
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Re: Mega Building: Great Statue

Post by General Brave » Wed Apr 25, 2018 2:01 am

R
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Re: Mega Building: Great Statue

Post by Stratego (dev) » Wed Apr 25, 2018 3:35 am

very good image, but dont forget to have separate image for occupacy. new units must use separate image. here is a sample for it (it is animated tough)
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unit_und_spirit_tower_occupied.png
unit_und_spirit_tower_occupied.png (7.25 KiB) Viewed 671 times
unit_und_spirit_tower.png
unit_und_spirit_tower.png (6.02 KiB) Viewed 671 times
unit_building_und_spirit_tower.json
(3.81 KiB) Downloaded 7 times

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