Dwarven naval fleet

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makazuwr32
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Re: Dwarven naval fleet

Post by makazuwr32 » Sat Dec 22, 2018 8:48 am

Changed name from pier to shipyard, added mend rate and ability to start construction of many ships including ones workers can't. Changed stats (lowered health and construction rate, increased a bit armor).
Added list of availible techs for researching to shipyard.

I'll update bonuses ships have later.
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godOfKings
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Re: Dwarven naval fleet

Post by godOfKings » Sat Dec 22, 2018 5:27 pm

Nice, pretty clever, slow techs research and build rate but in the long run (after 22 turns!) can build ships much faster
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makazuwr32
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Re: Dwarven naval fleet

Post by makazuwr32 » Sat Dec 22, 2018 9:58 pm

I must admit that dwarves even without this upgrade would be best at constructing ships.
Because they have 3 workers with 2 actions. Basic one has 10 mend rate x2, advanced has 16 x2 and master has 20 x2. All of their workers also can be affected by double strike spell (it actually gives +1 action, not doubles amount of them).

Also dwarves have flying transport - zeppelin carrier.

Also i am thinking to lower hp of dwarven ships.
Specifically for not so genious persons
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Fad3
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Re: Dwarven naval fleet

Post by Fad3 » Sun Dec 23, 2018 2:53 pm

Hmmm...

Lower hp but high armor perhaps?

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makazuwr32
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Re: Dwarven naval fleet

Post by makazuwr32 » Sun Dec 23, 2018 3:30 pm

Just less hp. They already have rather high armor. Also i want to get rid of most naval bonuses higher than 50%.
Specifically for not so genious persons
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Tankhead
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Re: Dwarven naval fleet

Post by Tankhead » Sun Dec 23, 2018 5:06 pm

Lower Hp?
Not sure you notice but they already have low Hp
And the ones near 50 hp have a pretty high cost.

If your gonna lower Hp lower the cost
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Re: Dwarven naval fleet

Post by makazuwr32 » Sun Dec 23, 2018 5:55 pm

I did not mean all their ships.
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Tankhead
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Re: Dwarven naval fleet

Post by Tankhead » Tue Jan 01, 2019 3:23 pm

Does dwarves Pier need renaming?

Like isn't it suppose to be dwarves_Pier.png?
If so please change so I can Json it in
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makazuwr32
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Re: Dwarven naval fleet

Post by makazuwr32 » Tue Jan 01, 2019 6:07 pm

I think name of image doesn't really matter.
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Tankhead
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Re: Dwarven naval fleet

Post by Tankhead » Tue Jan 01, 2019 6:14 pm

You sure?
I know for one im suppose to exactly copy the name of image on to the image name
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makazuwr32
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Re: Dwarven naval fleet

Post by makazuwr32 » Tue Jan 01, 2019 6:22 pm

Oh. I didn't know that.
But can't you download and rename image by yourself?
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Re: Dwarven naval fleet

Post by Midonik » Tue Jan 01, 2019 7:26 pm

Yeah, it needs to be the same, but yeah Tankhead the total commander has an option to change names, so you should be able to rename it.
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Tankhead
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Re: Dwarven naval fleet

Post by Tankhead » Tue Jan 01, 2019 7:55 pm

Well yea sure I could but for future reference try putting the underscore Savra and anyone else when you put a space in between words
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Savra
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Re: Dwarven naval fleet

Post by Savra » Thu Jan 10, 2019 3:32 pm

8-) Noted.
Remember to check the unit ready list for AOF to see for any changes.
viewtopic.php?f=30&t=6289

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Savra
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Re: Dwarven naval fleet

Post by Savra » Fri Jan 11, 2019 3:27 pm

Here's some ship types that we could use to replace some of the ship names we have here.
https://en.m.wikipedia.org/wiki/List_of_ship_types
Remember to check the unit ready list for AOF to see for any changes.
viewtopic.php?f=30&t=6289

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Savra
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Re: Dwarven naval fleet

Post by Savra » Fri Jan 11, 2019 3:35 pm

Btw, Fad was correct when he said the gunboat should be a part of the dwarves starting fleet, instead of warship it should be called a gunboat, gunboats have 2 cannons, one on each side. It's not a modern ship after all, my bad Fad.
Remember to check the unit ready list for AOF to see for any changes.
viewtopic.php?f=30&t=6289

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makazuwr32
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Re: Dwarven naval fleet

Post by makazuwr32 » Fri Jan 11, 2019 4:42 pm

For dwarves gunboat would be too small. If you want to rename warship into gunboat than speed, hp and armor must be halved for same cost. It will become 12-15 hp with 0/2 armor and 2 speed. IS THAT WHAT YOU WANT FOR 4 TURNS?
Gunboats were in that time were just boats with 2-3 cannons. And without sails (only oar-based they were) = extremly slow.
Specifically for not so genious persons
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Fri Dec 07, 2018 9:24 am
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General Brave
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Re: Dwarven naval fleet

Post by General Brave » Sat Jan 12, 2019 7:04 pm

How about instead of name in it what it is, just name it something else.
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Savra
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Re: Dwarven naval fleet

Post by Savra » Sun Jan 13, 2019 12:39 am

I did post a link for different name suggestions.
Savra wrote:
Fri Jan 11, 2019 3:27 pm
Here's some ship types that we could use to replace some of the ship names we have here.
https://en.m.wikipedia.org/wiki/List_of_ship_types
That way we have some variations, plus it gives me some ideas for sails on their ships.
Remember to check the unit ready list for AOF to see for any changes.
viewtopic.php?f=30&t=6289

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Fad3
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Re: Dwarven naval fleet

Post by Fad3 » Fri Jan 18, 2019 10:44 am

Gunboats could be any small heavily armed boats tho

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makazuwr32
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Re: Dwarven naval fleet

Post by makazuwr32 » Fri Jan 18, 2019 12:46 pm

No. If you want gunboats than they will have really poor stats.
Like for 4 turns 12 hp, 2 speed (oar-based vessel), 0/1 armor, 7-9 attack at range 5. Because it is BOAT. It is boat with cannon. Nothing more.
Specifically for not so genious persons
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Fad3
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Re: Dwarven naval fleet

Post by Fad3 » Sun Jan 20, 2019 4:25 am

That could be arranged, they can be used as swarm units in my opinion also lower the cost to 3 hehe

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Fad3
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Re: Dwarven naval fleet

Post by Fad3 » Sun Jan 20, 2019 4:26 am

There are gunboats the size of a yacht fyi has alot of space for troops and equipment and etc...

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Re: Dwarven naval fleet

Post by General Brave » Sun Jan 20, 2019 4:40 am

That would be fairly decent, also gunboats are various of sizes. To small to large.
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Re: Dwarven naval fleet

Post by Tankhead » Sun Jan 20, 2019 4:56 am

I think maka talking about the first gun boats made considering fantasy time really old
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makazuwr32
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Re: Dwarven naval fleet

Post by makazuwr32 » Sun Jan 20, 2019 5:40 am

Tankhead wrote:
Sun Jan 20, 2019 4:56 am
I think maka talking about the first gun boats made considering fantasy time really old
Yep.
makazuwr32 wrote:
Fri Jan 11, 2019 4:42 pm
Gunboats were in that time were just boats with 2-3 cannons. And without sails (only oar-based they were) = extremly slow.
In 15-16 century they were that.
And dwarven tech progress is up to late 16th century.
Specifically for not so genious persons
makazuwr32 wrote:
Fri Dec 07, 2018 9:24 am
IT IS ALWAYS EASIER TO CORRECT EXISTING THINGS THAN TO MAKE SOMETHING NEW FROM SCRAP. © by Makazuwr32™.

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