Elders

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Menselot
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Elders

Post by Menselot » Sun Nov 05, 2017 11:15 am

After countless of battles , after many years of service , after uncountable journeys and dangers they still stand. They are the embodiment of dwarfen stubbornness and martial knowledge. This is proved by their extremely long beards a proof of their age and experience. When they are present in a battle all the young lads look at them and try to prove their worth as they charge to the most frightening of enemies. Also who do not like big beards (stupid elves...)

Stats:
Cost: 3-4 turns
Health: 20-25
Armour: 3
Damage: 12-14
Armour piercing: 2-3
Movement: 4
Sight: 5
Action/turn: 1/1
Reach: 1
Builders: barracks

-Veterans: each elder have witnessed countless of terrifying sights. Elders are immune to fear (or their stats are lowered less than other units)

Abilities:

-Disenchant (different name "storytellers") : When troops break from battle and flee the elders will remind them of old acts of bravery everyone around them overcome his fears.
Range 3-4
Once per turn

(we may add strengthen and lower the stats of the elder)

Elders have a small bonus against buildings

Inspired by:
-Dualin and Balin (Hobbit)
-Longbeards (Tww2)
Last edited by Menselot on Wed Jun 20, 2018 8:26 pm, edited 2 times in total.
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Re: Elders

Post by Menselot » Sun Nov 05, 2017 11:15 am

I will make an image soon
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Re: Elders

Post by Sunrise Samurai » Sun Nov 05, 2017 11:31 am

For the fear removal, just give disenchant.
Currently residing at the local ninja academy. I'm still watching though.

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Re: Elders

Post by Menselot » Sun Nov 05, 2017 6:40 pm

Image
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Re: Elders

Post by Menselot » Sun Nov 05, 2017 6:41 pm

Image
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Re: Elders

Post by Menselot » Sun Nov 05, 2017 6:44 pm

Image
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Re: Elders

Post by Menselot » Wed Nov 08, 2017 5:27 pm

Do you like the overral idea of the unit its stats and abilities?
If you do thank you !
If you dont just say what you want to change .

Thanks for your attention
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Re: Elders

Post by Menselot » Wed Jun 20, 2018 8:26 pm

I reworked the first post
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Re: Elders

Post by General Brave » Wed Jun 20, 2018 9:00 pm

I don't know.
Wise, Might, Loyalty. Forever stands Warfell.

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Re: Elders

Post by Menselot » Wed Jun 20, 2018 9:10 pm

Jist think the elves.
The elfs have no visual upgrades for their units but they have the cheap normal archers, the flame archers and the (i will butcher this name) quick/ double? archers.

This unit follows this philosophy !
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Re: Elders

Post by General Brave » Wed Jun 20, 2018 9:13 pm

Ok.
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Re: Elders

Post by Menselot » Sat Jul 14, 2018 9:37 pm

This will be the second project for the next day.

@makazuwr32

Can you tell me your opinion about stats and abilities?
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Re: Elders

Post by Gral.Sturnn » Sat Jul 14, 2018 10:38 pm

We can call them longbeards too
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Re: Elders

Post by Menselot » Sat Jul 14, 2018 11:41 pm

Yes i like the name "longbeards" .
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Re: Elders

Post by General Brave » Sat Jul 14, 2018 11:44 pm

Beard of Wisdom.
Wise, Might, Loyalty. Forever stands Warfell.

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Re: Elders

Post by Gral.Sturnn » Sun Jul 15, 2018 3:25 am

In the Warhammer fantasy lore in the dwarf culture "longbeards" are the old veteran part of their forces, since dwarfs dont shave the older they get the longer their beards are, giving them a high sstatus in their society and a better conbat position.
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Re: Elders

Post by Menselot » Sun Jul 15, 2018 6:31 am

This means that you like this unit ?
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Re: Elders

Post by makazuwr32 » Sun Jul 15, 2018 7:07 am

I don't like this idea much...
And i don't have ideas with what weapons and how do they look like.
Also another reason why i don't like this idea is because dwarven clerics have similar stats and disenchant.

If you want dwarves with long beards - we can make a veteran pack.
I will suggest stats later if you will like basic idea (elite dwarven warriors who came through tons of conflicts alive, they are fighting for years, elite unit pack of mithril-like stats: warrior, billman, crossbowman, rifleman)
makazuwr32 wrote:
Mon Sep 16, 2019 7:54 am
Please when you ask to change something argument why do you want that change. ...
Put some numbers, compare to what other races have and so on. Some real info why it must be done.
© by Makazuwr32™.

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Re: Elders

Post by Menselot » Sun Jul 15, 2018 9:22 am

As i said earlier i like the idea of producing only a limited amoumt of elit unit (regiments of renown)

I will agree.
For now i will leave the post and later i will start designing the regiments of renown for all races.
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Re: Elders

Post by Gral.Sturnn » Sun Jul 15, 2018 1:25 pm

How about a inspire ability???

All nearby units gain 7hp and 7 attack for 3 turns.
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Re: Elders

Post by Menselot » Sun Jul 15, 2018 4:49 pm

I like it
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Re: Elders

Post by Gral.Sturnn » Sun Jul 15, 2018 6:29 pm

mmmm. maybe ini¡dividual inspire?
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Re: Elders

Post by makazuwr32 » Sun Jul 15, 2018 9:24 pm

+7 attack is too much.
Also i don't like still this idea of these elders. I prefer not a old persons who can't stand and only can tell stories but an experienced veterans.
makazuwr32 wrote:
Mon Sep 16, 2019 7:54 am
Please when you ask to change something argument why do you want that change. ...
Put some numbers, compare to what other races have and so on. Some real info why it must be done.
© by Makazuwr32™.

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Re: Elders

Post by Gral.Sturnn » Mon Jul 16, 2018 2:21 am

Dwarves live longer than humans. Also check out longbeards from warhammer fanatsy maybe you can understand the concept better
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Re: Elders

Post by Gral.Sturnn » Mon Jul 16, 2018 2:38 am

Some pics
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Re: Elders

Post by Menselot » Mon Jul 16, 2018 4:38 am

Dwarfs can live up to 1000 years.
They can stand and fight even better than before 200-250 years.
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Re: Elders

Post by Gral.Sturnn » Mon Jul 16, 2018 4:39 am

A bit off topoc: Menselot what program do you use to make your work? Beacuse i love it!!!!
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Re: Elders

Post by makazuwr32 » Mon Jul 16, 2018 7:39 am

I prefer warcraft lore and HoMM 5 lore.

In warcraft dwarves ofc live longer than humans but not 10 times longer - about 1.5-2 times only (max life time is 200 years) and there is no so called "longbeards". In warcraft dwarves are the most technologically advanced.
Also they have more wild clans which have shamans and gryphons.

In HoMM 5 dwarves are rune masters and the toughest race in the whole game. Elder dwarves can become Thanes and eventually Jarls (really big dwarf with teleportation and wave of fire passive ability). But they are also not "story tellers" - they are best dwarven fighters who came through lots of conflicts.
Here dwarves have similar lifetime as humans (up to 1.5 of human lifetime - 150 years). Not a 1000.

Also instead in both games Elves can live long - in warcraft 3 elves live 10'000 years and even longer.
In HoMM 5 lore elves live thousands years.

Also as a spoiler - dwarven dragon ideas i took from HoMM 5 as well.
makazuwr32 wrote:
Mon Sep 16, 2019 7:54 am
Please when you ask to change something argument why do you want that change. ...
Put some numbers, compare to what other races have and so on. Some real info why it must be done.
© by Makazuwr32™.

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Re: Elders

Post by Menselot » Mon Jul 16, 2018 12:21 pm

Actually at warcraft 3 we never saw old dwarfs because most of them died from the civil wars between the dark irons, the ironforge and the wildhammers.

I never saw a dwarf die by natural causes.
Even at warhammer not many dwarfs are oldest than 400 years old. (most of them die at battles)

All dwarfs (Tolkien-warhammer-warcraft) share a strong sense of honour and pride. Those old elites know how to remind the deeds of old to the young lads. By doing so they inspire them to do even greater feats of strength.

Also as i said earlier dwarfs are like elfs (normal-double-fire archers) so we need a more elite version of the normal dwarf warrior.

Elfs are immortal (both at tolkien and warhammer)
The only exception are the elves from warcraft (they where immortal and immune to sickness but Kill jaiden hurt their tree after his "explosion")
Last edited by Menselot on Mon Jul 16, 2018 1:06 pm, edited 1 time in total.
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Re: Elders

Post by Menselot » Mon Jul 16, 2018 1:02 pm

Gral.Sturnn wrote:
Mon Jul 16, 2018 4:39 am
A bit off topoc: Menselot what program do you use to make your work? Beacuse i love it!!!!
I use the normal painting program for resizing.
Paint net to cut white pixels and make them transparent.
Most of the time i use 3d painting (with 3d painting you can select, make a lot of colors and use many great tools).
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