Dwarven Tunneler - MERGED

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ollie444
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Re: unit: dwarven tunneler

Post by ollie444 » Fri Apr 24, 2015 3:35 pm

IMHO, this seems too hard code based to be worth it, plus it would be confusing and it is not essential for dwarves either.

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Sunrise Samurai
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Re: unit: dwarven tunneler

Post by Sunrise Samurai » Thu Jun 25, 2015 4:27 pm

Honestly, I think using tunnels as a method of destroying buildings may be more easily accomplished by giving the tunneler a spell to apply Vanishing 3 on the building and perhaps a curse effect on itself to show it is busy during that time. Neither should be removable by disenchant though. The tunneler is also invisible like a human assassin during the effect, and cool down should apply so the other side can have a shot at him between jobs
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samuelch
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Dwarf Tunnels

Post by samuelch » Mon Oct 03, 2016 3:16 pm

Buildings that work like bridge but can only be built on mountain, hill, and rock tiles. Friendly units in these tunnels will be healed.
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DoomCarrot
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Re: Dwarf Tunnels

Post by DoomCarrot » Mon Oct 03, 2016 3:57 pm

I like this. I think dwarfs shoukd not be able to attack from them, but they should probbly be near indestructable from arrows.
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Alpha
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Re: Dwarf Tunnels

Post by Alpha » Mon Oct 03, 2016 3:58 pm

I agree with Doomcarrot
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Skelegonsans
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Re: Dwarven Tunneler - MERGED

Post by Skelegonsans » Tue Nov 29, 2016 4:26 pm

I'm not sure if i get the unit idea...
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Alexander82
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Re: Dwarven Tunneler - MERGED

Post by Alexander82 » Tue Nov 29, 2016 10:52 pm

What about something more simple?

We can make a tunnel building that you can only create on mountains. Only tunnelers can do it and they can build from inside of that (building the tunnel prosecution)
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samuelch
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Re: Dwarven Tunneler - MERGED

Post by samuelch » Wed Nov 30, 2016 7:24 am

I agree with that. Also allow the miner to make cave shelter for healing (act like underground tower).
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Skelegonsans
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Re: Dwarven Tunneler - MERGED

Post by Skelegonsans » Wed Nov 30, 2016 12:28 pm

Maybe allow the tunnelers to dig through mountains rather than underground?
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Alexander82
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Re: Dwarven Tunneler - MERGED

Post by Alexander82 » Wed Nov 30, 2016 10:53 pm

yes, that was my idea
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Hardeep
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Re: Dwarven Tunneler - MERGED

Post by Hardeep » Wed Nov 30, 2016 11:01 pm

I say he should be able to build 2 structures that allow you to pass through mountains.
Dugout- allows passage and regeneration
Tunnel- only allows passage but cheaper
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Skelegonsans
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Re: Dwarven Tunneler - MERGED

Post by Skelegonsans » Wed Nov 30, 2016 11:21 pm

This idea is beggining to sound really cool now
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samuelch
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Re: Dwarven Tunneler - MERGED

Post by samuelch » Sun Apr 22, 2018 10:39 am

Tunnel building.
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Tunnel.png
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samuelch
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Re: Dwarven Tunneler - MERGED

Post by samuelch » Sun Apr 22, 2018 10:50 am

It will act like bridge, but only buildable on mountain or rock tiles. Invisible. Can only be discovered by the enemy when there is enemy unit next to it. Built by Dwarf Tunneler/Miner. High pierce armour. Destroy it with melee. Workers can instantly annihilate this building.
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Skelegonsans
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Re: Dwarven Tunneler - MERGED

Post by Skelegonsans » Sun Apr 22, 2018 2:02 pm

Sounds awesome and can be really useful on certain maps with a lot of rocky terrain
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General Brave
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Re: Dwarven Tunneler - MERGED

Post by General Brave » Sun Apr 22, 2018 2:17 pm

This can be made, quite simple actually.
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makazuwr32
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Re: Dwarven Tunneler - MERGED

Post by makazuwr32 » Sun Apr 22, 2018 2:18 pm

I think units must be invincible for enemy as well.
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Put some numbers, compare to what other races have and so on. Some real info why it must be done.
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General Brave
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Re: Dwarven Tunneler - MERGED

Post by General Brave » Sun Apr 22, 2018 2:18 pm

Perhaps it needs a team color somewhere.
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samuelch
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Re: Dwarven Tunneler - MERGED

Post by samuelch » Sun Apr 22, 2018 2:32 pm

Team colour idea.
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Tunnel.png
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Skelegonsans
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Re: Dwarven Tunneler - MERGED

Post by Skelegonsans » Sun Apr 22, 2018 11:28 pm

not bad.
"I'm sorry, but there was never enough room on this stage for both of us!"
(Yeah, guess which is one of my favorite UCN characters :lol: )

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Menselot
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Re: Dwarven Tunneler - MERGED

Post by Menselot » Wed Jun 20, 2018 7:34 pm

Can i try work with both images and try improve them ?
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General Brave
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Re: Dwarven Tunneler - MERGED

Post by General Brave » Wed Jun 20, 2018 8:05 pm

Yes.
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General Brave
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Re: Dwarven Tunneler - MERGED

Post by General Brave » Wed Jun 20, 2018 8:07 pm

unit_building_dwarven_tunnel.png
unit_building_dwarven_tunnel.png (1.41 KiB) Viewed 3289 times
This is the current image.
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Menselot
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Re: Dwarven Tunneler - MERGED

Post by Menselot » Wed Jun 20, 2018 8:11 pm

Your first image was better.
The only thing you have to do is to add more team coor
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General Brave
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Re: Dwarven Tunneler - MERGED

Post by General Brave » Wed Jun 20, 2018 8:58 pm

Do what you want to change.
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Menselot
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Re: Dwarven Tunneler - MERGED

Post by Menselot » Wed Jun 20, 2018 9:05 pm

I will try tomorrow
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