Suggestion: Undead race update - Based on Full unit list update.

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makazuwr32
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Joined: Tue Oct 17, 2017 9:29 am
Location: Moscow, Russia

Suggestion: Undead race update - Based on Full unit list update.

Post by makazuwr32 »

@Alexander82, @General Brave

Unit updates:
a.
Gargoyle:
Add 300% bonus to flying units, remove bonus to buildings, increase cost to 4 turns, add them as trainable units to Crypt.
Armored skeleton archer:
Remove miss chance at all.
This way undeads will have a bit better defence against flying units.

b.
Fire skull thrower and Armored fire skull thrower
Update their bonuses: 500% to all mechanical units, ships, buildings, towers, walls, 1500% to all Castle-type ones.
Right now they have 500% bonus to scaledfolk buildings.
Increase their range by 1.
just an update of units, addition of +1 range will increase their usefulness in sieges.

c.
Armored skeleton spearman
Add +1 range.
They will become a bit more useful anti-cavalry units.

d.
Vampire-bat
Add 400% bonus to all flying non-mechanical units.
Add 2/0 armor.
Another addition against flying units.
Last edited by makazuwr32 on Wed Aug 01, 2018 6:42 am, edited 2 times in total.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
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Typhoon
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Joined: Thu Mar 16, 2017 3:28 pm

Re: Suggestion: Undead race update - Based on Full unit list update.

Post by Typhoon »

Skeleton archer miss chance will be already reduced to 0% after golden skeleton upgrade(not yet in game)
Im not coming. Im impending
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General Brave
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Joined: Thu Oct 19, 2017 3:12 am
Location: The Four Point Military Academy.

Re: Suggestion: Undead race update - Based on Full unit list update.

Post by General Brave »

That is right.
Wise, Might, Loyalty. Forever stands Warfell.
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