About votes

We want to know your opinion about the game, and that's the right place to go. Here you can also vote new units and techs.
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Alexander82
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About votes

Post by Alexander82 » Sun Sep 09, 2018 3:04 pm

As you might have seen lately we are adding a lot of approved suggestions without passing through votes

This is because working together with @General Brave I'm adding many things together and (I hope soon) many subraces.

When I can draw and make jsons at will with someone like General testing everything I can add a lot of things in a small time without taking too much time from Daniel so I guess there is no need to continue voting (at least for now that we can be so productive) to make things that we can already put in game (once they are approved they will end up being put in sooner or later).

I think that votes should, anyway, stay for things that require the direct intervention of Daniel (that is creating a new effect for a spell or a new game mechanic). so that we are basically voting to ask @Stratego (dev) what he should focus on on its end.

I was thinking to make monthly votes or such about that kind of things (coding is time consuming and Daniel doesn't only work on AoF).

Tell me what you think.

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Tankhead
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Re: About votes

Post by Tankhead » Sun Sep 09, 2018 3:23 pm

Always wondered Did votes matter. Now I know

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Savra
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Re: About votes

Post by Savra » Sun Sep 09, 2018 3:43 pm

Does this mean the giant marksmen is going in? He seems easier to code since he has no special abilities.

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makazuwr32
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Re: About votes

Post by makazuwr32 » Sun Sep 09, 2018 5:59 pm

Agree with you, alex.
I have in mind many effects which must be implemented for some units.
Prefered AoS games: AoS, AoF (humans, elves, orcs, dwarves)
Nature Defenders: Recruting

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rikoargatha
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Re: About votes

Post by rikoargatha » Tue Sep 18, 2018 7:03 pm

I agree with this idea, no doubt
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StormSaint373
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Re: About votes

Post by StormSaint373 » Tue Sep 18, 2018 7:12 pm

Now that I have read this 13 times, counted, I now understand and am in agreement!
Beware the calm before the Tempest, FOR THE WICKED SHALL BE SMITTEN BY THE SAINTS OF THE STORM!!!

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Alexander82
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Re: About votes

Post by Alexander82 » Thu Sep 20, 2018 9:21 am

Sorry for my english, then :D

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Savra
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Re: About votes

Post by Savra » Fri Sep 28, 2018 4:53 pm

So, since we're now doing this style, should we start organizing units we have done in packs e.g. Veteran pack, when the units are done and finalized? So we get them all together and such. This would only be for units that seem ready to be implemented that is like:

Naval pack: lists all units that are naval based that are ready to be added.

Sub race pack: list sub races that are ready to be implemented.

Elite pack: lists elite units ready to be implemented.

Or are you just going to pick a few and add them like that?
Just wondering.

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Savra
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Re: About votes

Post by Savra » Sat Sep 29, 2018 5:43 am

Btw, when are dwarves and scaledfolk going to be added to that units to vote list? I'm pretty sure their are some difficult ones in their races to be voted on? Or do they not have enough.

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