Ghost Vessel IMPLEMENTED
- Alexander82
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Ghost Vessel IMPLEMENTED
A pirate ghost vessel that can assault enemy ships. When a ghost destroy an enemy ship in melee range it steal his cargo and will spawn a boat that act as a money courier
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Re: Ghost Vessel
Very Cool Idea! I Like It!
- DoomCarrot
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Re: Ghost Vessel
Interesting idea. Could this money courier boat go over land, or only to naval town centers?
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- Alexander82
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Re: Ghost Vessel
I'd say on water only, but being a small boat we might allow it to enter a transport
Age of Fantasy design leader
Re: Ghost Vessel
I Agree
- Alexander82
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- Alexander82
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- Joined: Thu Feb 26, 2015 8:18 pm
Re: Ghost Vessel
Look good
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- Alexander82
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Re: Ghost Vessel
Stats:
Ghost ship
Ghost ship
Treasure shipCost: 8
HP: 70
Attack: 20
Range: 1
Armor: 6
Pierce: 6
Speed: 6
sight: 8
Action: 1
spell resistance: 20%
Special: cannonball (normal damage at range 5), Raid ship (if you kill a ship with a melee attack you spawn a treasure ship in place of that ship that act as a money courier)
Bonus: 100% against all ships
Cost: 0
HP: 10
Attack: 1
Range: 1
Armor: 0
Pierce: 0
Speed: 5
sight: 7
Action: 1
spell resistance: 20%
Special: act as a money courier
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- Sunrise Samurai
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Re: Ghost Vessel
Little less piratey, but try a land capable upgrade to the undead transport ship. Bonus points if it can phase through unwalkable terrain, though that might break some maps.
The glorious sun rises again
Re: Ghost Vessel
Why not make it fly if its a ghost ship, ghost aren't restrained by gravity anyway (the good speed is approximately 3 tiles), and i don't know about becoming a money courier, a transport seems good, a ghost ship transporting undeads in the sky.
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- Alexander82
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Re: Ghost Vessel
Generally ghost ships have a physical part (the ship is real)
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- Sunrise Samurai
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Re: Ghost Vessel IMPLEMENTED
Can we have this buildable by workers? Just to keep in comparison to humans. Great job with cannon by the way. That pretty well fits what I'm thinking for dwarves, just with a cooldown....as a gunpowder weapon, maybe this should have cooldown 2 for a decent simulation of reloading as it is.
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- Alexander82
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Re: Ghost Vessel IMPLEMENTED
Yeah, i intended a cooldown that makes you attack once in 2 rounds. Also I agree with buildable.
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- Sunrise Samurai
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- Alexander82
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Re: Ghost Vessel IMPLEMENTED
Btw i edited the jsons so it should act as we defined in the next dev version.
Age of Fantasy design leader
- Sunrise Samurai
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Re: Ghost Vessel IMPLEMENTED
Could you post the json here please? And for all future json updates, so that everyone can see, compare, and learn.
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- Site Admin
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Re: Ghost Vessel IMPLEMENTED
it takes valuable time posting a json, if alexander can promise you than that is ok - i can not promise anything
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- Site Admin
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Re: Ghost Vessel IMPLEMENTED
but i have posted a in FAQ all current.
- Sunrise Samurai
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