Death Knight - IMPLEMENTED

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Alexander82
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Death Knight - IMPLEMENTED

Post by Alexander82 »

Mounted knight like arthas or lord soth. It is more like a zombie that a skeleton (basically it'll be an alternative knight compared o the skeleton, less strong against arrows but stronger against melee damage).
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Alexander82
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Re: Death Knight

Post by Alexander82 »

The basic Idea is taken from characters like Arthas or Lord Soth

Both are cursed human knights condemned to undeath for their guilt

They shows both superhuman strenght and dark magic (Lord soth is able to shoot fireballs and such)

I think it might become a nice unit for the race

They should be trained at both graveyard and mansions
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Alexander82
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Re: Death Knight

Post by Alexander82 »

Stats:
Cost 8
Hp 50
Attack 20
range 1
Speed 6
Sight 7
Action 1
Spell resistance 100%
Active skill: Fireball
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Alexander82
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Re: Death Knight

Post by Alexander82 »

Animated image
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Alpha
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Re: Death Knight

Post by Alpha »

Personally I believe it should be in mansions, since that this unit is SO POWERFUL. :mrgreen:
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Stratego (dev)
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Re: Death Knight

Post by Stratego (dev) »

image is awesome, but please do not make the anumation pulsate, make the different moving things random and not like 0.1.2.3.2.1.0 syncronously that will always result pulsation (same true for numerous animations - i saw it on the new elven magician too with the granched rod )
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Alpha
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Re: Death Knight

Post by Alpha »

I agree with Daniel, The image is BEAST
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Alexander82
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Re: Death Knight

Post by Alexander82 »

I made it asyncronous

The animation itself is pretty small but i can double the frames by adding some transition with transparency
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Alpha
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Re: Death Knight

Post by Alpha »

Its strange to me that the Death Knight look's like a Uruk Hai
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Alexander82
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Re: Death Knight

Post by Alexander82 »

They only have in common the black armor :D
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Alpha
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Re: Death Knight

Post by Alpha »

The helm Looks similar ;)
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