Coffea Ent - ANSWERED
- Sunrise Samurai
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Coffea Ent - ANSWERED
As much for humor and flavor(pun intended) as for usefulness, this hyperactive tree would somewhat replace the elf wagon in a more unique way.
Built at tc, ent trainer
Cost: 5
Life: 15
Attack: 3 (or less, it's a support unit)
Actions: 2
Moves: 5
Armor: negligible
Spells: swiftness, Haste, double strike (as usual)
Swiftness:
Cool down: 0
Range: 1
Duration: 3
Speed: +1
Haste:
Cool down: 2
Range: 1
Duration: 2
Speed: +1
Action: +1
Accuracy: -25%
After two turns it becomes "crash"
Crash:
Accuracy: -25%
Speed:-1
Duration: 2
Obviously, the entire point is to keep your troops on a caffeine rush. It mostly speeds up troops reaching the front lines, but Haste+double strike makes for a good entry into the battlefield while retaining to same flavor of speed that one would expect from a coffee addicted elf.
Built at tc, ent trainer
Cost: 5
Life: 15
Attack: 3 (or less, it's a support unit)
Actions: 2
Moves: 5
Armor: negligible
Spells: swiftness, Haste, double strike (as usual)
Swiftness:
Cool down: 0
Range: 1
Duration: 3
Speed: +1
Haste:
Cool down: 2
Range: 1
Duration: 2
Speed: +1
Action: +1
Accuracy: -25%
After two turns it becomes "crash"
Crash:
Accuracy: -25%
Speed:-1
Duration: 2
Obviously, the entire point is to keep your troops on a caffeine rush. It mostly speeds up troops reaching the front lines, but Haste+double strike makes for a good entry into the battlefield while retaining to same flavor of speed that one would expect from a coffee addicted elf.
Last edited by Sunrise Samurai on Sat Jul 29, 2017 5:25 pm, edited 2 times in total.
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Re: Coffea Ent
That skill is too OP (too fast) with no cooldown too.Sunrise Samurai wrote:Swiftness (increase ally's movement by 5 for this turn. Range 3, no cd).
Sorry, but extra movement can't be implemented (yet) because the engine still can't do that.Sunrise Samurai wrote:Haste (increases ally's actions by 1, movement by 2 for 3 the turns. Cd 2 turns, range 3) double strike (as usual).
My point is you need to tweak the skills. Makes it balanced, not OP.
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- Sunrise Samurai
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Re: Coffea Ent
Well, if the engine can't do added movement then both skills are gone anyway. I guess make swiftness +1-2 movement and 3 turns duration, if the game could do it.
Probably just replace both with a variation of double strike for archers then.
Probably just replace both with a variation of double strike for archers then.
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- Puss_in_Boots
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Re: Coffea Ent
It is interesting though, but I think it's speed is too high for an Ent. Speed 3 would be enough.Allowing to carry units sorta defeats the purpose of his spells. Spell range should without a doubt should be 1, and self applied as well to catch up with the army to give them more boost.
Spell:
swiftness: Ally movement increased by one for 3 turns. Cd 0
Haste: Can hit twice but becomes more flimsy, action 2 - accuracy -25% At the end of it. It will lose speed and keep lost accuracy for two more turns.
Spell:
swiftness: Ally movement increased by one for 3 turns. Cd 0
Haste: Can hit twice but becomes more flimsy, action 2 - accuracy -25% At the end of it. It will lose speed and keep lost accuracy for two more turns.
OLÉ
- Puss_in_Boots
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- Sunrise Samurai
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- Joined: Thu Jun 18, 2015 11:21 pm
- Location: Florida, U.S.
Re: Coffea Ent
Sounds good. Lower hit chance for a couple turns longer than the buff, but increase in movement speed and actions during. Sounds like jittery from coffee, then the crash when it wears off. 3 speed is good to
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- Puss_in_Boots
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Re: Coffea Ent
You should edit the new stats into the first post, that way we can organize the statistcs to look more neat.
OLÉ
- Sunrise Samurai
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Re: Coffea Ent
Ok, how do those stats look? Not sure if i need to clarify Haste a little more, so if you know a better way to word it I would appreciate your input.
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- Puss_in_Boots
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Re: Coffea Ent
Here is a neat description:
Haste:
Cool down: 2
Duration: 2
Speed: +1
Action: +1
Accuracy: -25%
After two turns it becomes "crash"
Crash:
Accuracy: -25%
Speed:-1
Duration: 2
Haste:
Cool down: 2
Duration: 2
Speed: +1
Action: +1
Accuracy: -25%
After two turns it becomes "crash"
Crash:
Accuracy: -25%
Speed:-1
Duration: 2
OLÉ
- Sunrise Samurai
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Re: Coffea Ent
That works. Copied your stats for it over, added casting range. Thanks.
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- Alexander82
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- Alexander82
- Posts: 7969
- Joined: Thu Feb 26, 2015 8:18 pm
Re: Coffea Ent - ANSWERED
it will be integrated with fruit ent o i'm setting it ANSWERED
Age of Fantasy design leader