Raptor Rider IMPLEMENTED

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Alexander82
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Raptor Rider IMPLEMENTED

Post by Alexander82 » Fri Aug 28, 2015 2:49 pm

Faster than a worg rider
Armed with a spear to gain advantage against cavalry
Less strong than a worg rider and less costy (i'd say 3 turns)
it might be a good unit for exploring and defend against cavalry
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Raptor Rider.png
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Alexander82
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Re: Raptor Rider

Post by Alexander82 » Fri Sep 04, 2015 10:41 am

Added a shoulder pad
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Re: Raptor Rider

Post by Alexander82 » Fri Sep 04, 2015 10:51 am

Barding variant
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Re: Raptor Rider

Post by Alexander82 » Fri Sep 04, 2015 10:59 am

Stats:
Cost: 3
HP: 20
Attack: 8
Range: 1
Armor: 2
Pierce armor: 1
Speed: 6
Sight: 7
Action/Turn: 1
Spell resistance: 0%
Size 1x1
Builders: Tcs, Monster's cave
Last edited by Alexander82 on Fri Aug 19, 2016 12:21 pm, edited 1 time in total.
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Re: Raptor Rider

Post by Alexander82 » Wed Sep 16, 2015 12:04 pm

Any suggestion?
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Re: Raptor Rider

Post by patroid » Wed Sep 16, 2015 3:54 pm

This topic shows exactly why i got inactive.

@Alexander82 if theres no answer it normally means they arent interested.


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Re: Raptor Rider

Post by Alexander82 » Wed Sep 16, 2015 5:37 pm

Why have you become inactive?
Btw i posted it on august, so i think someone lost it
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Re: Raptor Rider

Post by Alexander82 » Sat Oct 31, 2015 12:14 am

Daniel, what you think about that unit?
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Re: Raptor Rider

Post by Stratego (dev) » Sat Oct 31, 2015 5:33 am

my first thought: i never heard of a raptor rider in any fantasy story, or is it a fictional character you came up with?

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Re: Raptor Rider

Post by Alexander82 » Sat Oct 31, 2015 8:47 am

I took the idea from the golden axe game. Also in d&d there are dinosaurs as monsters and there are races who use them ad mounts
Last edited by Alexander82 on Tue Aug 16, 2016 12:08 pm, edited 1 time in total.
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Re: Raptor Rider

Post by Alexander82 » Sat Oct 31, 2015 11:03 am

Image
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Re: Raptor Rider

Post by Stratego (dev) » Sat Oct 31, 2015 1:43 pm

i have answered on the griphon rider thread too, that they are ok but first we need the common creatures in dnd.

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Re: Raptor Rider

Post by Alexander82 » Sat Oct 31, 2015 2:17 pm

ok, like a beholder? :D
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Re: Raptor Rider

Post by Alexander82 » Fri Aug 19, 2016 11:24 am

Daniel, what about that? Orcs really needs so badly a fast unit to gain some tcs at the start of the game
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Re: Raptor Rider

Post by Alexander82 » Mon Aug 29, 2016 10:03 am

image corrected
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Re: Raptor Rider

Post by Alexander82 » Thu Sep 01, 2016 10:13 am

We might make 3 steps


Raptor Rider
Basic Raptor Rider.png
Basic Raptor Rider.png (18.41 KiB) Viewed 2563 times
Cost: 3
HP: 20
Attack: 8
Range: 1
Armor: 1
Pierce armor: 1
Speed: 6
Sight: 7
Action/Turn: 1
Spell resistance: 0%
Size 1x1
Builders: Tcs, Monster's cave
Elite Raptor Rider
Elite Raptor Rider.png
Elite Raptor Rider.png (18.43 KiB) Viewed 2563 times
Cost: 3
HP: 24
Attack: 10
Range: 1
Armor: 2
Pierce armor: 2
Speed: 6
Sight: 7
Action/Turn: 1
Spell resistance: 0%
Size 1x1
Builders: Tcs, Monster's cave
Harnessed Raptor Rider
Armored Raptor Rider.png
Armored Raptor Rider.png (18.57 KiB) Viewed 2563 times
Cost: 3
HP: 28
Attack: 12
Range: 1
Armor: 3
Pierce armor: 3
Speed: 6
Sight: 7
Action/Turn: 1
Spell resistance: 0%
Size 1x1
Builders: Tcs, Monster's cave
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Re: Raptor Rider

Post by Alpha » Thu Sep 01, 2016 11:56 am

This should become the fast cavalry of the Orcs with a taste of the lancer with the spear! I somewhat like this idea but I never knew Raptors existed back then.
Awoo~ my dudes!

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Re: Raptor Rider

Post by Alexander82 » Thu Sep 01, 2016 11:58 am

In d&d settings dinosaurs are in

Also we might just consider them a monster like some sort of pseudodragon
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Re: Raptor Rider

Post by Alpha » Thu Sep 01, 2016 12:21 pm

Oh my bad :)
Awoo~ my dudes!

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Re: Raptor Rider

Post by Alexander82 » Thu Sep 01, 2016 12:24 pm

Btw, do you like the images?
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Re: Raptor Rider

Post by Alpha » Thu Sep 01, 2016 12:25 pm

Yes I do!
Awoo~ my dudes!

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Re: Raptor Rider

Post by Stratego (dev) » Thu Sep 01, 2016 3:28 pm

image suggestions:
- dragon looks too unreal - i mean like a cartoon figure (and not because of the coloring but the shape)
- i dislike the totally vertical and totally horizontal weapons, they look not fit in hands good (only in special cases, like when the creature uses it as a "rod", like the staff of magicians, so that looks "real" holding that way - but any creature in "action" (marching, attacking...) is not likely to hold it in that perfect angle.

but this is only me :)

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Re: Raptor Rider

Post by Alexander82 » Thu Sep 01, 2016 7:43 pm

What part of the dragon? Head or something else?

About the weapon i made it this way to avoid going over 32 height, but i don't mind make it more diagonal.
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Re: Raptor Rider

Post by Stratego (dev) » Thu Sep 01, 2016 7:45 pm

ok, never make compromises because of the 32px (non existent:)) limit, go 64! :)

dragon: the head, the pose, almost all things.

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Re: Raptor Rider

Post by Alexander82 » Thu Sep 01, 2016 7:47 pm

Daniel (the dev) wrote:
dragon: the head, the pose, almost all things.
:cry: :lol:
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Re: Raptor Rider

Post by Alexander82 » Thu Sep 01, 2016 9:00 pm

What about this stance?
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Re: Raptor Rider

Post by Stratego (dev) » Thu Sep 01, 2016 9:06 pm

good! but neither the dragon or the orc should look into "camera".
here the dragon is nice!

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Re: Raptor Rider

Post by Alexander82 » Thu Sep 01, 2016 9:13 pm

But the orc look where any other orc does xD
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Re: Raptor Rider

Post by Alexander82 » Thu Sep 01, 2016 9:42 pm

How's that?
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Raptor Rider New 2.png
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Re: Raptor Rider

Post by Alpha » Thu Sep 01, 2016 10:26 pm

That's Awesome!
Awoo~ my dudes!

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