unit: fire archers - IMPLEMENTED
unit: fire archers - IMPLEMENTED
Like poison but for buildings
Re: fire
Specify. You mean fire archers, or some 'torchbearers'?
Also, it would probably affect ships rather than buildings, because most of AoS buildings are shown to be made of stone.
Also, it would probably affect ships rather than buildings, because most of AoS buildings are shown to be made of stone.
Cheers, everything will go well! Yes, ask the other person to lend you something/go on a date/do anything else! They ain't gonna bite your head off!
Tar-Mairon, The Excellent in vanyarin is the name of Sauron [The Abominable] before his fall.
Tar-Mairon, The Excellent in vanyarin is the name of Sauron [The Abominable] before his fall.
New unit:Fire Archer
This new unit cost 5 gems to upgade and he is like normal archer but shoots flaiming arrows they deal some more damage and PENETRATES pierce armor.So his attacks will ignore pierce armor the unit he shots.Picture for thi unit is same as normal archer but his arrows have yellow and orange color on top on it so it looks like fire.The way you compare normal archer to fire archer is that the fire archer has flaiming arrows in his backpack behind him.This unit takes 3 turns to build
Re: New unit:Fire Archer
Hi
Good idea!!
Maybe a bonus against buildings.
Patroid
Good idea!!
Maybe a bonus against buildings.
Patroid
Re: New unit:Fire Archer
I like the idea of a flame arrow but not the way you have described.
I feel it should be:
They have less range than normal archer so only 4 - due to weight of arrow and loss of aerodynamics.
No extra armor penetration - it is no stronger than a normal arrow.
Normal effect against troops.
It then sets fire to buildings and ships, these would stay on fire until a worker mends them and puts out the fire.
Each turn they are on fire they lose 8Hp.
I feel it should be:
They have less range than normal archer so only 4 - due to weight of arrow and loss of aerodynamics.
No extra armor penetration - it is no stronger than a normal arrow.
Normal effect against troops.
It then sets fire to buildings and ships, these would stay on fire until a worker mends them and puts out the fire.
Each turn they are on fire they lose 8Hp.
Re: New unit:Fire Archer
And if ships ,,mend themelves'' after 2-4 flaming?
This is Hungary and winter is coming.
-
- Site Admin
- Posts: 15741
- Joined: Fri Apr 25, 2014 9:28 pm
Re: New unit:Fire Archer
I like storgar version how it should work!
-
- Site Admin
- Posts: 15741
- Joined: Fri Apr 25, 2014 9:28 pm
Re: unit: fire archers
(i have merged the two topics since fir3e archers was already suggested)
Fire Archer
How about a fire archer that has the same stats as a regular archer, except it can burn mechanical units like battering rams, cats, trebuchet, walls, and towers. Basically any unit that can be built by a worker gets extra damage like the poison archer does to people units. To stop the burning damage from continuing, a worker has to make a repair.
The extra burn damage could be 5% or something like that. Thus, you could use one to attack several walls to accelerate a breach.
The extra burn damage could be 5% or something like that. Thus, you could use one to attack several walls to accelerate a breach.
Anything is feasible with enough money and power.
Get ready to get your teeth kicked in, it will make for a good education.
Get ready to get your teeth kicked in, it will make for a good education.
Re: Fire Archer
The extra damage would be 5% per turn.
Anything is feasible with enough money and power.
Get ready to get your teeth kicked in, it will make for a good education.
Get ready to get your teeth kicked in, it will make for a good education.
Re: Fire Archer
I think this unit has already been suggested, and accepted in another thread
"I don't care who I have to step on on my way down."
-
- Site Admin
- Posts: 15741
- Joined: Fri Apr 25, 2014 9:28 pm
Re: Fire Archer
Which? I will merge them
Everyone: please check if an idea has already a topic or not before opening a new topic. Thanks.
Everyone: please check if an idea has already a topic or not before opening a new topic. Thanks.
Re: Fire Archer
"I don't care who I have to step on on my way down."
Re: unit: fire archers - ACCEPTED
Ok. I had thought that Patroid was going to make this image a while back, but I guess not. What do you think of this one?
- Attachments
-
- 32_unit_fireboy.png (1.13 KiB) Viewed 17391 times
Thanks!
Josh
Josh
-
- Site Admin
- Posts: 15741
- Joined: Fri Apr 25, 2014 9:28 pm
Re: unit: fire archers - ACCEPTED
not bad at all, but looks almost the same as the normal archer - could u make it a little more unique?
ideas:
- burning arrow in the bow
- some kind of pot on ground (like on AOF)
something like this.
ideas:
- burning arrow in the bow
- some kind of pot on ground (like on AOF)
something like this.
Re: unit: fire archers - ACCEPTED
What is a pot??
- Attachments
-
- firearch.png (1.17 KiB) Viewed 17370 times
Re: unit: fire archers - ACCEPTED
Hey that is cool! But I think a torch stuck in the ground is more realistic than a pot.
Patroid: he lost his quiver.
Patroid: he lost his quiver.
Thanks!
Josh
Josh
Re: unit: fire archers - ACCEPTED
Any of various usually domestic containers made of pottery, metal, or glass, as:
a. A round, fairly deep cooking vessel with a handle and often a lid.
b. A short round container for storing or serving food: a jam pot; a mustard pot.
c. A coffeepot.
d. A teapot.
they are good
a. A round, fairly deep cooking vessel with a handle and often a lid.
b. A short round container for storing or serving food: a jam pot; a mustard pot.
c. A coffeepot.
d. A teapot.
they are good
This is Hungary and winter is coming.
Re: unit: fire archers - ACCEPTED
balint: LOL
Last edited by COOLguy on Sat Jan 24, 2015 3:12 pm, edited 1 time in total.
Thanks!
Josh
Josh
Re: unit: fire archers - ACCEPTED
Hi
3.edit
Patroid
3.edit
Patroid
- Attachments
-
- firearch.png (1.25 KiB) Viewed 17338 times
-
- Site Admin
- Posts: 15741
- Joined: Fri Apr 25, 2014 9:28 pm
Re: unit: fire archers - ACCEPTED
good! but maybe too much fire on left side, i suggest to put one of the fire on the right.
Re: unit: fire archers - ACCEPTED
Like this?
- Attachments
-
- firearch.png (1.32 KiB) Viewed 17328 times
Thanks!
Josh
Josh
-
- Site Admin
- Posts: 15741
- Joined: Fri Apr 25, 2014 9:28 pm
Re: unit: fire archers - ACCEPTED
yes! this was the idea!
Re: unit: fire archers - ACCEPTED
Implement impleement implement!!
Please
Patroid
Please
Patroid
- DoomCarrot
- Posts: 3096
- Joined: Wed Mar 18, 2015 6:04 pm
- Location: Commanding General's quarters, a tall keep above the mighty city of Carrot's Point
Re: unit: fire archers - ACCEPTED
YEEEES upsate them. Then I can burn taylortheundead's stupid fleet of warships that are bombarding my coast
The day is coming when a single carrot, freshly observed, will set off a revolution.
Re: unit: fire archers - IMPLEMENTED
Why fire archers doesnt get archery upradges from blacksmith