samurai to master samurai - IMPLEMENTED

These suggestions are in the game
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Alexander82
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Edited: Samurai to "Samurai with Nodachi"

Post by Alexander82 »

An improvement to make the samurai catch up wit upgraded units

He might gain an extra attack (like he improved it's skill) and a better armor
What you think?
Last edited by Alexander82 on Wed Mar 25, 2015 8:36 pm, edited 1 time in total.
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COOLguy
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Re: New Tech at the barracks - Samurai to Shogun Guard

Post by COOLguy »

I think there's another thread with this name somewhere.
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Josh
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balint
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Re: New Tech at the barracks - Samurai to Shogun Guard

Post by balint »

*raisin hand* yeah, It is called warriory of east. shogun guard was mentioned there, because I thought it would be nice to buy 4-5 units with one purschache
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Re: New Tech at the barracks - Samurai to Shogun Guard

Post by COOLguy »

Yes I knew patroid had drawn an image somewhere.
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Josh
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Alexander82
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Re: New Tech at the barracks - Samurai to Shogun Guard

Post by Alexander82 »

I found the image among the pack you have sent me some time ago, but is a unit armed with an halberd.
If the shogun guard concept is to be another unit the improvement i was proposing might change name in "Nodachi samurai" The nodachi is a longer katana
What you think?
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Alex486
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Re: New Tech at the barracks - Samurai to Shogun Guard

Post by Alex486 »

+1 on the idea. Samuri are fairly useless IMO at this time.
Anything is feasible with enough money and power.

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Alexander82
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Re: New Tech at the barracks - Samurai to Shogun Guard

Post by Alexander82 »

Yes, this is one of the main reasons of my idea
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Darkknight
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samurai to master samurai - IMPLEMENTED

Post by Darkknight »

A upgrade version of a samurai
Made in barracks
6 turns to make
This upgrade will:
+3 Hp
+1 attack
+1 pierce armour
+ 1 action
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Re: samurai to master samurai

Post by Darkknight »

Or the pierce armour and attack wont be increased if it will be too strong
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TheBluePhoenix
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samurai master

Post by TheBluePhoenix »

samurai upgrade
Can move longer and faster , attack power increases
Special power: can utilise movement twice : eg i suggest its movement increased to 4 . Suppose it attacks an enemy 2 units away. After that it can move a further of upto 2 units to attack another enemy unit within the range.this will make it very useful
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COOLguy
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Re: samurai master

Post by COOLguy »

Pretty cool idea. The move twice idea can't happen yet, though.
But I like the idea of a speed increase.
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Josh
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TheBluePhoenix
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Re: samurai master

Post by TheBluePhoenix »

Hmm why ? i mean i thought that that would make attack twice more useful. I was also thinking to increase ts bonus against some units
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Re: samurai master

Post by COOLguy »

Just the engine isn't ready for multiple movings, Daniel said. Otherwise our light cavalry would have two 3 moves instead of one 6 move.
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Josh
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Re: samurai master

Post by TheBluePhoenix »

Hmmm... let dev decide. Anyways i will add this idea too in revolutionising aos
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Re: samurai master

Post by Alexander82 »

I proposed it before. Can we merge the topics?
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Re: samurai master

Post by TheBluePhoenix »

What? Samurai upgrade or travelling in parts?
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Alexander82
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Re: samurai master

Post by Alexander82 »

Samurai upgrade
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Re: samurai master

Post by TheBluePhoenix »

I saw your as well as dark knight's version of the upgrade. Both are almost similar( main new ability added:+1 action) but it did not appeal to me at all. I mean what use are 3 attack turns if the enemy unit dies in 1-2 attacks or the samurai itself dies after attacking(if it attacks a very powerful unit say spartan or elephant etc). Instead lets make it attack twice to two different enemies(only if possible otherwise we have other ways of making this unit better). So it gets a chance to save itself. . So i think the important changes in the upgrade should be-
High speed(4-5)
Better health (+7-10)
Better attack power(+3-5)
Attack twice at two diff posn.s(if possible.if this is implemented, consider the lower limit of the other stats)
Bonus increased against many other units.(swordsman,knights,elephant,etc)
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Re: samurai master

Post by COOLguy »

That does not mean you randomly start a new thread for the same unit. If the unit already has an idea that will work you either try to convince people why your idea might be better (remembering of course that their opinion is as valid as and was posted before yours) or start a new idea for a new unit.

Just posting like this will tie up Daniel's time trying to keep the forum uncluttered.
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Josh
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Re: samurai master

Post by Stratego (dev) »

Thanks Coolguy i share the opinion.
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TheBluePhoenix
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Re: samurai to master samurai

Post by TheBluePhoenix »

Sorry cool guy but i actually didnot quite find these topics. It was only after alex told me so i checked them and justified why i made a seperate topic. Anyways sorry dev
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Re: samurai to master samurai

Post by TheBluePhoenix »

What do you think about my editions?? In the upgtade??
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COOLguy
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Re: samurai to master samurai

Post by COOLguy »

I definitely like the idea of a speed upgrade. Idk if that is historical or not, it just sounds cool. :)
Thanks!
Josh
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Re: samurai to master samurai - ACCEPTED

Post by Hardeep »

Alright let's cut the stupid master samurai name.
I say Hatamoto Samurai :D
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Re: samurai to master samurai - ACCEPTED

Post by MightyGuy »

Lol XD
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Re: samurai to master samurai - ACCEPTED

Post by COOLguy »

Image will be needed here, if anyone has time to make one :)

I can send the old Samurai image to help as a base
Thanks!
Josh
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Alexander82
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Re: samurai to master samurai - ACCEPTED

Post by Alexander82 »

Why don't rework tha old one that is a bit too 2d and make the new one accordingly to the restyling?
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Re: samurai to master samurai - ACCEPTED

Post by COOLguy »

Alexander82 wrote:Why don't rework tha old one that is a bit too 2d and make the new one accordingly to the restyling?
That's a great idea!
Thanks!
Josh
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Re: samurai to master samurai - ACCEPTED

Post by Elvenprincess »

I'd like to try it, if that's ok.
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Re: samurai to master samurai - ACCEPTED

Post by COOLguy »

That would be great
Thanks!
Josh
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