Search found 114 matches
- Mon Oct 17, 2016 2:55 pm
- Forum: Multiplayer discussions
- Topic: Best players of AoS
- Replies: 75
- Views: 22056
Re: Best players of AoS
A first offensive has been launched, I hope you are prepared to face it... :) Well, he soundly defeated me. I was overconfident of my veteranship, and he is a strong player! :) However, we are playing another round, I would post pics but we are playing on (explored). P.S. Also, he is very good at ta...
- Mon Oct 17, 2016 2:52 pm
- Forum: Multiplayer discussions
- Topic: Best players of AoS
- Replies: 75
- Views: 22056
Re: Best players of AoS
Sorry I've just discovered your messages... Well indeed, that was 2 interesting games! DoomCarrot, you made only one small mistake at the very beginning, and foolishly lost a tc, that you never took back. Else I'm not sure I could have won the game. Revenge has just begun...well lets see what that ...
- Sun Oct 16, 2016 6:35 pm
- Forum: Multiplayer discussions
- Topic: Best players of AoS
- Replies: 75
- Views: 22056
Re: Best players of AoS
Sorry I've just discovered your messages... Well indeed, that was 2 interesting games! DoomCarrot, you made only one small mistake at the very beginning, and foolishly lost a tc, that you never took back. Else I'm not sure I could have won the game. Revenge has just begun...well lets see what that g...
- Sun Oct 16, 2016 6:16 pm
- Forum: Implementeds
- Topic: Crash when clicking on Details of an ANSWERED
- Replies: 3
- Views: 2538
Re: Crash when clicking on Details of an opponent's unit
Crash report sent!
I hope you will find the reason
I hope you will find the reason
- Sun Oct 16, 2016 3:40 pm
- Forum: Implemented/Answered
- Topic: Building time after upgrade (ex catapults) ANSWERED
- Replies: 7
- Views: 3530
Building time after upgrade (ex catapults) ANSWERED
Hi, Little problem with the building time after an upgrade. For example, my worker is building a catapult. After 10 turns building it, its HP reaches 10/16 (6 turns left to completion) After its upgrade (which double its hp), the catapult is at 10/32, so 11 turns to completion. Is there any way to s...
- Sat Oct 15, 2016 6:15 am
- Forum: Implementeds
- Topic: Crash when clicking on Details of an ANSWERED
- Replies: 3
- Views: 2538
Crash when clicking on Details of an ANSWERED
Hello everyone,
I've been having a crash for more or less 10 days (?):
.everytime I'm trying to see the features (HP, speed, sight,...) of an opponent's units, the game is crashing.
This happens systematically, don't know why.
Any idea? Anyone else?
I've been having a crash for more or less 10 days (?):
.everytime I'm trying to see the features (HP, speed, sight,...) of an opponent's units, the game is crashing.
This happens systematically, don't know why.
Any idea? Anyone else?
- Wed Oct 05, 2016 8:42 pm
- Forum: Multiplayer discussions
- Topic: Best players of AoS
- Replies: 75
- Views: 22056
Re: Best players of AoS
GreatDoomCarrot wrote:I'll verse you.
Name: DoomCarrot
Pass: Challenge
Duneix alias the Rabbit
- Wed Oct 05, 2016 6:15 pm
- Forum: Multiplayer discussions
- Topic: Best players of AoS
- Replies: 75
- Views: 22056
Re: Best players of AoS
Well first challenges and first results :
. Zded. Won
. Tamtam12345. Won
. Hassargun. Won
. MariaVega. Won
. TheBluePhoenix. Not finished yet but it looks good
Anyone else interested?
. Zded. Won
. Tamtam12345. Won
. Hassargun. Won
. MariaVega. Won
. TheBluePhoenix. Not finished yet but it looks good
Anyone else interested?
- Tue Sep 27, 2016 8:34 pm
- Forum: Multiplayer discussions
- Topic: Best players of AoS
- Replies: 75
- Views: 22056
Re: Best players of AoS
Ok you're the last one I'm waiting forpatroid wrote: (And you can try ne on a big map. On small maps im very bad)
- Tue Sep 27, 2016 5:25 am
- Forum: Multiplayer discussions
- Topic: Best players of AoS
- Replies: 75
- Views: 22056
Re: Best players of AoS
Wait what........ I stated earlier that I don't do multiplayer matches. Oh sorry, as you said that you would be a formidable opponent, I thought you would make an exception and try a multiplayer match ;) But no matter ;). You can try if you want ; else if someone else is interested in a match, you ...
- Mon Sep 26, 2016 6:18 pm
- Forum: Multiplayer discussions
- Topic: Best players of AoS
- Replies: 75
- Views: 22056
Re: Best players of AoS
Hi guys & girls !! Sorry for not having answered earlier, I was quite busy at home and didn't want to organize a game if I couldn't play fast enough ;) Well great, I feel pressure and eagerness between you all, haha ;) Let's organize a few challenges? 3 matchs, I create the first one, the challe...
- Thu Sep 22, 2016 8:23 am
- Forum: Multiplayer discussions
- Topic: Best players of AoS
- Replies: 75
- Views: 22056
Best players of AoS
Hi guys,
Is there a kind of official AoS Ranking?
Who is the best player in your opinion?
I need an interesting challenge, as I'm playing for months without good enough challengers...I'm unbeatable, hahaha!!!!
Is there a kind of official AoS Ranking?
Who is the best player in your opinion?
I need an interesting challenge, as I'm playing for months without good enough challengers...I'm unbeatable, hahaha!!!!
- Thu Sep 22, 2016 8:10 am
- Forum: Solved/Answered
- Topic: Catapults under construction...but able to move IMPLEMENTED
- Replies: 4
- Views: 3753
Catapults under construction...but able to move IMPLEMENTED
Hi !
I noticed a bug:
When a catapult is being built by workers, it cannot move. But if the research heavy catapult is completed, then it can moves, even if the construction is not completed
I noticed a bug:
When a catapult is being built by workers, it cannot move. But if the research heavy catapult is completed, then it can moves, even if the construction is not completed
- Sun Sep 04, 2016 6:40 pm
- Forum: Introduction
- Topic: The Intro
- Replies: 24
- Views: 32438
Re: The Intro
Ok would be great!
- Thu Aug 18, 2016 9:21 pm
- Forum: Unit balancing
- Topic: Battering Ram IMPLEMENTED
- Replies: 14
- Views: 6881
Re: Battery Ram
That would be hard if rams couldn't go into wagons as they are really slow,bit encapsulation is also not logical.
Else, maybe a ram could take the three places of a wagon? Hard to program?
Else, maybe a ram could take the three places of a wagon? Hard to program?
- Fri Aug 12, 2016 6:18 pm
- Forum: Unit balancing
- Topic: Battering Ram IMPLEMENTED
- Replies: 14
- Views: 6881
Re: Battery Ram
Yes they are useful....but not in the way a battery Ram should be :roll: Right now there are either a defensive unit, either a kind of shielded transport for infantry (in association with a wagon) And they are also a shielded wagon for assassins (these useful 2 more moves when the ram goes out of th...
- Fri Aug 12, 2016 6:20 am
- Forum: Unit balancing
- Topic: Battering Ram IMPLEMENTED
- Replies: 14
- Views: 6881
Battering Ram IMPLEMENTED
Hi, I've seen a topic about siege weapons one year ago but the battery ram was not discussed much (except arrow resistance) Does anyone of you use battery rams? I find them very useful in only one situation...defending a city. Which is strange for a siege unit. My opinion is, they are far too resist...
- Fri Aug 12, 2016 6:12 am
- Forum: Solved/Answered
- Topic: Massive walls & masonry - IMPLEMENTED
- Replies: 3
- Views: 3132
Massive walls & masonry - IMPLEMENTED
Hi everyone, Maybe this bug has already been reported but I haven't seen anything : I take an example, it's easier than explaining : . You are building a fortress and are almost over (90/100 for ex) . Then you discover masonry . You fortress under construction is penalized, at 90/150. Which means in...
- Tue Aug 09, 2016 10:14 pm
- Forum: Implemented/Answered
- Topic: Mameluks IMPLEMENTED
- Replies: 3
- Views: 2009
Re: Mameluks
Ok so nothing new
- Tue Aug 09, 2016 9:38 pm
- Forum: Implemented/Answered
- Topic: Mameluks IMPLEMENTED
- Replies: 3
- Views: 2009
Mameluks IMPLEMENTED
Hi everyone, 2 bugs with Mameluks : . It can enter a battery Ram. Is it normal? . The fear area effect is bugging when the Mameluk goes into a wagon: The fear area effect then starts where the wagon was and remains there, even if the wagon moves, until the Mameluk goes out of the wagon. For example,...
- Mon Aug 08, 2016 7:55 pm
- Forum: Unit balancing
- Topic: Catapult build time
- Replies: 16
- Views: 7462
Re: Catapult build time
I personally think it might be better to nerf workers' production slightly rather than making catapults cheaper, but that's just my opinion. I think either way this goes it will shift the balance of something or another. I agree with this. 8 turn for a catapult is balanced in my opinion and I do pr...
- Mon Aug 08, 2016 7:51 pm
- Forum: Unit balancing
- Topic: Catapults - the true army melter
- Replies: 10
- Views: 4112
Re: Catapults - the true army melter
Or maybe only one catapult per wagon, as it takes much more place than any other unit?
- Mon Aug 08, 2016 7:49 pm
- Forum: Unit balancing
- Topic: Maceman OP IMPLEMENTED
- Replies: 35
- Views: 14635
Re: Maceman OP
Honestly, I don't think them OP
They are good, but very easy to counter with cavalries.
2 heavy knights kill a maceman in one turn while macemen can't attack cavalries because of their low speed.
They are also weak against long range units.
I think the unit is balanced.
They are good, but very easy to counter with cavalries.
2 heavy knights kill a maceman in one turn while macemen can't attack cavalries because of their low speed.
They are also weak against long range units.
I think the unit is balanced.
- Mon Aug 08, 2016 7:28 pm
- Forum: Introduction
- Topic: The Intro
- Replies: 24
- Views: 32438
Re: The Intro
Anything new since last tournament?
Is maybe a new one planned?
Is maybe a new one planned?