Search found 1202 matches
- Tue Sep 10, 2019 5:55 pm
- Forum: OFF Topics
- Topic: A bit of help in pixel art
- Replies: 9
- Views: 3642
Re: A bit of help in pixel art
first video is recorded. uploading with my connection speed at a good quality will take DAYS. (actually about 8 hours for 15 mins of video) should i do a timelapse thingy instead or do you want a full step by step realtime thing? or should i narrow it down to 5 main techniques and a simple 5 -10 min...
- Tue Sep 10, 2019 5:10 pm
- Forum: OFF Topics
- Topic: A bit of help in pixel art
- Replies: 9
- Views: 3642
Re: A bit of help in pixel art
Hi, Well in all my years i went from making them on phone to pc and from even paint in the beginning to in my opinion the best software if u dont got acces to photoshop for this for PC's. Paint.net. Paint.net is basically an advanced paint with the amount of possibilities that exceeds gimp and is hi...
- Tue Sep 10, 2019 4:14 pm
- Forum: Elf
- Topic: Coral defenses
- Replies: 38
- Views: 6455
Re: Coral defenses
Hi
i had to.
patroid
i had to.
patroid
- Tue Sep 10, 2019 11:56 am
- Forum: Pixel Art
- Topic: come get your AVATAR!
- Replies: 48
- Views: 17954
Re: come get your AVATAR!
Fixed again
@jalewolt711
@jalewolt711
- Tue Sep 10, 2019 9:29 am
- Forum: Graphics
- Topic: New axe thrower appereance IMPLEMENTED
- Replies: 85
- Views: 8565
Re: New textures are looking soo bad.
Can someone with the power of doing so change this to IMPLEMENTED or CLOSED? or is it not?
patroid
patroid
- Tue Sep 10, 2019 9:27 am
- Forum: Pixel Art
- Topic: come get your AVATAR!
- Replies: 48
- Views: 17954
Re: come get your AVATAR!
Hi,
seems like avatars can only get 90 by 90. the image is too big.
i fixed it for you, try this @jalewolt711
patroid
seems like avatars can only get 90 by 90. the image is too big.
i fixed it for you, try this @jalewolt711
patroid
- Tue Sep 10, 2019 9:20 am
- Forum: Unit balancing
- Topic: Skirmisher redesign IMPLEMENTED
- Replies: 26
- Views: 3035
Re: Skirmisher redesign
Hi, well one of those i had was the originaly the rest were already redesign ides. i played a bit with refining the old image and using the new one / fixing it or even combining them. anything there u like? if not i would do a 2 new attemps. One where i practically change the angle to be 3d of the c...
- Tue Sep 10, 2019 8:44 am
- Forum: Unit balancing
- Topic: Skirmisher redesign IMPLEMENTED
- Replies: 26
- Views: 3035
Re: Skirmisher redesign
Hi,
well the position and pose the character is in seems a bit unnatural.
Patroid
well the position and pose the character is in seems a bit unnatural.
Patroid
- Mon Sep 09, 2019 10:02 pm
- Forum: Unit balancing
- Topic: Skirmisher redesign IMPLEMENTED
- Replies: 26
- Views: 3035
Re: Skirmisher redesign
Hi,
fixed shading and teamcolor.
patroid
fixed shading and teamcolor.
patroid
- Mon Sep 09, 2019 4:20 pm
- Forum: Archive
- Topic: Death Cap IMPLEMENTED
- Replies: 40
- Views: 7568
Re: Death Cap
As you wish, Sire.
- Mon Sep 09, 2019 4:04 pm
- Forum: Pixel Art
- Topic: come get your AVATAR!
- Replies: 48
- Views: 17954
Re: come get your AVATAR!
Ok your werewulf is ready
@jalewolt711
@jalewolt711
- Mon Sep 09, 2019 12:01 pm
- Forum: Pixel Art
- Topic: come get your AVATAR!
- Replies: 48
- Views: 17954
Re: come get your AVATAR!
Hi,
started doing it not done yet .
patroid
started doing it not done yet .
patroid
- Sun Sep 08, 2019 9:07 pm
- Forum: Graphics
- Topic: New axe thrower appereance IMPLEMENTED
- Replies: 85
- Views: 8565
- Sun Sep 08, 2019 8:59 pm
- Forum: Archive
- Topic: Death Cap IMPLEMENTED
- Replies: 40
- Views: 7568
Re: Death Cap
FUNGUSSSSS
- Sun Sep 08, 2019 6:36 pm
- Forum: Archived - Reporting Issues
- Topic: Undead Race Icon Redesign - IMPLEMENTED
- Replies: 9
- Views: 1755
- Sun Sep 08, 2019 6:17 pm
- Forum: Graphics
- Topic: New axe thrower appereance IMPLEMENTED
- Replies: 85
- Views: 8565
Re: New textures are looking soo bad.
Hi,
The Gaul has the same size as the leathermanaxethrower and is actually based on him. just instead of a leahtercap he has alot of hair.
so if the leathercap guy was fine in height, the gaul is too. but if you want me to try to decreases its height by a few pixels, go or it.
Patroid
The Gaul has the same size as the leathermanaxethrower and is actually based on him. just instead of a leahtercap he has alot of hair.
so if the leathercap guy was fine in height, the gaul is too. but if you want me to try to decreases its height by a few pixels, go or it.
Patroid
- Sun Sep 08, 2019 6:10 pm
- Forum: Others
- Topic: Newbie hardships - problem for game activity
- Replies: 12
- Views: 2467
Re: Newbie hardships - problem for game activity
Hi, (regarding similar topic) no i ment that the AI discussion that started here is ONE of the solutions for the overall topic of this post but should be discussed in detail in the other topic that got brought up caus otherwise we would have those ideas in both topics and would write them twice. So ...
- Sun Sep 08, 2019 4:53 pm
- Forum: Archive
- Topic: Death Cap IMPLEMENTED
- Replies: 40
- Views: 7568
Re: Death Cap
FUNGUUUUUUS
- Sun Sep 08, 2019 3:38 pm
- Forum: Others
- Topic: Newbie hardships - problem for game activity
- Replies: 12
- Views: 2467
Re: Newbie hardships - problem for game activity
Hi, What about some different AI styles? Defensive AI (fcusses on builders and catapults and spams fortifications and stuff but is only slowly taking the map. Rush AI (spams cheap units rushes tcs and just overruns) ... (this topic is kinda the same http://www.androidutils.com/forum/viewtopic.php?f=...
- Sun Sep 08, 2019 3:20 pm
- Forum: Graphics
- Topic: New axe thrower appereance IMPLEMENTED
- Replies: 85
- Views: 8565
Re: New textures are looking soo bad.
Hi,
so we agree on these 3 now?
Patroid
so we agree on these 3 now?
Patroid
- Sat Sep 07, 2019 8:25 pm
- Forum: Archived - Reporting Issues
- Topic: Human Race Icon Redesign - IMPLEMENTED
- Replies: 38
- Views: 6402
Re: Human Race Icon Redesign
Hi,
does it need to be 32 x 32 for faction icons?
Patroid
does it need to be 32 x 32 for faction icons?
Patroid
- Thu Sep 05, 2019 3:09 pm
- Forum: Graphics
- Topic: New axe thrower appereance IMPLEMENTED
- Replies: 85
- Views: 8565
Re: New textures are looking soo bad.
Hi,
Patroid
Patroid
- Thu Sep 05, 2019 2:36 pm
- Forum: Graphics
- Topic: New axe thrower appereance IMPLEMENTED
- Replies: 85
- Views: 8565
Re: New textures are looking soo bad.
Hi
The requested ShieldManipulation.
@Stratego (dev) its still open design process so theres no final image - yet. Ill calrify when we got them.
Patroid
The requested ShieldManipulation.
@Stratego (dev) its still open design process so theres no final image - yet. Ill calrify when we got them.
Patroid
- Thu Sep 05, 2019 1:50 pm
- Forum: Implemented/Closed ones
- Topic: FUN unit: Captain America IMPLEMENTED
- Replies: 16
- Views: 2350
Re: FUN unit: Captain America
Like so?
Patroid
Patroid
- Thu Sep 05, 2019 9:34 am
- Forum: Implemented/Closed ones
- Topic: FUN unit: Captain America IMPLEMENTED
- Replies: 16
- Views: 2350
Re: FUN unit: Captain America
Hi
I tryed based on COOLguys Profile Pic.
im not 100% happy but its ok.
Patroid
I tryed based on COOLguys Profile Pic.
im not 100% happy but its ok.
Patroid
- Thu Sep 05, 2019 8:52 am
- Forum: Graphics
- Topic: New axe thrower appereance IMPLEMENTED
- Replies: 85
- Views: 8565
Re: New textures are looking soo bad.
Hi and now the thirs thing here. axe thrower. Historically there were 3 kinds of axe thrower that come up in my mind first and thath pop up on google as first results. Native amreican, gaul and germanic tribes. Since the current one is more germanic/gauly i went for that approach. Due to limited tim...
- Thu Sep 05, 2019 8:09 am
- Forum: Graphics
- Topic: New axe thrower appereance IMPLEMENTED
- Replies: 85
- Views: 8565
Re: New textures are looking soo bad.
Hi, Templar Upgrade dealt with aswell. The problem with those newer image is. theay lack contrast, color vareity and shading. tha figueres and positioning is better but when the rest misses its just like a blank 3d model. The old style was sybolic the new thing is that people here try to get realist...
- Thu Sep 05, 2019 7:41 am
- Forum: Graphics
- Topic: New axe thrower appereance IMPLEMENTED
- Replies: 85
- Views: 8565
Re: New textures are looking soo bad.
Hi,
i was on vaation for a week thats why i didnt react till yet.
its nice that my first rough sketch got implemented immedietly but it wasnt ready yet ...
here is the templar somehwat finished- one wers body armor ontop of the white templayr cloak one below.
choose by your likings.
Patroid
i was on vaation for a week thats why i didnt react till yet.
its nice that my first rough sketch got implemented immedietly but it wasnt ready yet ...
here is the templar somehwat finished- one wers body armor ontop of the white templayr cloak one below.
choose by your likings.
Patroid
- Sun Aug 25, 2019 7:02 pm
- Forum: Graphics
- Topic: New axe thrower appereance IMPLEMENTED
- Replies: 85
- Views: 8565
Re: New textures are looking soo bad.
Hi,
i started redesigning them. i started with the base tempalr. not ready yet but started showing the direction i wanna go.
Patroid
i started redesigning them. i started with the base tempalr. not ready yet but started showing the direction i wanna go.
Patroid
Re: Cyclops
Hi
changed the head a bit.
Patroid
changed the head a bit.
Patroid