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by patroid
Tue Sep 10, 2019 5:55 pm
Forum: OFF Topics
Topic: A bit of help in pixel art
Replies: 9
Views: 3642

Re: A bit of help in pixel art

first video is recorded. uploading with my connection speed at a good quality will take DAYS. (actually about 8 hours for 15 mins of video) should i do a timelapse thingy instead or do you want a full step by step realtime thing? or should i narrow it down to 5 main techniques and a simple 5 -10 min...
by patroid
Tue Sep 10, 2019 5:10 pm
Forum: OFF Topics
Topic: A bit of help in pixel art
Replies: 9
Views: 3642

Re: A bit of help in pixel art

Hi, Well in all my years i went from making them on phone to pc and from even paint in the beginning to in my opinion the best software if u dont got acces to photoshop for this for PC's. Paint.net. Paint.net is basically an advanced paint with the amount of possibilities that exceeds gimp and is hi...
by patroid
Tue Sep 10, 2019 4:14 pm
Forum: Elf
Topic: Coral defenses
Replies: 38
Views: 6455

Re: Coral defenses

Hi
i had to.

patroid
by patroid
Tue Sep 10, 2019 11:56 am
Forum: Pixel Art
Topic: come get your AVATAR!
Replies: 48
Views: 17954

Re: come get your AVATAR!

Fixed again
@jalewolt711
by patroid
Tue Sep 10, 2019 9:29 am
Forum: Graphics
Topic: New axe thrower appereance IMPLEMENTED
Replies: 85
Views: 8565

Re: New textures are looking soo bad.

Can someone with the power of doing so change this to IMPLEMENTED or CLOSED? or is it not?
patroid
by patroid
Tue Sep 10, 2019 9:27 am
Forum: Pixel Art
Topic: come get your AVATAR!
Replies: 48
Views: 17954

Re: come get your AVATAR!

Hi,
seems like avatars can only get 90 by 90. the image is too big.

i fixed it for you, try this @jalewolt711

patroid
by patroid
Tue Sep 10, 2019 9:20 am
Forum: Unit balancing
Topic: Skirmisher redesign IMPLEMENTED
Replies: 26
Views: 3035

Re: Skirmisher redesign

Hi, well one of those i had was the originaly the rest were already redesign ides. i played a bit with refining the old image and using the new one / fixing it or even combining them. anything there u like? if not i would do a 2 new attemps. One where i practically change the angle to be 3d of the c...
by patroid
Tue Sep 10, 2019 8:44 am
Forum: Unit balancing
Topic: Skirmisher redesign IMPLEMENTED
Replies: 26
Views: 3035

Re: Skirmisher redesign

Hi,
well the position and pose the character is in seems a bit unnatural.

Patroid
by patroid
Mon Sep 09, 2019 10:02 pm
Forum: Unit balancing
Topic: Skirmisher redesign IMPLEMENTED
Replies: 26
Views: 3035

Re: Skirmisher redesign

Hi,
fixed shading and teamcolor.

patroid
by patroid
Mon Sep 09, 2019 4:20 pm
Forum: Archive
Topic: Death Cap IMPLEMENTED
Replies: 40
Views: 7568

Re: Death Cap

As you wish, Sire.
by patroid
Mon Sep 09, 2019 4:04 pm
Forum: Pixel Art
Topic: come get your AVATAR!
Replies: 48
Views: 17954

Re: come get your AVATAR!

Ok your werewulf is ready
@jalewolt711
by patroid
Mon Sep 09, 2019 12:01 pm
Forum: Pixel Art
Topic: come get your AVATAR!
Replies: 48
Views: 17954

Re: come get your AVATAR!

Hi,
started doing it not done yet .

patroid
by patroid
Sun Sep 08, 2019 9:07 pm
Forum: Graphics
Topic: New axe thrower appereance IMPLEMENTED
Replies: 85
Views: 8565

Re: New textures are looking soo bad.

asd
by patroid
Sun Sep 08, 2019 8:59 pm
Forum: Archive
Topic: Death Cap IMPLEMENTED
Replies: 40
Views: 7568

Re: Death Cap

FUNGUSSSSS
by patroid
Sun Sep 08, 2019 6:17 pm
Forum: Graphics
Topic: New axe thrower appereance IMPLEMENTED
Replies: 85
Views: 8565

Re: New textures are looking soo bad.

Hi,
The Gaul has the same size as the leathermanaxethrower and is actually based on him. just instead of a leahtercap he has alot of hair.
so if the leathercap guy was fine in height, the gaul is too. but if you want me to try to decreases its height by a few pixels, go or it.

Patroid
by patroid
Sun Sep 08, 2019 6:10 pm
Forum: Others
Topic: Newbie hardships - problem for game activity
Replies: 12
Views: 2467

Re: Newbie hardships - problem for game activity

Hi, (regarding similar topic) no i ment that the AI discussion that started here is ONE of the solutions for the overall topic of this post but should be discussed in detail in the other topic that got brought up caus otherwise we would have those ideas in both topics and would write them twice. So ...
by patroid
Sun Sep 08, 2019 4:53 pm
Forum: Archive
Topic: Death Cap IMPLEMENTED
Replies: 40
Views: 7568

Re: Death Cap

FUNGUUUUUUS
by patroid
Sun Sep 08, 2019 3:38 pm
Forum: Others
Topic: Newbie hardships - problem for game activity
Replies: 12
Views: 2467

Re: Newbie hardships - problem for game activity

Hi, What about some different AI styles? Defensive AI (fcusses on builders and catapults and spams fortifications and stuff but is only slowly taking the map. Rush AI (spams cheap units rushes tcs and just overruns) ... (this topic is kinda the same http://www.androidutils.com/forum/viewtopic.php?f=...
by patroid
Sun Sep 08, 2019 3:20 pm
Forum: Graphics
Topic: New axe thrower appereance IMPLEMENTED
Replies: 85
Views: 8565

Re: New textures are looking soo bad.

Hi,
so we agree on these 3 now?

Patroid
by patroid
Sat Sep 07, 2019 8:25 pm
Forum: Archived - Reporting Issues
Topic: Human Race Icon Redesign - IMPLEMENTED
Replies: 38
Views: 6402

Re: Human Race Icon Redesign

Hi,
does it need to be 32 x 32 for faction icons?

Patroid
by patroid
Thu Sep 05, 2019 3:09 pm
Forum: Graphics
Topic: New axe thrower appereance IMPLEMENTED
Replies: 85
Views: 8565

Re: New textures are looking soo bad.

Hi,

Patroid
by patroid
Thu Sep 05, 2019 2:36 pm
Forum: Graphics
Topic: New axe thrower appereance IMPLEMENTED
Replies: 85
Views: 8565

Re: New textures are looking soo bad.

Hi
The requested ShieldManipulation.
@Stratego (dev) its still open design process so theres no final image - yet. Ill calrify when we got them.
Patroid
by patroid
Thu Sep 05, 2019 1:50 pm
Forum: Implemented/Closed ones
Topic: FUN unit: Captain America IMPLEMENTED
Replies: 16
Views: 2350

Re: FUN unit: Captain America

Like so?

Patroid
by patroid
Thu Sep 05, 2019 9:34 am
Forum: Implemented/Closed ones
Topic: FUN unit: Captain America IMPLEMENTED
Replies: 16
Views: 2350

Re: FUN unit: Captain America

Hi
I tryed based on COOLguys Profile Pic.

im not 100% happy but its ok.

Patroid
by patroid
Thu Sep 05, 2019 8:52 am
Forum: Graphics
Topic: New axe thrower appereance IMPLEMENTED
Replies: 85
Views: 8565

Re: New textures are looking soo bad.

Hi and now the thirs thing here. axe thrower. Historically there were 3 kinds of axe thrower that come up in my mind first and thath pop up on google as first results. Native amreican, gaul and germanic tribes. Since the current one is more germanic/gauly i went for that approach. Due to limited tim...
by patroid
Thu Sep 05, 2019 8:09 am
Forum: Graphics
Topic: New axe thrower appereance IMPLEMENTED
Replies: 85
Views: 8565

Re: New textures are looking soo bad.

Hi, Templar Upgrade dealt with aswell. The problem with those newer image is. theay lack contrast, color vareity and shading. tha figueres and positioning is better but when the rest misses its just like a blank 3d model. The old style was sybolic the new thing is that people here try to get realist...
by patroid
Thu Sep 05, 2019 7:41 am
Forum: Graphics
Topic: New axe thrower appereance IMPLEMENTED
Replies: 85
Views: 8565

Re: New textures are looking soo bad.

Hi,
i was on vaation for a week thats why i didnt react till yet.
its nice that my first rough sketch got implemented immedietly but it wasnt ready yet ...

here is the templar somehwat finished- one wers body armor ontop of the white templayr cloak one below.
choose by your likings.

Patroid
by patroid
Sun Aug 25, 2019 7:02 pm
Forum: Graphics
Topic: New axe thrower appereance IMPLEMENTED
Replies: 85
Views: 8565

Re: New textures are looking soo bad.

Hi,
i started redesigning them. i started with the base tempalr. not ready yet but started showing the direction i wanna go.

Patroid
by patroid
Thu Aug 22, 2019 5:59 pm
Forum: Orc
Topic: Cyclops
Replies: 90
Views: 14502

Re: Cyclops

Hi
changed the head a bit.

Patroid

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