Search found 15735 matches
- Sat Feb 10, 2024 9:31 pm
- Forum: Russian Guns
- Topic: SU-14-1 +IMG (image little outdated)
- Replies: 4
- Views: 848
Re: SU-14-1 +IMG
image need a little rework
- Sat Feb 10, 2024 7:53 pm
- Forum: Buildings (last cleanup: 20240130)
- Topic: Tank turret fortifications Version 2 +IMG
- Replies: 5
- Views: 618
Re: Tank turret fortifications Version 2 +IMG
German one is in game already!
was there any historical evidence for other nations?
i know about
- panther turret
- french something turret used on Maginot line.
but what else?
was there any historical evidence for other nations?
i know about
- panther turret
- french something turret used on Maginot line.
but what else?
- Sat Feb 10, 2024 6:17 pm
- Forum: Italian tanks
- Topic: Italian ability to prosecute PZ 4 +IMG (too big images)
- Replies: 6
- Views: 781
Re: Italian ability to prosecute PZ 4 +IMG (too big images)
a little too big images - should be about 5-6 px shorter.
tank sizes should be 7-7.5px/m
tank sizes should be 7-7.5px/m
- Sat Feb 10, 2024 6:09 pm
- Forum: Italien Guns
- Topic: Italian guns +IMG (too big images)
- Replies: 5
- Views: 1021
Re: Italian guns +IMG (too big images)
others too big, such guns should be 8-9px / m
- Sat Feb 10, 2024 5:59 pm
- Forum: Italien Guns
- Topic: Italian guns +IMG (too big images)
- Replies: 5
- Views: 1021
Re: Italian guns +IMG (too big images)
unit_it_artillery_cannone_149-40_howitz.png
already in
already in
- Sat Feb 10, 2024 5:59 pm
- Forum: Vehicles (last cleanup: 20240130)
- Topic: Italian vehicles +IMG (too big images)
- Replies: 2
- Views: 699
Re: Italian vehicles +IMG (too big images)
i measured and yes, these are bigger with 6-7 pixels than the defined 7-7.5px/m
- Sat Feb 10, 2024 5:24 pm
- Forum: Russian Vehicles
- Topic: BA-10 +IMG (too big image)
- Replies: 2
- Views: 699
Re: BA-10 +IMG
yes it is too big, 9px / m.Stratego (dev) wrote: ↑Fri Feb 02, 2024 11:54 am @DreJaDe here the image seems much bigger than it should be - it is same sized as a tiger 1 that is IRL double in lenght.
it should be similar than tanks in 7-7.5px/m
- Sat Feb 10, 2024 4:02 pm
- Forum: UDSSR helicopter
- Topic: Mil mi 26
- Replies: 11
- Views: 433
Re: Mil mi 26
the rotor movement almost impeccable!
- i see that the rotor moves up down 1 pixel - can u try fix that?
also about the body seems a little flat - can u shade a little?
- i see that the rotor moves up down 1 pixel - can u try fix that?
also about the body seems a little flat - can u shade a little?
- Thu Feb 08, 2024 8:26 pm
- Forum: OFF Topics
- Topic: Privacy Policy of Edu Guesser
- Replies: 0
- Views: 148
Privacy Policy of Edu Guesser
Privacy Policy of Edu Guesser This Application does not collect any Personal Data from its Users. Policy summary Personal Data collected for the following purposes and using the following services: nothing is collected at the moment Full policy Data Controller and Owner Types of Data collected Amon...
- Thu Feb 08, 2024 10:42 am
- Forum: DEVELOPER version changes
- Topic: version v1.343 (from now these are announced on discord)
- Replies: 0
- Views: 88
version v1.343 (from now these are announced on discord)
version v1.342 with this content New Units: MG-34 Machine Gun (as ancestor of MG 42) Matilda II MkII Churchill Mk VIII Valentine DD , T-54 Medium tank M1917 light tank Cannone da 70/15 howitzer Cannone da 65/17 howitzer HP.52 Hampden recon plane M1 90mm AT Gun Cruiser MkIII tank 100mm AT gun M1944 K...
- Tue Feb 06, 2024 3:57 pm
- Forum: US Planes
- Topic: V-22 Ospray
- Replies: 19
- Views: 1344
- Tue Feb 06, 2024 6:42 am
- Forum: FAQ
- Topic: How to activate a map as an own map (Age of World Wars, IOS)
- Replies: 3
- Views: 145
Re: How to activate a map as an own map (Age of World Wars, IOS)
So, I’ve created my own map in map editor, specifically, a random map. But I don’t have any button to activate it and it is nowhere to be found in “own designs” section in skirmish. I’ve read that you need to activate it, but I don’t know how to do it sorry for that but i think on iOS the option to...
- Mon Feb 05, 2024 8:04 pm
- Forum: FAQ
- Topic: How to activate a map as an own map (Age of World Wars, IOS)
- Replies: 3
- Views: 145
Re: How to activate a map as an own map (Age of World Wars, IOS)
So, I’ve created my own map in map editor, specifically, a random map. But I don’t have any button to activate it and it is nowhere to be found in “own designs” section in skirmish. I’ve read that you need to activate it, but I don’t know how to do it sorry for that but i think on iOS the option to...
- Mon Feb 05, 2024 10:29 am
- Forum: Russian Guns
- Topic: Russian 57mm anti tank gun ZiS-2 +IMG (img needs fixes)
- Replies: 63
- Views: 11800
Re: Russian 57mm anti tank gun ZiS-2 +IMG
I don't see anything wrong with the last image, pointed just a few degrees off a perfect horizontal angle it's kinda hard to mistake it for long distance artillery. The cannon was last discussed to have range, a slight angle conveys that well. What I'm most worried about is if the image follows the...
- Sat Feb 03, 2024 7:30 am
- Forum: British Tanks
- Topic: Churchill new upgrade IMPLEMENTED
- Replies: 3
- Views: 468
Re: Churchill new upgrade +IMG
not yet but now i will
- Fri Feb 02, 2024 2:56 pm
- Forum: US Planes
- Topic: V-22 Ospray
- Replies: 19
- Views: 1344
Re: V-22 Ospray
??
now th rotors are facing to the viewer, however they should face up (or if it is speedy) to up and to plane-front.
but never to viewer (that is on the side)
(still awesome images!)
now th rotors are facing to the viewer, however they should face up (or if it is speedy) to up and to plane-front.
but never to viewer (that is on the side)
(still awesome images!)
- Fri Feb 02, 2024 11:55 am
- Forum: Vehicles (last cleanup: 20240130)
- Topic: Italian vehicles +IMG (too big images)
- Replies: 2
- Views: 699
Re: Italian vehicles +IMG
@DreJaDe these also maybe too big in sprites?
- Fri Feb 02, 2024 11:54 am
- Forum: Russian Vehicles
- Topic: BA-10 +IMG (too big image)
- Replies: 2
- Views: 699
Re: BA-10 +IMG
@DreJaDe here the image seems much bigger than it should be - it is same sized as a tiger 1 that is IRL double in lenght.
- Fri Feb 02, 2024 11:52 am
- Forum: Russian Guns
- Topic: M1938 soviet mountain gun +IMG(needs better)
- Replies: 3
- Views: 396
Re: M1938 soviet mountain gun +IMG
@DreJaDe message:
"Needs better sprite"
"Needs better sprite"
- Thu Feb 01, 2024 8:48 pm
- Forum: Tanks (last cleanup: 20240130)
- Topic: Movie/Famous/Special tanks +IMG/SKIN
- Replies: 64
- Views: 3596
- Thu Feb 01, 2024 8:48 pm
- Forum: Tanks (last cleanup: 20240130)
- Topic: Movie/Famous/Special tanks +IMG/SKIN
- Replies: 64
- Views: 3596
- Thu Feb 01, 2024 8:35 pm
- Forum: Implemented/Closed ones
- Topic: More Jumbos IMPLEMENTED
- Replies: 6
- Views: 867
Re: More Jumbos IMPLEMENTED
all are added as askin or moved to here:
viewtopic.php?p=144435#p144435
viewtopic.php?p=144435#p144435
- Thu Feb 01, 2024 8:32 pm
- Forum: Tanks (last cleanup: 20240130)
- Topic: TO-BE implemented Tank images collection (breno+zak imageS) +IMG
- Replies: 6
- Views: 238
Re: To-Be implemented Tank images (breno+zak imageS) +IMG
these few can be skins to the still not implemented Zak "sherman units" units from another thread: viewtopic.php?p=117573#p117573
- Thu Feb 01, 2024 8:28 pm
- Forum: Tanks (last cleanup: 20240130)
- Topic: TO-BE implemented Tank images collection (breno+zak imageS) +IMG
- Replies: 6
- Views: 238
- Thu Feb 01, 2024 8:27 pm
- Forum: Implemented/Closed ones
- Topic: can someone send me the Tiger 1 image? IMPLEMENTED
- Replies: 25
- Views: 1627
Re: can someone send me the Tiger 1 image? IMPLEMENTED
from here all are either in or collected in a cleanup unitlist
here
viewtopic.php?p=144432#p144432
or here:
viewtopic.php?t=13773
here
viewtopic.php?p=144432#p144432
or here:
viewtopic.php?t=13773
- Thu Feb 01, 2024 8:11 pm
- Forum: Tanks (last cleanup: 20240130)
- Topic: TO-BE implemented Tank images collection (breno+zak imageS) +IMG
- Replies: 6
- Views: 238
- Thu Feb 01, 2024 8:10 pm
- Forum: Implemented/Closed ones
- Topic: remastered skins ready for the game.(closed) IMPLEMENTED
- Replies: 17
- Views: 1389
- Thu Feb 01, 2024 6:40 pm
- Forum: Tanks (last cleanup: 20240130)
- Topic: TO-BE implemented Tank images collection (breno+zak imageS) +IMG
- Replies: 6
- Views: 238
Re: Remastered Vehicles appearance II (breno+zak imageS) +IMG
@DreJaDe
these are all either
a) new levels to existing units
b) totally new units maybe
please tell me if u think any of these are good to be put in.
these are all either
a) new levels to existing units
b) totally new units maybe
please tell me if u think any of these are good to be put in.
- Thu Feb 01, 2024 6:38 pm
- Forum: Implemented/Closed ones
- Topic: Remastered Vehicles appearance IMPLEMENTED
- Replies: 182
- Views: 9611
Re: Remastered Vehicles appearance +IMG
this whole threa
This was 100% processed and all ossible skins were added.
- and these new units/level ups were extracted to here as still TODO:
viewtopic.php?p=144424#p144424
This was 100% processed and all ossible skins were added.
- and these new units/level ups were extracted to here as still TODO:
viewtopic.php?p=144424#p144424
- Thu Feb 01, 2024 6:36 pm
- Forum: Tanks (last cleanup: 20240130)
- Topic: TO-BE implemented Tank images collection (breno+zak imageS) +IMG
- Replies: 6
- Views: 238
Re: Remastered Vehicles appearance II (breno+zak imageS) +IMG
these few can be skins to the still not implemented Zak "sherman units" units from another thread: viewtopic.php?p=117573#p117573 not implemtned as currently (20240201) we have only 3 sherman version implemented. (there is open discussion how to build up sherman upgrade tree - any ideas ap...