Search found 15735 matches

by Stratego (dev)
Sat Feb 10, 2024 9:31 pm
Forum: Russian Guns
Topic: SU-14-1 +IMG (image little outdated)
Replies: 4
Views: 848

Re: SU-14-1 +IMG

image need a little rework
by Stratego (dev)
Sat Feb 10, 2024 7:53 pm
Forum: Buildings (last cleanup: 20240130)
Topic: Tank turret fortifications Version 2 +IMG
Replies: 5
Views: 618

Re: Tank turret fortifications Version 2 +IMG

German one is in game already!

was there any historical evidence for other nations?
i know about
- panther turret
- french something turret used on Maginot line.

but what else?
by Stratego (dev)
Sat Feb 10, 2024 6:17 pm
Forum: Italian tanks
Topic: Italian ability to prosecute PZ 4 +IMG (too big images)
Replies: 6
Views: 781

Re: Italian ability to prosecute PZ 4 +IMG (too big images)

a little too big images - should be about 5-6 px shorter.

tank sizes should be 7-7.5px/m
by Stratego (dev)
Sat Feb 10, 2024 6:09 pm
Forum: Italien Guns
Topic: Italian guns +IMG (too big images)
Replies: 5
Views: 1021

Re: Italian guns +IMG (too big images)

others too big, such guns should be 8-9px / m
by Stratego (dev)
Sat Feb 10, 2024 5:59 pm
Forum: Italien Guns
Topic: Italian guns +IMG (too big images)
Replies: 5
Views: 1021

Re: Italian guns +IMG (too big images)

unit_it_artillery_cannone_149-40_howitz.png
already in
by Stratego (dev)
Sat Feb 10, 2024 5:59 pm
Forum: Vehicles (last cleanup: 20240130)
Topic: Italian vehicles +IMG (too big images)
Replies: 2
Views: 699

Re: Italian vehicles +IMG (too big images)

i measured and yes, these are bigger with 6-7 pixels than the defined 7-7.5px/m
by Stratego (dev)
Sat Feb 10, 2024 5:24 pm
Forum: Russian Vehicles
Topic: BA-10 +IMG (too big image)
Replies: 2
Views: 699

Re: BA-10 +IMG

Stratego (dev) wrote: Fri Feb 02, 2024 11:54 am @DreJaDe here the image seems much bigger than it should be - it is same sized as a tiger 1 that is IRL double in lenght.
yes it is too big, 9px / m.

it should be similar than tanks in 7-7.5px/m
by Stratego (dev)
Sat Feb 10, 2024 4:02 pm
Forum: UDSSR helicopter
Topic: Mil mi 26
Replies: 11
Views: 433

Re: Mil mi 26

the rotor movement almost impeccable!
- i see that the rotor moves up down 1 pixel - can u try fix that?

also about the body seems a little flat - can u shade a little?
by Stratego (dev)
Thu Feb 08, 2024 8:26 pm
Forum: OFF Topics
Topic: Privacy Policy of Edu Guesser
Replies: 0
Views: 148

Privacy Policy of Edu Guesser

Privacy Policy of Edu Guesser This Application does not collect any Personal Data from its Users. Policy summary Personal Data collected for the following purposes and using the following services: nothing is collected at the moment Full policy Data Controller and Owner Types of Data collected Amon...
by Stratego (dev)
Thu Feb 08, 2024 10:42 am
Forum: DEVELOPER version changes
Topic: version v1.343 (from now these are announced on discord)
Replies: 0
Views: 88

version v1.343 (from now these are announced on discord)

version v1.342 with this content New Units: MG-34 Machine Gun (as ancestor of MG 42) Matilda II MkII Churchill Mk VIII Valentine DD , T-54 Medium tank M1917 light tank Cannone da 70/15 howitzer Cannone da 65/17 howitzer HP.52 Hampden recon plane M1 90mm AT Gun Cruiser MkIII tank 100mm AT gun M1944 K...
by Stratego (dev)
Tue Feb 06, 2024 3:57 pm
Forum: US Planes
Topic: V-22 Ospray
Replies: 19
Views: 1344

Re: V-22 Ospray

Beilham23 wrote: Tue Feb 06, 2024 9:12 am It's better
The rotor angle is good, but the animation gone wrong, the roration has a skip in it. Earlier was better flow
by Stratego (dev)
Tue Feb 06, 2024 6:42 am
Forum: FAQ
Topic: How to activate a map as an own map (Age of World Wars, IOS)
Replies: 3
Views: 145

Re: How to activate a map as an own map (Age of World Wars, IOS)

So, I’ve created my own map in map editor, specifically, a random map. But I don’t have any button to activate it and it is nowhere to be found in “own designs” section in skirmish. I’ve read that you need to activate it, but I don’t know how to do it sorry for that but i think on iOS the option to...
by Stratego (dev)
Mon Feb 05, 2024 8:04 pm
Forum: FAQ
Topic: How to activate a map as an own map (Age of World Wars, IOS)
Replies: 3
Views: 145

Re: How to activate a map as an own map (Age of World Wars, IOS)

So, I’ve created my own map in map editor, specifically, a random map. But I don’t have any button to activate it and it is nowhere to be found in “own designs” section in skirmish. I’ve read that you need to activate it, but I don’t know how to do it sorry for that but i think on iOS the option to...
by Stratego (dev)
Mon Feb 05, 2024 10:29 am
Forum: Russian Guns
Topic: Russian 57mm anti tank gun ZiS-2 +IMG (img needs fixes)
Replies: 63
Views: 11800

Re: Russian 57mm anti tank gun ZiS-2 +IMG

I don't see anything wrong with the last image, pointed just a few degrees off a perfect horizontal angle it's kinda hard to mistake it for long distance artillery. The cannon was last discussed to have range, a slight angle conveys that well. What I'm most worried about is if the image follows the...
by Stratego (dev)
Sat Feb 03, 2024 7:30 am
Forum: British Tanks
Topic: Churchill new upgrade IMPLEMENTED
Replies: 3
Views: 468

Re: Churchill new upgrade +IMG

not yet but now i will
by Stratego (dev)
Fri Feb 02, 2024 2:56 pm
Forum: US Planes
Topic: V-22 Ospray
Replies: 19
Views: 1344

Re: V-22 Ospray

??

now th rotors are facing to the viewer, however they should face up (or if it is speedy) to up and to plane-front.

but never to viewer (that is on the side)

(still awesome images!)
by Stratego (dev)
Fri Feb 02, 2024 11:55 am
Forum: Vehicles (last cleanup: 20240130)
Topic: Italian vehicles +IMG (too big images)
Replies: 2
Views: 699

Re: Italian vehicles +IMG

@DreJaDe these also maybe too big in sprites?
by Stratego (dev)
Fri Feb 02, 2024 11:54 am
Forum: Russian Vehicles
Topic: BA-10 +IMG (too big image)
Replies: 2
Views: 699

Re: BA-10 +IMG

@DreJaDe here the image seems much bigger than it should be - it is same sized as a tiger 1 that is IRL double in lenght.
by Stratego (dev)
Fri Feb 02, 2024 11:52 am
Forum: Russian Guns
Topic: M1938 soviet mountain gun +IMG(needs better)
Replies: 3
Views: 396

Re: M1938 soviet mountain gun +IMG

@DreJaDe message:
"Needs better sprite"
by Stratego (dev)
Thu Feb 01, 2024 8:48 pm
Forum: Tanks (last cleanup: 20240130)
Topic: Movie/Famous/Special tanks +IMG/SKIN
Replies: 64
Views: 3596

Re: special units purchased with gems +IMG/SKIN

The Pz.Kpfw IV Ausf.H Gup...

from here: viewtopic.php?t=10325
by zak
by Stratego (dev)
Thu Feb 01, 2024 8:48 pm
Forum: Tanks (last cleanup: 20240130)
Topic: Movie/Famous/Special tanks +IMG/SKIN
Replies: 64
Views: 3596

Re: special units purchased with gems +IMG/SKIN

Tiger Porsche Gup


from herE: viewtopic.php?t=10325
by Breno
by Stratego (dev)
Thu Feb 01, 2024 8:35 pm
Forum: Implemented/Closed ones
Topic: More Jumbos IMPLEMENTED
Replies: 6
Views: 867

Re: More Jumbos IMPLEMENTED

all are added as askin or moved to here:
viewtopic.php?p=144435#p144435
by Stratego (dev)
Thu Feb 01, 2024 8:32 pm
Forum: Tanks (last cleanup: 20240130)
Topic: TO-BE implemented Tank images collection (breno+zak imageS) +IMG
Replies: 6
Views: 238

Re: To-Be implemented Tank images (breno+zak imageS) +IMG

these few can be skins to the still not implemented Zak "sherman units" units from another thread: viewtopic.php?p=117573#p117573
by Stratego (dev)
Thu Feb 01, 2024 8:27 pm
Forum: Implemented/Closed ones
Topic: can someone send me the Tiger 1 image? IMPLEMENTED
Replies: 25
Views: 1627

Re: can someone send me the Tiger 1 image? IMPLEMENTED

from here all are either in or collected in a cleanup unitlist
here
viewtopic.php?p=144432#p144432
or here:
viewtopic.php?t=13773
by Stratego (dev)
Thu Feb 01, 2024 8:10 pm
Forum: Implemented/Closed ones
Topic: remastered skins ready for the game.(closed) IMPLEMENTED
Replies: 17
Views: 1389

Re: remastered skins ready for the game.(closed) +IMG

from here all are
a) in
b) or lited in this cleaned topic: viewtopic.php?t=13773
by Stratego (dev)
Thu Feb 01, 2024 6:40 pm
Forum: Tanks (last cleanup: 20240130)
Topic: TO-BE implemented Tank images collection (breno+zak imageS) +IMG
Replies: 6
Views: 238

Re: Remastered Vehicles appearance II (breno+zak imageS) +IMG

@DreJaDe
these are all either
a) new levels to existing units
b) totally new units maybe


please tell me if u think any of these are good to be put in.
by Stratego (dev)
Thu Feb 01, 2024 6:38 pm
Forum: Implemented/Closed ones
Topic: Remastered Vehicles appearance IMPLEMENTED
Replies: 182
Views: 9611

Re: Remastered Vehicles appearance +IMG

this whole threa
This was 100% processed and all ossible skins were added.
- and these new units/level ups were extracted to here as still TODO:
viewtopic.php?p=144424#p144424
by Stratego (dev)
Thu Feb 01, 2024 6:36 pm
Forum: Tanks (last cleanup: 20240130)
Topic: TO-BE implemented Tank images collection (breno+zak imageS) +IMG
Replies: 6
Views: 238

Re: Remastered Vehicles appearance II (breno+zak imageS) +IMG

these few can be skins to the still not implemented Zak "sherman units" units from another thread: viewtopic.php?p=117573#p117573 not implemtned as currently (20240201) we have only 3 sherman version implemented. (there is open discussion how to build up sherman upgrade tree - any ideas ap...

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