Search found 1838 matches

by Tankhead
Thu Mar 21, 2019 1:04 am
Forum: Archived - FAQ
Topic: Rank matches/Leaderboards
Replies: 6
Views: 1803

Rank matches/Leaderboards

I enjoy this game alot but the hype of being Competitive isn't really hitting me. I think rank matches and leaderboards should be a thing. A sense of achievement when winning would be great Maybe 2 highest rank players get their own hero ( once every 3 months ) ( have to be a forum member atleast to...
by Tankhead
Tue Mar 19, 2019 10:29 pm
Forum: Archived - FAQ
Topic: New Parameters: Mana/MP.
Replies: 25
Views: 3484

Re: New Parameters: Mana/MP.

mana point: how would that work? complex: we need to avoid bringing in more complexity - but if something found essential we can do it. Mana points seem easy enough Give all units certain amount of mana points. In my opinion all the same amount like 50. It'll be a blue bar shown under the health ba...
by Tankhead
Tue Mar 19, 2019 8:13 pm
Forum: Archived - FAQ
Topic: New Parameters: Mana/MP.
Replies: 25
Views: 3484

Re: New Parameters: Mana/MP.

Stratego (dev) wrote: Tue Mar 19, 2019 8:04 pm can someone summarize it for me in a few points?
The most im getting out of this is "can their be a mana point game mechanic?"

The other stuff in a summary "can this game be a little more complex"?
by Tankhead
Mon Mar 18, 2019 2:47 am
Forum: Archived - Scalefolk Units, Buildings
Topic: Full scaledfolk race remade suggestion — ARCHIVED
Replies: 74
Views: 12291

Re: Full scaledfolk race remade suggestion

And what do you mean "how it was supposed to be"? If the Scaledfolk are the way they are now it's because everyone's ideas and merged them together to make them. So pretty much everyone's concept of what the race should be like is in the game already - balancing issues apart of course. I ...
by Tankhead
Mon Mar 18, 2019 2:33 am
Forum: Archived - Scalefolk Units, Buildings
Topic: Full scaledfolk race remade suggestion — ARCHIVED
Replies: 74
Views: 12291

Re: Full scaledfolk race remade suggestion

Why go through reworking the race all over again if good balancing suggestions are right here already? :lol: :lol: Because Scalefolk was suppose to be made different entirely but turned out something else. He isn't gonna go balancing what is here cause it is not as he said it would originally be
by Tankhead
Mon Mar 18, 2019 2:30 am
Forum: Archived - FAQ
Topic: List of things waiting to get in
Replies: 9
Views: 2525

Re: List of things waiting to get in

Stratego (dev) wrote: Sun Mar 17, 2019 11:33 pm no emails, which email u sending to?
Same one from G play displayed

<ok, was good email>
by Tankhead
Sun Mar 17, 2019 9:04 pm
Forum: Archived - FAQ
Topic: List of things waiting to get in
Replies: 9
Views: 2525

Re: List of things waiting to get in

Stratego (dev) wrote: Sun Mar 17, 2019 8:50 pm very nice maps! when have u sent them? please try again - i hope i receive all emails i get...
also please change big images to outer links - thanks!
Sent all maps just now again so I hope it gets to you
by Tankhead
Sun Mar 17, 2019 8:56 pm
Forum: Archived - FAQ
Topic: List of things waiting to get in
Replies: 9
Views: 2525

Re: List of things waiting to get in

How do I change to outer links?
by Tankhead
Sun Mar 17, 2019 8:08 pm
Forum: Archived - FAQ
Topic: List of things waiting to get in
Replies: 9
Views: 2525

Re: List of things waiting to get in

Revision on my hero unit_tankhead.png Tankhead_Transform-1.png Stats are here http://www.ageofstrategy.net/viewtopic.php?f=30&t=6201&p=82729#p82729 Its the first hero you see Kinda irritated I can't send these myself no more But all the things you see have beeb sitting around over a month or...
by Tankhead
Sun Mar 17, 2019 8:04 pm
Forum: Archived - FAQ
Topic: List of things waiting to get in
Replies: 9
Views: 2525

Re: List of things waiting to get in

( Map editor only ) Rogue phantoms ( Hostiles ) blackwater_Shielder.png Blackwater_halberdier.png BlackWater_Knight.png Blackwater_captain.png Blackwater_Glider.png unit_Blackwater_Giant.png Stats are in this topic http://www.ageofstrategy.net/viewtopic.php?f=30&t=6628&p=83055#p83055
by Tankhead
Sun Mar 17, 2019 7:57 pm
Forum: Archived - FAQ
Topic: List of things waiting to get in
Replies: 9
Views: 2525

List of things waiting to get in

A List of stuff that was made by me thats been sitting around too long Dev doesn't receive my emails for some reason So I just wanted to show whats here Icy Hot Screenshot_2019-03-17-14-43-25-1.png Creeper Screenshot_2019-03-17-14-43-53-1.png Black Water Screenshot_2019-03-17-14-44-20-1.png
by Tankhead
Sun Mar 17, 2019 3:58 pm
Forum: Archived - FAQ
Topic: Rebalance of Vampire
Replies: 13
Views: 3012

Re: Rebalance of Vampire

Human Warmage uses magic missile twice is cause it has 2 actions

Vampire doesn't need two actions considering it already has passive life link
Besides the two actions I think its cool if it had convert and magic missile
by Tankhead
Sun Mar 17, 2019 7:29 am
Forum: Archived - Dwarven Units, Buildings
Topic: Shield Maiden — ARCHIVED
Replies: 16
Views: 3924

Re: Shield Maiden

Stat wise from the one you see is gonna change
The idea tho was somewhat accepted by Alex
by Tankhead
Sat Mar 16, 2019 10:27 pm
Forum: Dwarf Technologies
Topic: Dwarven blacksmith tech tree
Replies: 88
Views: 12897

Re: Dwarven blacksmith tech tree

Been a couple or more months and the upgrade system still not working fully
by Tankhead
Sat Mar 16, 2019 10:26 pm
Forum: Archived - Dwarven Units, Buildings
Topic: Shield Maiden — ARCHIVED
Replies: 16
Views: 3924

Re: Shield Maiden

No one gonna help on this?
by Tankhead
Sat Mar 16, 2019 7:56 pm
Forum: Archived - FAQ
Topic: New Parameters: Mana/MP.
Replies: 25
Views: 3484

Re: New Parameters: Mana/MP.

Unfortunately doom Alex and Dev prefer less complex gameplay even if Ideal to other games.
Tis the reason why I think magic armor not in
by Tankhead
Sat Mar 16, 2019 1:31 am
Forum: Archived - Reporting Issues
Topic: Kobold conjuror - IMPLEMENTED
Replies: 10
Views: 2417

Re: Kobold conjuror

Well in that situation maybe the kobold lady need a nerf but dont forget you can have one only of it . In the case maybe the kobold conjurer can have fireball heal disenchant and the summon of a specific to the race but not the other factions dragons. For examble that skeleton summoner of Flesh Gol...
by Tankhead
Thu Mar 14, 2019 9:46 pm
Forum: Archived - Dwarven Units, Buildings
Topic: Shield Maiden — ARCHIVED
Replies: 16
Views: 3924

Re: Shield Maiden

Dwarven_Maiden_Dual_Axe.png
Dwarven_Maiden_Dual_Axe.png (916 Bytes) Viewed 3554 times
Dwarven_Shield_Maiden_Revised.png
Dwarven_Shield_Maiden_Revised.png (904 Bytes) Viewed 3554 times
Two more versions
If not to your liking please edit so I can make Json
by Tankhead
Thu Mar 14, 2019 7:08 pm
Forum: Archived - FAQ
Topic: Rebalance of Vampire
Replies: 13
Views: 3012

Re: Rebalance of Vampire

Ill agree on some type of projectile with CD or a projectile that doesn't bypass armor With no CD
by Tankhead
Wed Mar 13, 2019 4:15 am
Forum: Reporting Issues
Topic: Watch video button don't work?
Replies: 4
Views: 1744

Re: Watch video button don't work?

More likely yes
by Tankhead
Wed Mar 13, 2019 4:13 am
Forum: Archived - Dwarven Units, Buildings
Topic: Shield Maiden — ARCHIVED
Replies: 16
Views: 3924

Re: Shield Maiden

It would seem storm inactive for a bit so can someone else edit to make it look like a dwarf?
by Tankhead
Thu Mar 07, 2019 8:11 am
Forum: Archived - Dwarven Units, Buildings
Topic: Shield Maiden — ARCHIVED
Replies: 16
Views: 3924

Re: Shield Maiden

Dwarven_Shield_Maiden.png First attempt at dwarven maiden from StormSaint373 First off, NO BEARDS ON DWARF FEMALES Don't waste your time mentioning it cause it absolutely will not happen Also please help come up with 1 appropriate ability or aura Stats are discussable but keep in mind she is not a ...
by Tankhead
Mon Mar 04, 2019 10:39 pm
Forum: DEVELOPER version changes
Topic: version 1.081
Replies: 10
Views: 2811

Re: version 1.081

Stratego (dev) wrote: Mon Mar 04, 2019 8:48 pm please always ping them in email
Ping?
by Tankhead
Mon Mar 04, 2019 7:43 pm
Forum: DEVELOPER version changes
Topic: version 1.081
Replies: 10
Views: 2811

Re: version 1.081

Stratego (dev) wrote: Mon Mar 04, 2019 6:01 pm?
My maps?
The buildlist?
The questions?
by Tankhead
Mon Mar 04, 2019 5:55 pm
Forum: DEVELOPER version changes
Topic: version 1.081
Replies: 10
Views: 2811

Re: version 1.081

@Stratego (dev)
Did you get something though gmail?
by Tankhead
Thu Feb 28, 2019 9:40 am
Forum: Technologies, Spells & Abilities
Topic: Veteran Limit
Replies: 43
Views: 7620

Re: Veteran Limit

Stratego (dev) wrote: Thu Feb 28, 2019 8:44 am than i suggest changing it when they are about to get in (i dont think many units should get such feature, seems unique here - was an mtg idea as i remember)
Well Ill keep in mind, but would you also think about Alex proposal if possible too?
by Tankhead
Thu Feb 28, 2019 8:33 am
Forum: Technologies, Spells & Abilities
Topic: Veteran Limit
Replies: 43
Views: 7620

Re: Veteran Limit

i just mean to be able to give smaller values than 1. i did not propose any change on which stat to change - i think the whole veteraning could stay as it is now - i never faced overbuffed unit. (however i have met some of tese units), but if u think than ok, lets change. Im mainly mentioned this i...
by Tankhead
Wed Feb 27, 2019 12:49 pm
Forum: Archived - FAQ
Topic: Ready unit suggestions for AOF
Replies: 90
Views: 12430

Re: Ready unit suggestions for AOF

@Stratego (dev)
Again Dev do you have a gmail?
by Tankhead
Wed Feb 27, 2019 6:48 am
Forum: Archived - Human Units, Buildings
Topic: Basic unit: Human shielder - IMPLEMENTED
Replies: 15
Views: 2577

Re: Basic unit: Human shielder

Basic human shielder with big shield. Similar to the one from aos. Stats: Cost - 2 turns, trainable at tc and barracks. Hp - 18 + 5/level, max hp - 28 Attack - 6 +2/level, max attack - 10 (+2 from blacksmith) Armor - 2/6 (+4/+4 from blacksmith) Speed - 2 Sight - 4 Spell resist - 10% Standart bonuse...
by Tankhead
Wed Feb 27, 2019 6:46 am
Forum: Archived - Human Units, Buildings
Topic: Ballista — IMPLEMENTED
Replies: 4
Views: 1674

Re: Ballista

makazuwr32 wrote: Wed Feb 27, 2019 6:08 am Uhm. Ballista has no burning weapon.
It can BE burned but it DOESN'T apply burning.
Oh sorry, I read through it so fast I mix some parts up

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