Search found 3209 matches

by Puss_in_Boots
Wed Feb 03, 2021 1:17 pm
Forum: OFF Topics
Topic: Happy Birthday Max
Replies: 22
Views: 3970

Re: Happy Birthday Max

You mean late in style? 8-)
by Puss_in_Boots
Wed Feb 03, 2021 1:16 pm
Forum: OFF Topics
Topic: Leaving AoS for idk how long
Replies: 7
Views: 1810

Re: Leaving AoS for idk how long

Good luck
by Puss_in_Boots
Mon Feb 01, 2021 9:17 pm
Forum: OFF Topics
Topic: Happy Birthday Max
Replies: 22
Views: 3970

Re: Happy Birthday Max

Happy bday
by Puss_in_Boots
Thu Jan 14, 2021 12:23 am
Forum: OFF Topics
Topic: Leaving forum and Ao-games for a while
Replies: 8
Views: 2546

Re: Leaving forum and Ao-games for a while

Welcome back
by Puss_in_Boots
Fri Jan 01, 2021 2:57 am
Forum: DEVELOPER version changes
Topic: version 1.139
Replies: 14
Views: 2580

Re: version 1.139

:)
by Puss_in_Boots
Thu Dec 31, 2020 4:03 am
Forum: Others
Topic: Who skipped?
Replies: 90
Views: 10461

Re: Who skipped?

I believe your rationale comes from the belief that the playerbase will be divided once it becomes easier to identify an individual you simply don't want to play with. In reality the playerbase is already in divide because while it is simple to identify and avoid players who make you wait too long (...
by Puss_in_Boots
Thu Dec 31, 2020 3:41 am
Forum: Others
Topic: Vote Skip/Kick Option
Replies: 4
Views: 1167

Vote Skip/Kick Option

The host can toggle votes for skipping/kicking a player turn (either or/both). Both require 1/2 (rounded up) of human player count to vote yay or nay.

The maximum required amount of votes decay per day to prevent dead games from occupying an individual's gamelist.
by Puss_in_Boots
Thu Dec 31, 2020 3:29 am
Forum: Implemented/Closed ones
Topic: Soryu SKIN IMPLEMENTED
Replies: 5
Views: 1005

Re: Soryu

I think the long line that crosses the circle could be moved to the right 1 ir 2 pixels, because the lack of symmetry there doesn't look nice. The red sun is more blocky than round. I think everything else is fine.
by Puss_in_Boots
Mon Dec 28, 2020 1:34 am
Forum: OFF Topics
Topic: Happy New Years 2021!
Replies: 7
Views: 2111

Re: Happy New Years 2021!

Me? What do I want back? I just want to have a normal trip to the store without having to slip out a mask, and be able to sit and eat at a restaurant again. I always keep a mask in my coat pockets in order to be ready whenever I need it.
by Puss_in_Boots
Mon Dec 28, 2020 1:27 am
Forum: OFF Topics
Topic: I just made a GIF avatar for me
Replies: 12
Views: 2191

Re: I just made a GIF avatar for me

This is very wonderful. You even added some light changes on the main body. This is sure to catch someone's eye. Thanks! :D
by Puss_in_Boots
Sat Dec 26, 2020 11:46 pm
Forum: OFF Topics
Topic: Merry Christmas!
Replies: 23
Views: 4135

Re: Merry Christmas!

I got a chess table w/ some checker pieces as well.
New earbuds too.

You?
by Puss_in_Boots
Sat Dec 26, 2020 4:39 pm
Forum: DEVELOPER version changes
Topic: version 1.139
Replies: 14
Views: 2580

Re: version 1.139

Savra wrote: Sat Dec 26, 2020 1:20 pm I would post a screenshot of how it looks in game, but the image is too large apparently.
The best practice is to upload it on free website. Then post it in an img and url tag.

Most offer copypaste options to post the uploaded image on a phpbb forum
by Puss_in_Boots
Sat Dec 26, 2020 4:32 pm
Forum: OFF Topics
Topic: I just made a GIF avatar for me
Replies: 12
Views: 2191

Re: I just made a GIF avatar for me

I think that's just because of filesize.

I'm glad you tried, but all I can see is a duck head.

Mine is not perfect either. Just 2 spark frames that don't look very energetic like a real sparkler.
by Puss_in_Boots
Sat Dec 26, 2020 4:30 pm
Forum: OFF Topics
Topic: Merry Christmas!
Replies: 23
Views: 4135

Re: Merry Christmas!

I've been great, I danced to disco last night. I think. :P
How've you been doing all this time?
by Puss_in_Boots
Sat Dec 26, 2020 5:21 am
Forum: OFF Topics
Topic: Happy New Years 2021!
Replies: 7
Views: 2111

Happy New Years 2021!

Here we have it folks, news of a future vaccine on the horizon. A brand new year. The possible end of a lockdown. My new avatar. A rise in demand for public gatherings. These are the things I see now. How about it people? What are your predictions or questions? Hopes or fears? Dreams or nightmares f...
by Puss_in_Boots
Sat Dec 26, 2020 4:19 am
Forum: Other
Topic: Fare well
Replies: 8
Views: 4082

Re: Fare well

Well said my friend.
by Puss_in_Boots
Sat Dec 26, 2020 4:18 am
Forum: OFF Topics
Topic: Merry Christmas!
Replies: 23
Views: 4135

Re: Merry Christmas!

Woo! It's a reunion :)
by Puss_in_Boots
Fri Dec 25, 2020 3:52 am
Forum: DEVELOPER version changes
Topic: version v1.201
Replies: 6
Views: 1402

Re: version v1.201

Beautiful work Harchie, Dre, Soviet, Jason, others, and also Stratego. I never envisioned such a workforce of a community to grow, and if I may vent on for a little longer. I'm glad to see my fellow community members improve in their own little niches: pixel art, statistics/balancing, map editing, J...
by Puss_in_Boots
Fri Dec 25, 2020 3:37 am
Forum: Other discussions about the game
Topic: Add Confirmation Message before using Spells
Replies: 12
Views: 2716

Re: Add Confirmation Message before using Spells

I thought we were talking about action spells.

If upgrade spells:
Then have a yes/no prompt, because it only requires a unit selection and one mistap to consume it.

Else:
I don't really find it necessary.
by Puss_in_Boots
Fri Dec 25, 2020 3:32 am
Forum: OFF Topics
Topic: Merry Christmas!
Replies: 23
Views: 4135

Re: Merry Christmas!

Have the merriest of Christmas.
by Puss_in_Boots
Wed Dec 23, 2020 5:45 pm
Forum: Other discussions about the game
Topic: Add Confirmation Message before using Spells
Replies: 12
Views: 2716

Re: Add Confirmation Message before using Spells

I think it'll look better as floating text on where the spell was first clicked.

That says maybe:
"Confirm"/"Tap again"
by Puss_in_Boots
Wed Dec 23, 2020 5:35 pm
Forum: Other discussions about the game
Topic: Aos chat restricts so many words
Replies: 33
Views: 6444

Re: Aos chat restricts so many words

I feel It is more optimal to break the string up (by spaces) into an array of strings, and look for the profane words in the the array rather than in the original string, because the filter function right now does not discriminate "loser" being used as a word or letters in a word. But then...
by Puss_in_Boots
Wed Dec 23, 2020 3:42 am
Forum: Other discussions about the game
Topic: Aos chat restricts so many words
Replies: 33
Views: 6444

Re: Aos chat restricts so many words

The campaign you are looking for is "Ambition" but the map is hard to remember exactly.
by Puss_in_Boots
Mon Dec 21, 2020 1:32 pm
Forum: Issues
Topic: Range of the panthers
Replies: 9
Views: 1199

Re: Range of the panthers

If it had an effective firing range over 2.5km, maybe.
by Puss_in_Boots
Mon Dec 21, 2020 1:29 pm
Forum: Implemented/Closed ones
Topic: French Mega bulding is needed IMPLEMENTED
Replies: 14
Views: 1687

Re: France Megabulding is needed

I think pictures of Fort La Latte would work as a good base image. Nothing screams "megabuilding" like a castle.
by Puss_in_Boots
Sun Dec 20, 2020 9:54 pm
Forum: Others
Topic: EXEC Command - add trnWalkTerrain Command
Replies: 2
Views: 1075

Re: EXEC Command - add trnWalkTerrain Command

Useful? As in how many uses it has? Well now that flying spec does not give free terrain movement: As far as skirmish map narrative is concerned, if the unit(s) is supposedly capable, they should be able to climb or swim. Also it lets me move objs into areas where I normally wouldn't be able to. :P ...
by Puss_in_Boots
Sun Dec 20, 2020 7:11 pm
Forum: Others
Topic: Forum heroes
Replies: 395
Views: 52305

Re: Forum heroes

I preferred the boxy head, so I put an ear poking underneath the hat to exaggerate the feline features. Also gave it a bigger shadow
by Puss_in_Boots
Sun Dec 20, 2020 6:33 pm
Forum: Others
Topic: EXEC Command - add trnWalkTerrain Command
Replies: 2
Views: 1075

EXEC Command - add trnWalkTerrain Command

I thought that because I want units to move in places where they shouldn't (in my campaigns). It would be especially useful to have a command called "ADDWALK" that, operates similarly to ADDSPEC, but in this case it appends a dictionary to trnWalkTerrain array. So let's say it accepts 2 va...
by Puss_in_Boots
Sun Dec 20, 2020 4:17 pm
Forum: OFF Topics
Topic: This is a poll
Replies: 8
Views: 2264

Re: This is a poll

Yes

Go to advanced search