Search found 1677 matches

by samuelch
Sun Sep 13, 2020 9:44 am
Forum: Archive
Topic: Infesting Larva IMPLEMENTED
Replies: 4
Views: 1070

Infesting Larva IMPLEMENTED

Everytime an insectoid building got hit, it will spawn a larva. Kinda fitting to spammy altitude. Destroying insectoid building would be harder since adjacent tiles will be occupied by larvas.
Larva unit will be weak and one hit kill. Just stalling device.
by samuelch
Fri Sep 11, 2020 5:30 pm
Forum: Implemented/Closed ones
Topic: More Unique Appearance SKIN IMPLEMENTED
Replies: 26
Views: 2937

Re: More Unique Appearance

American:
by samuelch
Fri Sep 11, 2020 5:30 pm
Forum: Implemented/Closed ones
Topic: More Unique Appearance SKIN IMPLEMENTED
Replies: 26
Views: 2937

More Unique Appearance SKIN IMPLEMENTED

At first I want to make all these as skins, but having it as reskinning all infantries might be better.
All made to look different for each nations.The guns are different, the uniform has some extra touch, and different poses.
Germans:
by samuelch
Fri Sep 11, 2020 7:02 am
Forum: artillery
Topic: ribault/organ gun
Replies: 7
Views: 1298

Re: ribault/organ gun

I like it
by samuelch
Thu Sep 10, 2020 12:45 am
Forum: Others
Topic: Make At Cannons Range 2
Replies: 5
Views: 1211

Re: Make At Cannons Range 2

Or ability attack can work too. Ability attack means no counterattack
by samuelch
Wed Sep 09, 2020 5:33 am
Forum: Dev Asks for Help
Topic: Winter skins - easy to make
Replies: 9
Views: 1699

Re: Winter skins - easy to make

German rifleman Gerbirgsjager skin for winter
by samuelch
Wed Sep 09, 2020 5:32 am
Forum: Implemeteds
Topic: Soviet Aerosani IMPLEMENTED"
Replies: 33
Views: 4619

Re: Soviet Aerosani

Nice
by samuelch
Wed Sep 09, 2020 5:29 am
Forum: Infantry (last cleanup: 20240130)
Topic: Unique Infantries
Replies: 3
Views: 815

Re: Unique Infantries

In case banzai is just weird, bicycle infantry: Japanese likes their folded bicycle. Moves 4 speed. Good for rushing.
by samuelch
Wed Sep 09, 2020 5:27 am
Forum: Implemented/Closed ones
Topic: More Japanese Infantry. IMPLEMENTED
Replies: 22
Views: 2626

Re: More Japanese Infantry.

I feel lunge mine should be at grenade ability to a unit. TYpe 89 mortar as infantry grenade ability with range of 2 (probably for smg)
by samuelch
Wed Sep 09, 2020 5:24 am
Forum: Infantry (last cleanup: 20240130)
Topic: Motorized Infantry
Replies: 7
Views: 1095

Re: Motorized Infantry

Inspired by one of the campaign, someone use the jeeps as motorized infantry with 60 health I think. That would be nice. It works pretty nicely.
by samuelch
Wed Sep 09, 2020 5:20 am
Forum: Others
Topic: Make At Cannons Range 2
Replies: 5
Views: 1211

Make At Cannons Range 2

Currently at cannons are 1 speed and 1 range. The counterattack is devastating. Perhaps range 2 for it's disadvantage
by samuelch
Wed Sep 09, 2020 5:18 am
Forum: Buildings (last cleanup: 20240130)
Topic: Unique Buildings
Replies: 2
Views: 875

Unique Buildings

Since Germany has guns factory, should other nations get one unique building each?
by samuelch
Tue Sep 08, 2020 3:50 pm
Forum: Infantry (last cleanup: 20240130)
Topic: Unique Infantries
Replies: 3
Views: 815

Re: Unique Infantries

Maybe since anything with leaving might be annoying. The banzai can just have lower hp to keep it look fraglie
by samuelch
Tue Sep 08, 2020 3:35 pm
Forum: Infantry (last cleanup: 20240130)
Topic: Unique Infantries
Replies: 3
Views: 815

Unique Infantries

Germany has Panzerjager and Panzergrenadier that can be taken as unique infantries, so I think other nations could get unique infantries too. American : Seabees : Upgrade of the premium engineer. Now can defend themself like normal rifleman. Rangers : Walks the same in all terrain. Infantry grenade ...
by samuelch
Mon Sep 07, 2020 1:46 am
Forum: cavalry
Topic: Hobelar
Replies: 1
Views: 944

Hobelar

English unique cavalry. Very fast light cavalry armed with lance. It's last mention is in 1458 I think, so it might still be viable to be added.
by samuelch
Mon Sep 07, 2020 1:36 am
Forum: artillery
Topic: Great Bombard
Replies: 3
Views: 1203

Re: Great Bombard

Since I don't know how artillery can be mercenary, I make this suggestion for very large bombards that are made by some nations. Very hard to maintain and need more care by sending money courier. No need to be 1x2
by samuelch
Sun Sep 06, 2020 5:57 pm
Forum: artillery
Topic: Great Bombard
Replies: 3
Views: 1203

Great Bombard

Basically big bombard cannons that are deemed to be very expensive to maintain but cause very devastating damage. Needing money lender to keep it on service. Commissioned to engineers. This will cover all the big bombards: dardanelles, mons meg, etc.
by samuelch
Sun Sep 06, 2020 10:37 am
Forum: Techs
Topic: Line Warfare
Replies: 12
Views: 1435

Re: Line Warfare

Simplified pike and shot unit could work. Pike unit with musket shot ability. Then officer can apply "tercio" ability on that unit only.
by samuelch
Sun Sep 06, 2020 5:39 am
Forum: Techs
Topic: Line Warfare
Replies: 12
Views: 1435

Re: Line Warfare

Tercio as a unit is ok tho. Just pikeman with musket shot ability
by samuelch
Sat Sep 05, 2020 5:01 pm
Forum: cavalry
Topic: Border Reivers
Replies: 3
Views: 1305

Border Reivers

MIght be English unique mercenary. Armed with lance and shield. Better light horseman in early game
by samuelch
Sat Sep 05, 2020 4:35 pm
Forum: ships
Topic: Barbary Fusta
Replies: 1
Views: 734

Barbary Fusta

Light ship called "fusta" crewed by barbary pirates. Fast with small carry capacity. Can easily escape enemies and go around them. Quite good ranged attack. Defeated land units will spawn money courier (through slave trade). I can't find European using the Barbary corsairs, but they exist ...
by samuelch
Sat Sep 05, 2020 3:27 am
Forum: Others
Topic: Disable the Need of Techs to Fire Musket
Replies: 6
Views: 1236

Re: Disable the Need of Techs to Fire Musket

The musket ability attack that the musketeers have require the tech to use. Since custom levels don't start with tech, you can't fire the musket then. So I want the musket tech to only unlock the ability of training the musketeer unit. Blocking the attack ability will make musketeer useless in custo...
by samuelch
Sat Sep 05, 2020 1:09 am
Forum: Others
Topic: Disable the Need of Techs to Fire Musket
Replies: 6
Views: 1236

Disable the Need of Techs to Fire Musket

Currently the musket tech must be researched to be able to fire the musket with musket units. Make it just unlock the unit with the tech. Currently when I am using map editor to test, I can't use the musketeers due to that
by samuelch
Sat Sep 05, 2020 1:07 am
Forum: Techs
Topic: Line Warfare
Replies: 12
Views: 1435

Line Warfare

Make musket units having extra damage. Will start the feeling of charging against line infantry is like charging a wall
by samuelch
Sat Sep 05, 2020 1:01 am
Forum: Units n structures
Topic: Mercenary Camp
Replies: 9
Views: 1321

Re: Mercenary Camp

Having the mercenary camp able to leave sounds interesting. It's buildable from beginning. All factions have it.
by samuelch
Fri Sep 04, 2020 6:33 pm
Forum: Units n structures
Topic: Mercenary Camp
Replies: 9
Views: 1321

Mercenary Camp

Produce money courier and the mercenaries
by samuelch
Fri Sep 04, 2020 7:51 am
Forum: Techs
Topic: Swivel Gun
Replies: 5
Views: 977

Swivel Gun

Allows ships to decrease attack power of the enemy ship by killing their gun crews. Small debuff, but just enough amount to be helpful
by samuelch
Fri Sep 04, 2020 7:40 am
Forum: ships
Topic: Rowboat
Replies: 10
Views: 1359

Re: Rowboat

Ships can summon rowboats that can transport unit inside it. So you can dock the ship to drop units, or use the rowboat.
by samuelch
Fri Aug 07, 2020 8:19 pm
Forum: ships
Topic: bomb galliot
Replies: 1
Views: 745

Re: bomb galliot

Cool
by samuelch
Thu Aug 06, 2020 5:21 am
Forum: Techs
Topic: Carbines and Artillery Carbines
Replies: 1
Views: 836

Carbines and Artillery Carbines

Carbines: Make cavalries more effective by upgrading the unit like arquebush cavalry->Harquebusier
Artillery Carbines: Gives artillery "carbine shot" ability. One range medium damaging ability for self defense.

Go to advanced search