Search found 1563 matches
- Tue Jun 11, 2019 9:26 am
- Forum: Unit - water (ships)
- Topic: New unit: Corsairs IMPLEMENTED
- Replies: 11
- Views: 3259
Re: New unit: Corsairs
Maybe this after I polish a bit.. Cost 7, Harbour only (or sacrifice captain next to water - comes soon) Hp 50 Attack 19(meele)50%other ships Range 1 Speed 5 Arm 2/5 Maybe carry c. 1 Sight 6 S,res 40% Skill, Capture -convert 40%cance to convert enemy ship-range 1( affected by persuasion) Deals 10dmg...
- Tue Jun 11, 2019 9:10 am
- Forum: Unit - melee infantry
- Topic: slaves
- Replies: 17
- Views: 4871
Re: slaves
Let me know if it's working
- Tue Jun 11, 2019 9:05 am
- Forum: Techs
- Topic: Scorched Earth
- Replies: 23
- Views: 4889
Re: Scorched Earth
So Burn to ground, 🔥cost:3 (can't be canceled! Tc loses all upgrades it has, Unit inside dies - Rebuild :cost 5(makes Tc again productable) I was thinking about to give ability to hun rider to start SE. - like assassin can open enemy Tc and give 70%to succeed to trigger (of course I have idea to pre...
- Tue Jun 11, 2019 8:52 am
- Forum: Unit - melee infantry
- Topic: dismounted knights IMPLEMENTED
- Replies: 140
- Views: 21029
Re: dismounted knights ACCEPTED
Stratego (dev) Dismounted Knights Cost: 4 Recruit: Castle, Barracks, TC Hp: 30/40/50 Att: 10/12/14 Armor: 2/2, 3/3, 4/4 Speed: 3 Vision: 4 Action/Turn: 1 SR: 0 Definitely not this stats Keep armor 2/2 all, gains blacksmith Hp 28/34 /40 And spell res +10%/lvl And knight upgrade should go to Castle too
- Sun Jun 02, 2019 10:39 am
- Forum: Structures
- Topic: Dock upgrade IMPLEMENTED
- Replies: 21
- Views: 10688
Re: Dock upgrade ACCEPTED
What should b called?
- Sun Jun 02, 2019 10:36 am
- Forum: Archived - Scalefolk Units, Buildings
- Topic: Salamander as fire archer — IMPLEMENTED
- Replies: 14
- Views: 2632
Salamander as fire archer — IMPLEMENTED
Since we revamp SF I though to bing in variety. Salamanders are consider bound to (elemental) fire and may offer creatures immunity to fire and corresponding debufffs. May be amphibian and immune to poison 4 range "Archer" Who has firewalk (lava tile) May a 2 range passive immunity boost
- Sun Jun 02, 2019 10:23 am
- Forum: Archived - Human Units, Buildings
- Topic: Mage's tower — IMPLEMENTED
- Replies: 54
- Views: 10059
- Sun Jun 02, 2019 10:20 am
- Forum: Undead
- Topic: Abandoned Mine /Cursed mine ACCEPTED (with barrow?)
- Replies: 42
- Views: 7544
Re: Abandoned Mine /Cursed mine ACCEPTED (with barrow?)
Stats
Balrog
Cost 10.cursed mine (spells to enabled)
Counts as (demon, giant)
Hp 200
Attak 25(burning weapon)
Arm 4/6
Speed 3 (mountainwalk2)
Sight 4
S. Res 60%
Burning aura-passive (4 dmg /turn range 3)
-up to debate
(Eventuality I'll edit the Mine again)
Balrog
Cost 10.cursed mine (spells to enabled)
Counts as (demon, giant)
Hp 200
Attak 25(burning weapon)
Arm 4/6
Speed 3 (mountainwalk2)
Sight 4
S. Res 60%
Burning aura-passive (4 dmg /turn range 3)
-up to debate
(Eventuality I'll edit the Mine again)
- Sun Jun 02, 2019 10:13 am
- Forum: Undead
- Topic: Abandoned Mine /Cursed mine ACCEPTED (with barrow?)
- Replies: 42
- Views: 7544
Re: Abandoned Mine /Cursed mine
As you wish @godOfKings
"Bow before us mighty Balrog,Queen of demons summoned thu.
Obey this King and Burn the lands to ashes."
For map editor and spell games-enabled no unlock needed
- Wed May 29, 2019 7:33 pm
- Forum: Archived - Undead Units, Buildings
- Topic: Monster skeletons — IMPLEMENTED
- Replies: 87
- Views: 11522
Re: Monster skeletons
Not sure what design you want but I put together this quickly..
- Mon May 27, 2019 5:00 pm
- Forum: OFF Topics
- Topic: Happy birthday, Lynx Shafir!
- Replies: 16
- Views: 4386
Re: Happy birthday, Lynx Shafir!
Thank you guys!
- Sun May 12, 2019 7:26 am
- Forum: Orc
- Topic: Orc Champion
- Replies: 6
- Views: 2167
Re: Orc Champion
Looks too similar to the ork warlord
What does berserk do?
What does berserk do?
- Sun May 12, 2019 7:20 am
- Forum: Unit - melee infantry
- Topic: Persian Immortal - IMPLEMENTED
- Replies: 106
- Views: 38173
Re: Persian Immortal - ACCEPTED
And we should go with this stats Trainable at? Castle perhaps till special building isn't added Cost: 5 HP: 20 Speed: 3 Archer range:5 Atk 15/5 Armor 2/2 P.armor 5/0 (Basically melee form has higher p. Armor than ranged form, but both form has same protection against melee atked, not weak to archers...
- Sun May 12, 2019 7:12 am
- Forum: Unit - melee infantry
- Topic: Persian Immortal - IMPLEMENTED
- Replies: 106
- Views: 38173
Re: Persian Immortal - ACCEPTED
Here's the improved img
@Stratego (dev)
@Stratego (dev)
- Sun May 12, 2019 6:49 am
- Forum: Elf
- Topic: Mandragora
- Replies: 12
- Views: 3676
Re: Mandragora
Updated first post
Also
Also
- Thu May 09, 2019 5:09 am
- Forum: Undead Technologies
- Topic: Cursed lands
- Replies: 1
- Views: 1404
Cursed lands
Something special for undeads CURSED LANDS Cost :? - Negative stealable techs Dosnt affect undead itself Two category A. If stolen will affect globally that race for the rest of that game B.affects only the invader but high chance and major debuff -techs are stolen ONLY when enemy occupies undead TC...
- Thu May 09, 2019 4:43 am
- Forum: Archived - Elven Units, Buildings
- Topic: Druidic Wisp — IMPLEMENTED
- Replies: 13
- Views: 4046
Re: Druidic Wisp
Yes the outline is transparent
And I I will make an animation
And I I will make an animation
Re: Mosstodon
What about Mümakil orphansmakazuwr32 wrote: ↑Tue May 07, 2019 12:12 pm Orcs don't have yet even suggestion for elephant-type unit.
Re: Mosstodon
Seems like every race wants own "elephant" unit
Just Sfolk left
I'm sure I can find a scaled one too xD
So just a Burnable elephant hmm..
Just Sfolk left
I'm sure I can find a scaled one too xD
So just a Burnable elephant hmm..
- Tue May 07, 2019 10:19 am
- Forum: Archived - Elven Units, Buildings
- Topic: Druidic Wisp — IMPLEMENTED
- Replies: 13
- Views: 4046
Re: Druidic Wisp
As promised.
@makazuwr32
@makazuwr32
- Thu May 02, 2019 7:34 am
- Forum: Archived - FAQ
- Topic: Rebalance of Vampire
- Replies: 13
- Views: 3012
Re: Rebalance of Vampire
Summon on kill sounds good -if possible - and with no tech neededing Perhaps with +speed in bat form And minor dodge arrows_15% Definitely NO to magic arrow or anything like this. as for spell convert we can add hive mistress unit - in that topic there are some lesser vampires too - if I'm right
- Thu May 02, 2019 7:23 am
- Forum: OFF Topics
- Topic: Happy Birthday SaintStorm373!
- Replies: 14
- Views: 3366
Re: Happy Birthday SaintStorm373!
"Thunder was heard from above,(..)the Son of The Storm it's born."
Greetings and best wishes from the Eternal Queen ;p
Greetings and best wishes from the Eternal Queen ;p
- Thu May 02, 2019 7:10 am
- Forum: Scaledfolk
- Topic: Flying snake
- Replies: 4
- Views: 1447
Flying snake
Flying snake
An aztec style unit
#quetzlalcoatl
Requit :TC
Cost 6
Hp 30
Arm 1/1
Atk 12
Sight 5
Speed 5(flying)
Spell res 50%
An aztec style unit
#quetzlalcoatl
Requit :TC
Cost 6
Hp 30
Arm 1/1
Atk 12
Sight 5
Speed 5(flying)
Spell res 50%
- Mon Apr 22, 2019 7:05 am
- Forum: Elf
- Topic: Nymph expansion
- Replies: 34
- Views: 7123
Re: Nymph expansion
Some thoughts - 1.naiad should be trainable at sacred spring (too) 2.first glance I though rockslide is aoe damaging spell, I see its an obstacle summon, but I like. Anyway may we add a learnable ability for Oread what is mutual stealable for humans (geomancer-stone skin(buff) and/or rockfall) 3.as ...
- Mon Apr 22, 2019 6:40 am
- Forum: Elf
- Topic: Nymph expansion
- Replies: 34
- Views: 7123
Re: Nymph expansion
Here are some sprites
- Wed Apr 17, 2019 7:04 am
- Forum: OFF Topics
- Topic: Happy birthday makazuwr32
- Replies: 13
- Views: 3954
Re: Happy birthday makazuwr32
A bit late...
Happy birthday and success in life
Happy birthday and success in life
- Fri Apr 05, 2019 8:08 am
- Forum: Units & Structures (See Races for accepted Unit Races)
- Topic: Map editor neutral creatures and campaign bosses.
- Replies: 63
- Views: 10906
Re: Map editor neutral creatures and campaign bosses.
Well Yeti https://cdn.discordapp.com/attachments/507128765831184405/563633488599711774/Yeti_N.png Torch slime - big, small https://cdn.discordapp.com/attachments/507128765831184405/563633488599711778/torch_slime_2.png Burnable "usual"split trait Pigron https://cdn.discordapp.com/attachment...
- Sat Mar 30, 2019 10:02 am
- Forum: Balancing discussions
- Topic: Scalefolk rework
- Replies: 424
- Views: 66728
Re: Scalefolk rework
Also can we work with shamanic and nature magic?
- Sat Mar 30, 2019 9:51 am
- Forum: Archived - FAQ
- Topic: Commands
- Replies: 10
- Views: 2596
Re: Commands
"Defend" - auto attack in enemy turn
- Sat Mar 30, 2019 9:48 am
- Forum: Archived - Undead Units, Buildings
- Topic: Monster skeletons — IMPLEMENTED
- Replies: 87
- Views: 11522
Re: Monster skeletons
This is very similar to the "ancient beast" concept I planned to cursed mine using the scattered monster ideas that lay around in forum. I think I mentioned under Bone mammoth..