Search found 223 matches

by Avalyn
Wed Nov 23, 2016 1:07 am
Forum: Unit - melee infantry
Topic: Master Assassin
Replies: 83
Views: 21598

Re: Master Assassin

Here, I tried my hand at it, just trying to clear the image up. I thought it looked a trifle muddy. I hope no one minds. :)
by Avalyn
Mon Nov 07, 2016 6:54 pm
Forum: Game
Topic: Can see other player units in multip
Replies: 11
Views: 6109

Re: Can see other player units in multip player game

I just checked on a few games. I can still do it. I'd like to post screenshots, but I don't think the other players would appreciate it. :D FYI: I DO NOT CHEAT. This was merely done for scientific research. I did not spy on my opponents stuff. (Not that spying would do any good, as I am a horrible p...
by Avalyn
Sun Nov 06, 2016 1:57 am
Forum: Game
Topic: Can see other player units in multip
Replies: 11
Views: 6109

Re: Can see other player units in multip player game

You don't have to have to have a second account to do this. If it is another players turn, and you click on the game, you can see all of their stuff. :)
by Avalyn
Tue Oct 11, 2016 9:48 pm
Forum: Units & Structures
Topic: ATAR walker
Replies: 18
Views: 8942

Re: ATAR walker

If it is more mobile, and has less firepower, it should probably cost less. Slower, more powerful units generally cost more than the weaker, faster units (as in the light cav. vs the knight in AoS). :)
by Avalyn
Wed Oct 05, 2016 1:26 am
Forum: Others
Topic: Change names
Replies: 6
Views: 2460

Re: Change names

Why the fee?
by Avalyn
Sat Oct 01, 2016 3:35 am
Forum: Units & Structures
Topic: Wookie
Replies: 2
Views: 2176

Re: Wookie

Stats? Image?
by Avalyn
Mon Sep 26, 2016 2:18 pm
Forum: Multiplayer discussions
Topic: A game
Replies: 2
Views: 2669

Re: A game

I would.
by Avalyn
Fri Sep 23, 2016 4:37 pm
Forum: OFF Topics
Topic: Happy Bday Avalyn
Replies: 8
Views: 2883

Re: Happy Bday Avalyn

Thank-You!
by Avalyn
Wed Aug 31, 2016 2:31 pm
Forum: Crashes
Topic: Multiplayer reverting to previous turn for re-do
Replies: 14
Views: 7165

Re: Multiplayer reverting to previous turn for re-do

Hardeep wrote:Ah, I see.......
Take solace in the fact that it was not your fault that this happened.
I will allow DOOMDABAD to explain.
:lol: :lol: :lol:
by Avalyn
Mon Aug 29, 2016 8:28 pm
Forum: Old Votes - ARCHIVED
Topic: August vote
Replies: 15
Views: 7271

Re: August vote

1: Palisades
2: Maori
2: Flail

Together we WILL Make AoS Great Again!
Join the Infowars today!
Members:
Darkknight the venerable
Avalyn the indomitable
Hardeep the honourable
RiverRaider the resolute
by Avalyn
Sat Aug 27, 2016 1:45 pm
Forum: Implemented/Closed
Topic: FAN Maps Sent to be implemented
Replies: 180
Views: 60821

Re: FAN Maps Sent to be implemented

Sandbox Castle Terrain: 5-7, A pretty terrain, nice decorations Playability: House can't build anything: Stable, Archery Range, Barracks, and Siege Workshop can't build anything, Workers can't build anything!! Just to clarify, there is no posibile way to build a castle like you're supposed to do You...
by Avalyn
Mon Aug 01, 2016 4:03 pm
Forum: Unit balancing
Topic: Laborer waste to build UNCONFIRMED
Replies: 6
Views: 3271

Re: Laborer

DoomCarrot wrote:
Laborer is terrible. There is no reason to waste 2 turns on a laborer, when you can get a FAR superior worker for 3. Laborer takes like... 10-12 turns to build a wagon, with ambidextria. Laborers seriously need a mending boost, in my opinion. Does anyone else think this?
I do.
by Avalyn
Sun Jul 24, 2016 12:38 am
Forum: Campaign map discussions
Topic: Aquarias campaign-feedback!
Replies: 88
Views: 45914

Re: Aquarias campaign-feedback!

Hardeep wrote: Am I alone here in thinking double the palace guard would be nice? :?
Yes.
by Avalyn
Sat Jul 23, 2016 1:32 pm
Forum: Campaign map discussions
Topic: Aquarias campaign-feedback!
Replies: 88
Views: 45914

Re: Aquarias campaign-feedback!

Aquarias: The Council. First try died, was thinking this impossible. But second try, knew the twist, and managed to win (barely). Turn 14. Although at first it seemed very hard, it is well balanced for my skill level. Definitely had to use my brain on this one! Well done out triggers, an the story ...
by Avalyn
Wed Jul 06, 2016 1:35 am
Forum: Unit - melee infantry
Topic: Scottish Highlander IMPLEMENTED
Replies: 53
Views: 10891

Re: Scottish Highlander - ACCEPTED

Those look great!
by Avalyn
Tue Jul 05, 2016 9:00 pm
Forum: Unit - melee infantry
Topic: Scottish Highlander IMPLEMENTED
Replies: 53
Views: 10891

Re: Scottish Highlander - ACCEPTED

K. I fixed his sword, and added player color on the hilt. I also made his kilt a bit redder.
by Avalyn
Mon Jul 04, 2016 5:24 pm
Forum: OFF Topics
Topic: July 4th
Replies: 7
Views: 2326

Re: July 4th

God Bless America!
by Avalyn
Mon Jul 04, 2016 5:20 pm
Forum: Multiplayer discussions
Topic: Guys Vs girls
Replies: 12
Views: 5020

Re: Guys Vs girls

Joined!
by Avalyn
Mon Jul 04, 2016 3:04 pm
Forum: Unit - melee infantry
Topic: Scottish Highlander IMPLEMENTED
Replies: 53
Views: 10891

Re: Scottish Highlander - ACCEPTED

How's this?
by Avalyn
Tue Jun 28, 2016 7:27 pm
Forum: OFF Topics
Topic: Favorite Book, Anyone?
Replies: 65
Views: 14158

Re: Favorite Book, Anyone?

How bout,

"One fish
Two fish
Red fish
Blue fish.
Black fish
Blue fish
Old fish
New fish.
This one has a little star.
This one has a little car.
Say! What a lot
Of fish there are!"
by Avalyn
Mon Jun 27, 2016 9:53 pm
Forum: Multiplayer discussions
Topic: OFFICIAL TOURNAMENT FOR JULY 2016
Replies: 328
Views: 68696

Re: OFFICIAL TOURNAMENT FOR JULY 2016

Honestly, there is not much for me to brag about. Anyone can beat their little sister. :) I focused on speed and efficiency - a balanced force of light cavalry and Mongolians. And two chariots. I think I might have used 2 pikemen. The chariots didn't get there in time. All they had to do was feast ...
by Avalyn
Mon Jun 27, 2016 9:49 pm
Forum: Multiplayer discussions
Topic: OFFICIAL TOURNAMENT FOR JULY 2016
Replies: 328
Views: 68696

Re: OFFICIAL TOURNAMENT FOR JULY 2016

DoomCarrot wrote: Also, Patroid shall have 4 tcs at least 2 turns before I can get 4.
Same here.
by Avalyn
Mon Jun 27, 2016 6:08 pm
Forum: Multiplayer discussions
Topic: OFFICIAL TOURNAMENT FOR JULY 2016
Replies: 328
Views: 68696

Re: OFFICIAL TOURNAMENT FOR JULY 2016

And avalyn as a damsel in distress with the most evil brother of all You are the evil one. Pairing me, a poor unsuspecting noob WITH THE DESIGN LEADER!!!!! Are you kidding?!? But anyway, COOLguy won. I probably aided him with my hopelessness. I basically tried to stall dying for as long as possible...
by Avalyn
Mon Jun 27, 2016 3:02 pm
Forum: Multiplayer discussions
Topic: OFFICIAL TOURNAMENT FOR JULY 2016
Replies: 328
Views: 68696

Re: OFFICIAL TOURNAMENT FOR JULY 2016

COOLguy smashed me according to the truce rules.
by Avalyn
Tue Jun 21, 2016 3:36 pm
Forum: Multiplayer discussions
Topic: OFFICIAL TOURNAMENT FOR JULY 2016
Replies: 328
Views: 68696

Re: OFFICIAL TOURNAMENT FOR JULY 2016

TheBluePhoenix wrote: 4.Coolguy v/s avalyn
WHY?!? WHY?!?
by Avalyn
Mon Jun 20, 2016 3:15 pm
Forum: Multiplayer discussions
Topic: 4 us girls
Replies: 14
Views: 7776

Re: 4 us girls

I don't know who that crazy voko is, but he must die.

Immediately.


:twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted:
by Avalyn
Thu Jun 16, 2016 8:00 pm
Forum: Multiplayer discussions
Topic: OFFICIAL TOURNAMENT FOR JULY 2016
Replies: 328
Views: 68696

Re: OFFICIAL TOURNAMENT FOR JULY 2016

Well, in that case, I would be pleased to join, if the invitation is still open.
by Avalyn
Thu Jun 16, 2016 1:21 pm
Forum: Multiplayer discussions
Topic: OFFICIAL TOURNAMENT FOR JULY 2016
Replies: 328
Views: 68696

Re: OFFICIAL TOURNAMENT FOR JULY 2016

TheBluePhoenix wrote: Each player should have about 50 gems and will win or lose some every round.
How do we acquire these gems?
by Avalyn
Wed Jun 15, 2016 1:23 pm
Forum: Units & Structures
Topic: jedi and sith units
Replies: 40
Views: 10951

Re: jedi and sith units

They are already OP, except that they have absolutely no bonus against tanks. They cost like, maybe 6/7 turns?
by Avalyn
Tue Jun 14, 2016 10:17 pm
Forum: Units & Structures
Topic: new unit-need design
Replies: 78
Views: 31748

Re: new unit-need design

Any issues? Different arm/leg positions?

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