If anything gets better with age, it's our skills as a pixel artist.
Look at these new images.
Besides, my first avatar, some may remember, was terrible. It was supposed to be a black circle with some markings in it, but the circle itself was more of an irregular shape.
Search found 334 matches
- Sun Jul 08, 2018 2:13 pm
- Forum: Units & Structures (See Nations for accepted Unit nations)
- Topic: Town and Factory building graphics
- Replies: 127
- Views: 21252
- Sun Jul 08, 2018 1:47 pm
- Forum: Units & Structures (See Nations for accepted Unit nations)
- Topic: Town and Factory building graphics
- Replies: 127
- Views: 21252
Re: Town and Factory building graphics
That makes much more sense. I'll see what I can do.
A little off point: I took a look at those first images I suggested in this topic. They were revolting! How could I think they were good, especially compared to the new ones?
A little off point: I took a look at those first images I suggested in this topic. They were revolting! How could I think they were good, especially compared to the new ones?
- Sun Jul 08, 2018 1:45 pm
- Forum: Others
- Topic: The Real Tough Topics
- Replies: 13
- Views: 2169
Re: The Real Tough Topics
Very well then.
- Sun Jul 08, 2018 6:12 am
- Forum: Implemented/Closed ones
- Topic: Concrete Bunker (All nations) IMPLEMENTED
- Replies: 53
- Views: 7059
Re: Concrete Bunker (All Nations)
A castle? For AOS or for this game? Like the old European castles you can find around Europe?
Is it a one tile unit?
Decorative (map editor only) or in game build able?
Can it be occupied?
P.S. This topic is for Bunkers, perhaps we should move this correspondence to the realm of private messages.
Is it a one tile unit?
Decorative (map editor only) or in game build able?
Can it be occupied?
P.S. This topic is for Bunkers, perhaps we should move this correspondence to the realm of private messages.
- Sun Jul 08, 2018 6:03 am
- Forum: Implemented/Closed ones
- Topic: Concrete Bunker (All nations) IMPLEMENTED
- Replies: 53
- Views: 7059
Re: Concrete Bunker (All Nations)
Gal. Strunn- Thanks man. I appreciate it.
General Brave- What buildings you thinking of?
General Brave- What buildings you thinking of?
- Sun Jul 08, 2018 5:57 am
- Forum: Implemented/Closed ones
- Topic: Concrete Bunker (All nations) IMPLEMENTED
- Replies: 53
- Views: 7059
Re: Concrete Bunker (All Nations)
What do you need?
- Sun Jul 08, 2018 5:53 am
- Forum: Implemented/Closed ones
- Topic: Concrete Bunker (All nations) IMPLEMENTED
- Replies: 53
- Views: 7059
Re: Concrete Bunker (All Nations)
Technically I joined way back in 2016, but didn't do anything on the forum until late 2017, and then I had to scrap my old account and replace it with a new one back in June which is why some of the things Ive posted appear under a different 'Hyacintho.'
Why do you ask?
Why do you ask?
- Sun Jul 08, 2018 5:43 am
- Forum: Implemented/Closed ones
- Topic: Concrete Bunker (All nations) IMPLEMENTED
- Replies: 53
- Views: 7059
Re: Concrete Bunker (All Nations)
Thank you.
- Sun Jul 08, 2018 5:41 am
- Forum: Others
- Topic: The Real Tough Topics
- Replies: 13
- Views: 2169
Re: The Real Tough Topics
We did? I was not aware of this.
Should I get rid of the topic then? I hate to look like an idiot.
Should I get rid of the topic then? I hate to look like an idiot.
- Sun Jul 08, 2018 5:36 am
- Forum: Others
- Topic: The Real Tough Topics
- Replies: 13
- Views: 2169
Re: The Real Tough Topics
Gal. Sturnn- I absolutely agree.
General Brave- What?
General Brave- What?
- Sun Jul 08, 2018 5:28 am
- Forum: Others
- Topic: The Real Tough Topics
- Replies: 13
- Views: 2169
Re: The Real Tough Topics
Anybody who includes hate messages ought to be banned outright, we don't do that here. But you would be surprised just how many hateful people you can find out in the world. Some of you may remember the Charlottesville riots last year? It's a rather strange time, and we should tread with caution wit...
- Sun Jul 08, 2018 5:18 am
- Forum: Implemented/Closed ones
- Topic: Concrete Bunker (All nations) IMPLEMENTED
- Replies: 53
- Views: 7059
Re: Concrete Bunker (All Nations)
That is not a mission for me, friend! I've said before I couldn't program a Pac Man game, and I stand by it. Perhaps someone else could draw up the JSON?
Thanks for your support of the image, by the way.
Thanks for your support of the image, by the way.
- Sun Jul 08, 2018 5:15 am
- Forum: Units & Structures (See Nations for accepted Unit nations)
- Topic: Town and Factory building graphics
- Replies: 127
- Views: 21252
Re: Town and Factory building graphics
Tan, as in that building in the lower right corner? If so I can do that.
- Sun Jul 08, 2018 5:11 am
- Forum: Others
- Topic: The Real Tough Topics
- Replies: 13
- Views: 2169
The Real Tough Topics
World War II was a horrible time for all humanity, and I think that we ought to at least address the painful topics associated with the war if we are going to make a game that could so intimately follow the course of the war. Such topics include, but are not limited to- The addressing and possible i...
- Sun Jul 08, 2018 4:39 am
- Forum: Implemented/Closed ones
- Topic: kamikaze! (japan) IMPLEMENTED
- Replies: 56
- Views: 11011
Re: kamikaze! (japan)
I've got a suggestion for the attack. How about we give the plane a normal attack of 5, 6, something weaker than a normal fighter plane ( since most Kamikaze fighters were outdated 'junk' aircraft), and with similar bonuses. What would set it apart is that it would have a "Crash" special a...
- Sat Jul 07, 2018 11:27 pm
- Forum: Units & Structures (See Nations for accepted Unit nations)
- Topic: Town and Factory building graphics
- Replies: 127
- Views: 21252
Re: Town and Factory building graphics
Gratias tibi- 'Thank you' in Latin.
- Sat Jul 07, 2018 11:24 pm
- Forum: Implemented/Closed ones
- Topic: Concrete Bunker (All nations) IMPLEMENTED
- Replies: 53
- Views: 7059
Re: Concrete Bunker
Here are the new images. The flag is not animated, I'll leave it up to vote if they want it animated. If you want it animated, just say so.
- Fri Jul 06, 2018 8:01 pm
- Forum: Map & campaign ideas/issues
- Topic: How the Shadow Grows- Story and Discussion
- Replies: 1
- Views: 1897
How the Shadow Grows- Story and Discussion
This topic is for the 'How the Shadow Grows' Campaign. If you find any glitches, or objective loopholes, notify me and I will see if I can fix it. Even if you find grammatical errors, let me know so I can fix it. I'm a sucker for good writing, or at least writing that I think is good. Also, it's jus...
- Fri Jul 06, 2018 5:21 am
- Forum: Implemented/Closed ones
- Topic: Concrete Bunker (All nations) IMPLEMENTED
- Replies: 53
- Views: 7059
Re: Concrete Bunker
I'll revise the image entirely, put it in isometric view like the TC graphic.
Also, these bunkers will be a available for all nations, not just Germany.
Also, these bunkers will be a available for all nations, not just Germany.
- Thu Jul 05, 2018 2:00 pm
- Forum: Units & Structures (See Nations for accepted Unit nations)
- Topic: Town and Factory building graphics
- Replies: 127
- Views: 21252
Re: Town and Factory building graphics
Here are the new images. Due to some unforseen problems, I've put off animating the flag. If you guys really want the flag animated, I could attempt it. If not, then I reckon these are my finals.
- Wed Jul 04, 2018 10:26 pm
- Forum: Implemented/Closed ones
- Topic: Concrete Bunker (All nations) IMPLEMENTED
- Replies: 53
- Views: 7059
Re: Concrete Bunker
Thanks General Brave.
God Of Kings- Like this?
God Of Kings- Like this?
- Tue Jul 03, 2018 7:47 pm
- Forum: Implemented/Closed ones
- Topic: Concrete Bunker (All nations) IMPLEMENTED
- Replies: 53
- Views: 7059
Re: Concrete Bunker
Here are the new images.
The stats could be something like this-
HP: 60
Attack: 0
Range: 0
Sight: 5
Armor: 9/6
Heal Rate: 3 HP per turn.
The stats could be something like this-
HP: 60
Attack: 0
Range: 0
Sight: 5
Armor: 9/6
Heal Rate: 3 HP per turn.
- Tue Jul 03, 2018 1:53 pm
- Forum: Units & Structures (See Nations for accepted Unit nations)
- Topic: Town and Factory building graphics
- Replies: 127
- Views: 21252
Re: Town and Factory building graphics
Thanks man, but as for the 1940s thing, what do you mean exactly? Do you think they don't fit the time period?
- Sat Jun 30, 2018 4:23 pm
- Forum: Units & Structures (See Nations for accepted Unit nations)
- Topic: Town and Factory building graphics
- Replies: 127
- Views: 21252
Re: Town and Factory building graphics
I think the flag blendsinto the background. I'm going to animate it and make it stand out.
- Sat Jun 30, 2018 4:22 pm
- Forum: Implemented/Closed ones
- Topic: Concrete Bunker (All nations) IMPLEMENTED
- Replies: 53
- Views: 7059
Re: Concrete Bunker
I'm going to add some animations to flag.
- Sat Jun 30, 2018 2:17 am
- Forum: Implemented/Closed ones
- Topic: Concrete Bunker (All nations) IMPLEMENTED
- Replies: 53
- Views: 7059
Re: Concrete Bunker
Here are some images. And I do think they should be avaliable for everyone.
- Thu Jun 28, 2018 11:52 pm
- Forum: Units & Structures (See Nations for accepted Unit nations)
- Topic: Town and Factory building graphics
- Replies: 127
- Views: 21252
Re: Town and Factory building graphics
These new images are 64x70 pixels. The upper road gets cut off at the 64th pixel, but the buildings continue a little ways onto the next tile.
- Thu Jun 28, 2018 8:44 pm
- Forum: Units & Structures (See Nations for accepted Unit nations)
- Topic: Town and Factory building graphics
- Replies: 127
- Views: 21252
Re: Town and Factory building graphics
Here are some new images.
- Thu Jun 28, 2018 3:23 am
- Forum: Units & Structures (See Nations for accepted Unit nations)
- Topic: Town and Factory building graphics
- Replies: 127
- Views: 21252
Re: Town and Factory building graphics
I understand perfectly. I'll see what I can do.
- Wed Jun 27, 2018 8:28 pm
- Forum: Buildings (last cleanup: 20240130)
- Topic: Barbed Wire Blockade (All Nations)
- Replies: 19
- Views: 4425
Re: Fence
Im going to attempt to draw up a design, but if anyone else wants to, feel free.