Alexander, Its Amazing! Looks Great...
Thanks And Thanks LordOfAles For Your Help
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- Fri Nov 10, 2017 10:58 pm
- Forum: Archived - Orcish Units, Buildings
- Topic: Squig Rider - IMPLEMENTED
- Replies: 81
- Views: 13136
- Fri Nov 10, 2017 10:55 pm
- Forum: Championship
- Topic: Tournament of Dragons
- Replies: 739
- Views: 96104
Re: Tournament of Dragons
your welcome.. I understand it.
- Fri Nov 10, 2017 2:07 pm
- Forum: Archived - Orcish Units, Buildings
- Topic: Squig Rider - IMPLEMENTED
- Replies: 81
- Views: 13136
Re: Squig Rider
I really can't, my traditonal method of shading was like this
- Fri Nov 10, 2017 1:11 pm
- Forum: IMPLEMENTED - Mounted
- Topic: Mahout - (anti building and cavalry elephant) - IMPLEMENTED
- Replies: 124
- Views: 25754
Re: Mahout
I think he want to make it cheaper
- Fri Nov 10, 2017 1:08 pm
- Forum: Archived - Other
- Topic: Hobbits For Map Editor
- Replies: 23
- Views: 3628
Re: Hobbits For Map Editor
very nice
- Fri Nov 10, 2017 1:03 pm
- Forum: Archived - Orcish Units, Buildings
- Topic: Squig Rider - IMPLEMENTED
- Replies: 81
- Views: 13136
Re: Squig Rider
OK, I will try to do it.
- Fri Nov 10, 2017 1:02 pm
- Forum: IMPLEMENTED - Mounted
- Topic: Mahout - (anti building and cavalry elephant) - IMPLEMENTED
- Replies: 124
- Views: 25754
Re: Mahout
why the attack is 25? HP is 40? armor? pierce armor?
- Fri Nov 10, 2017 12:58 pm
- Forum: Implemented/Closed ones
- Topic: IS-2 IMPLEMENTED
- Replies: 26
- Views: 6145
Re: IS-2
what is this? armored vehicle?
- Fri Nov 10, 2017 12:55 pm
- Forum: Archived - Other
- Topic: Hobbits For Map Editor
- Replies: 23
- Views: 3628
Re: Hobbits For Map Editor
sorry, I can't see the team color, and the head looks little square.... sorry
- Fri Nov 10, 2017 12:54 pm
- Forum: Unit - melee infantry
- Topic: Zulu Swaardbegter
- Replies: 29
- Views: 4426
Re: Zulu Swaardbegter
if you want to make it cheap, reduce or change the stats as weaker... 0.5 turns?? its impossible... did you mean two walk and 1 attack?
- Fri Nov 10, 2017 12:49 pm
- Forum: Archived - Orcish Units, Buildings
- Topic: Squig Rider - IMPLEMENTED
- Replies: 81
- Views: 13136
Re: Squig Rider
I feel I'm gonna doing a wrong image again xd...
I mean , feel free to edit it...
I mean , feel free to edit it...
- Fri Nov 10, 2017 12:03 pm
- Forum: Implemented/Closed ones
- Topic: M5 Stuart IMPLEMENTED
- Replies: 38
- Views: 7451
Re: M5 Stuart
the lighter one
- Fri Nov 10, 2017 12:03 pm
- Forum: Unit - melee infantry
- Topic: Zulu Swaardbegter
- Replies: 29
- Views: 4426
Re: Zulu Swaardbegter
is this can affect by the techs (e.g infantry armor tech)
?? if yes, this will be OP , imho
?? if yes, this will be OP , imho
- Fri Nov 10, 2017 11:58 am
- Forum: Unit - melee infantry
- Topic: Zulu Swaardbegter
- Replies: 29
- Views: 4426
Re: Zulu Swaardbegter
what is the benefit and the different from a skirmisher?
- Fri Nov 10, 2017 11:53 am
- Forum: Main menu
- Topic: Map Editor - Resize/ Rename IMPLEMENTED
- Replies: 5
- Views: 3082
Re: Map Editor - Resize/ Rename
sounds helpful
- Fri Nov 10, 2017 11:46 am
- Forum: Archived - Orcish Units, Buildings
- Topic: Squig Rider - IMPLEMENTED
- Replies: 81
- Views: 13136
Re: Squig Rider
Your idea about him is cool and I Agree...
The Image, I will work it but It may take a long time to finish...
The Image, I will work it but It may take a long time to finish...
- Fri Nov 10, 2017 11:33 am
- Forum: Archived - Orcish Units, Buildings
- Topic: Squig Rider - IMPLEMENTED
- Replies: 81
- Views: 13136
Re: Squig Rider
what shall I make?
the existing image or make a new one?
the existing image or make a new one?
- Fri Nov 10, 2017 11:13 am
- Forum: Archived - Orcish Units, Buildings
- Topic: Squig Rider - IMPLEMENTED
- Replies: 81
- Views: 13136
Re: Squig Rider
what do you mean 2 levels? 2 variants? or 2 upgrade version?
- Fri Nov 10, 2017 10:15 am
- Forum: Archived - Orcish Units, Buildings
- Topic: Squig Rider - IMPLEMENTED
- Replies: 81
- Views: 13136
Re: Squig Rider
MightyGuy wrote:anyone make a better stats? thanks.
btw, abilities are: can skip walls but need to close to him to jump [2 tiles]. can skip enemies in any range.[3 Tiles].
Here its abilities, it is very useful at skipping (Like a Jumping Kangaroo)
- Fri Nov 10, 2017 10:12 am
- Forum: Archived - Orcish Units, Buildings
- Topic: Squig Rider - IMPLEMENTED
- Replies: 81
- Views: 13136
Re: Squig Rider
Thanks for reviving , Any problem with stats .. benefits...??? everyone?
- Fri Nov 10, 2017 10:10 am
- Forum: Map & campaign ideas/issues
- Topic: Halloween Map ! in AOF
- Replies: 49
- Views: 5570
Re: Halloween Map ! in AOF
any updates?? any progress??? What is happening now? still making a map?
- Fri Nov 10, 2017 10:08 am
- Forum: Technologies
- Topic: Semi Automatic Rifle
- Replies: 10
- Views: 3292
Re: Semi Automatic Rifle
Cool Idea
- Fri Nov 10, 2017 5:31 am
- Forum: Archive
- Topic: Heavy Laser Gun (HLG) IMPLEMENTED
- Replies: 52
- Views: 13878
Re: Heavy Laser Gun (HLG) READY
Its dark... try making it lighter or little bit colorful. The weapons are dark too. sorry
- Fri Nov 10, 2017 5:28 am
- Forum: Implemented/Closed ones
- Topic: M3A1 Satan IMPLEMENTED
- Replies: 49
- Views: 7648
Re: M3A1 Satan
it looks like Stuart or I'm wrong?
- Thu Nov 09, 2017 10:37 pm
- Forum: Implemented/Closed ones
- Topic: M5 Stuart IMPLEMENTED
- Replies: 38
- Views: 7451
Re: M5 Stuart
Look Cool!
- Thu Nov 09, 2017 9:05 pm
- Forum: Archive
- Topic: Missile drone IMPLEMENTED
- Replies: 8
- Views: 1847
Re: Drone Missile Launcher
launcher drone sounds not good to me... how about Drone Missile Launcher... Sounds good to me..?? Agree.
This unit has bonus against Navy units or water units like ornithopter...
Bad against Ranged Units (e.g kind of archer or projectile shooter)
This unit has bonus against Navy units or water units like ornithopter...
Bad against Ranged Units (e.g kind of archer or projectile shooter)
- Thu Nov 09, 2017 3:16 pm
- Forum: Archive
- Topic: Missile drone IMPLEMENTED
- Replies: 8
- Views: 1847
Drone Missile Launcher
A flying drone or object or robot that shoots missiles.
It is small but fast, the missile is small too.
It is small but fast, the missile is small too.
- Thu Nov 09, 2017 3:01 pm
- Forum: Implemented/Closed ones
- Topic: Medical Camp (all nations) IMPLEMENTED
- Replies: 16
- Views: 3633
- Thu Nov 09, 2017 1:28 pm
- Forum: Implemented/Closed ones
- Topic: Medical Camp (all nations) IMPLEMENTED
- Replies: 16
- Views: 3633
Re: Medical Camp (all nations)
Is this the image that what you saying? of yes, I will try to make
- Thu Nov 09, 2017 1:24 pm
- Forum: Implemented/Closed ones
- Topic: Medical Camp (all nations) IMPLEMENTED
- Replies: 16
- Views: 3633
Re: Medical Camp (all nations)
interesting idea, similar to church or cathedral...
I think we want to implement this idea since it is useful and helpful
I think we want to implement this idea since it is useful and helpful