Search found 1838 matches
- Sat Jul 28, 2018 11:57 pm
- Forum: Archived - Other
- Topic: Helping Development AOF
- Replies: 8
- Views: 1687
Re: Helping Development AOF
Then I guess ill wait until i get a personal computer and teach myself about AI coding
- Sat Jul 28, 2018 10:26 pm
- Forum: Archived - Other
- Topic: Helping Development AOF
- Replies: 8
- Views: 1687
Re: Helping Development AOF
Well i know that but i was wondering what was your process like before actually helping out with development.
- Sat Jul 28, 2018 9:03 pm
- Forum: Archived - Other
- Topic: Helping Development AOF
- Replies: 8
- Views: 1687
Helping Development AOF
In the future i would like to help develop this game besides making suggestions that somewhat get answered. Do i need a computer? Certain skills? And if your wondering what i would like to work on it would be the AI coding since it's kinda outdated or something with AI involved. Note if this does ha...
- Sat Jul 28, 2018 8:56 pm
- Forum: Archived - Other
- Topic: More Slots & Color Discussing
- Replies: 70
- Views: 9592
Re: More player Slots & Color ANSWERED
I'm sure theirs plenty more people looking at this topic, what do YOU think?
- Sat Jul 28, 2018 3:14 pm
- Forum: Archived - Other
- Topic: More Slots & Color Discussing
- Replies: 70
- Views: 9592
Re: More player Slots & Color ANSWERED
Really hope this gets thought over again.
- Fri Jul 27, 2018 10:06 pm
- Forum: Archived - Other
- Topic: More Slots & Color Discussing
- Replies: 70
- Views: 9592
Re: More player Slots & Color ANSWERED
I keep forgetting im one of the few who ever play solo all the time (that's why i complain about AI so much). And agreed i wouldn't think people would actually add 8 players in multiplayer battles and even if they did im sure you could block the option for that to happen.
@Stratego (dev)
@Stratego (dev)
- Fri Jul 27, 2018 10:02 pm
- Forum: Units & Structures (See Races for accepted Unit Races)
- Topic: Some female units concepts
- Replies: 44
- Views: 9952
Re: Some female units concepts
I thought we agreed women have 30% chance of spawning in?
- Fri Jul 27, 2018 5:46 pm
- Forum: Archived - FAQ
- Topic: Reposting about AI
- Replies: 102
- Views: 13197
Re: Reposting about AI
Oh gotcha @Stratego (dev)
- Fri Jul 27, 2018 5:41 pm
- Forum: Human
- Topic: Female Mage or Sorceresses
- Replies: 35
- Views: 6158
Re: Female Mage or Sorceresses
Theirs a reason i put 30%. I really don't wanna seem sexist but males were the more dominant role on the battlefield. So putting 30% seem semi realistic
And their is plenty of fantasy games, books and movies that support what im saying
And their is plenty of fantasy games, books and movies that support what im saying
- Fri Jul 27, 2018 4:06 pm
- Forum: Archived - FAQ
- Topic: Reposting about AI
- Replies: 102
- Views: 13197
Re: Reposting about AI
I don't know
- Fri Jul 27, 2018 4:04 pm
- Forum: Archived - FAQ
- Topic: Weather and Night Time
- Replies: 70
- Views: 9056
Re: Weather and nightime
This should be a thing when elements matter in the game
- Fri Jul 27, 2018 4:03 pm
- Forum: Archived - Other
- Topic: Upgrade organization
- Replies: 5
- Views: 1591
Re: Upgrade organization
This isn't a must but a small detail that could help players (Dev to see)
- Fri Jul 27, 2018 4:01 pm
- Forum: Archived - Other
- Topic: More Slots & Color Discussing
- Replies: 70
- Views: 9592
Re: More player Slots & Color
This is a must before anymore races get added
(For dev to see)
(For dev to see)
- Fri Jul 27, 2018 4:00 pm
- Forum: Archived - FAQ
- Topic: Reposting about AI
- Replies: 102
- Views: 13197
Re: Reposting about AI
Just commenting in hopes of Dev seeing this
- Fri Jul 27, 2018 3:47 pm
- Forum: Archived - Scalefolk Units, Buildings
- Topic: Claws, Tails and Poison. Scaledfolk Race. — ARCHIVED
- Replies: 438
- Views: 56549
Re: Claws, Tails and Poison. Scaledfolk Race.
Are you guys talking about giving some of the dragons that scalefolk have to other races?
- Fri Jul 27, 2018 3:41 pm
- Forum: Human
- Topic: Female Mage or Sorceresses
- Replies: 35
- Views: 6158
- Fri Jul 27, 2018 6:36 am
- Forum: Elf
- Topic: Wild riders
- Replies: 36
- Views: 7084
Re: Wild riders
Nice, elves do need more melee units
- Fri Jul 27, 2018 6:32 am
- Forum: Archived - Units and Buildings - General Forum
- Topic: Traps
- Replies: 58
- Views: 9610
Re: Traps
A limitation without a limitation, like that concept
Re: Witch
I support the idea
- Fri Jul 27, 2018 6:25 am
- Forum: Archived - Units and Buildings - General Forum
- Topic: Traps
- Replies: 58
- Views: 9610
Re: Traps
I can see these traps turning the tides on the battlefield. Sounds great
- Fri Jul 27, 2018 6:20 am
- Forum: Archived - Subraces
- Topic: Beastclans - ANSWERED
- Replies: 239
- Views: 36227
Re: The Beastlike race or Beastclans.
If you don't mind ill like to see the images
- Fri Jul 27, 2018 6:17 am
- Forum: Archived - Units and Buildings - General Forum
- Topic: Traps
- Replies: 58
- Views: 9610
Re: Traps
The amount you can put or are these unlimited?
- Fri Jul 27, 2018 6:12 am
- Forum: Archived - Human Units, Buildings
- Topic: Lancer - IMPLEMENTED
- Replies: 43
- Views: 7422
Re: Lancer
This should have been in the game. Orcs AI and players love spawning in Raptor riders which is pretty much a pike horseman. I support the idea
- Fri Jul 27, 2018 6:03 am
- Forum: Archived - Units and Buildings - General Forum
- Topic: Traps
- Replies: 58
- Views: 9610
Re: Traps
Yea sounds good, are their limits to these traps?
- Fri Jul 27, 2018 6:01 am
- Forum: Archived - FAQ
- Topic: Reposting about AI
- Replies: 102
- Views: 13197
Re: Reposting about AI
That would be swell. Differently would make AI more challenging.
- Fri Jul 27, 2018 5:58 am
- Forum: Archived - Units and Buildings - General Forum
- Topic: Traps
- Replies: 58
- Views: 9610
Re: Traps
Hnmmm unsure. I pretty much see traps as another set of defense along with towers to protect towns.
- Fri Jul 27, 2018 5:55 am
- Forum: Archived - Subraces
- Topic: Beastclans - ANSWERED
- Replies: 239
- Views: 36227
Re: The Beastlike race or Beastclans.
I already made a post about that in the others section. In there i was talking about adding 2 more player slots and more color choices. For more details just go in the (others) part
- Fri Jul 27, 2018 5:53 am
- Forum: Archived - FAQ
- Topic: Reposting about AI
- Replies: 102
- Views: 13197
- Fri Jul 27, 2018 5:50 am
- Forum: Archived - Subraces
- Topic: Beastclans - ANSWERED
- Replies: 239
- Views: 36227
Re: The Beastlike race or Beastclans.
I can differently see this being the 7th race in AOF
- Fri Jul 27, 2018 5:48 am
- Forum: Archived - Units and Buildings - General Forum
- Topic: Traps
- Replies: 58
- Views: 9610
Re: Traps
Im not with it simply cause i can't see AI handling the traps well. But if they can handle it im down for it